LCOV - code coverage report
Current view: top level - co - objectHandler.h (source / functions) Hit Total Coverage
Test: Collage Lines: 2 2 100.0 %
Date: 2016-12-14 01:26:48 Functions: 2 3 66.7 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2012-2016, Stefan Eilemann <eile@eyescale.ch>
       3             :  *
       4             :  * This file is part of Collage <https://github.com/Eyescale/Collage>
       5             :  *
       6             :  * This library is free software; you can redistribute it and/or modify it under
       7             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       8             :  * by the Free Software Foundation.
       9             :  *
      10             :  * This library is distributed in the hope that it will be useful, but WITHOUT
      11             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      12             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      13             :  * details.
      14             :  *
      15             :  * You should have received a copy of the GNU Lesser General Public License
      16             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      17             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      18             :  */
      19             : 
      20             : #ifndef CO_OBJECTHANDLER_H
      21             : #define CO_OBJECTHANDLER_H
      22             : 
      23             : #include <co/api.h>
      24             : #include <co/types.h>
      25             : 
      26             : namespace co
      27             : {
      28             : /** Interface for entities which map and register objects. */
      29             : class ObjectHandler
      30             : {
      31             : public:
      32             :     /**
      33             :      * Register a distributed object.
      34             :      *
      35             :      * Registering a distributed object makes this object the master
      36             :      * version. The object's identifier is used to map slave instances of the
      37             :      * object. Master versions of objects are typically writable and can commit
      38             :      * new versions of the distributed object.
      39             :      *
      40             :      * @param object the object instance.
      41             :      * @return true if the object was registered, false otherwise.
      42             :      * @version 1.0
      43             :      */
      44             :     virtual bool registerObject( Object* object ) = 0;
      45             : 
      46             :     /**
      47             :      * Deregister a distributed object.
      48             :      *
      49             :      * @param object the object instance.
      50             :      * @version 1.0
      51             :      */
      52             :     virtual void deregisterObject( Object* object ) = 0;
      53             : 
      54             :     /**
      55             :      * Start mapping a distributed object.
      56             :      *
      57             :      * @param object the object to map.
      58             :      * @param id the object identifier
      59             :      * @param version the version to map.
      60             :      * @param master the master node, may be invalid/0.
      61             :      * @return the request identifier for mapObjectSync().
      62             :      * @version 1.0
      63             :      */
      64             :     virtual uint32_t mapObjectNB( Object* object, const uint128_t& id,
      65             :                                   const uint128_t& version,
      66             :                                   NodePtr master ) = 0;
      67             : 
      68             :     /** Finalize the mapping of a distributed object. @version 1.0 */
      69             :     virtual bool mapObjectSync( const uint32_t requestID ) = 0;
      70             : 
      71             :     /** Unmap a mapped object. @version 1.0 */
      72             :     virtual void unmapObject( Object* object ) = 0;
      73             : 
      74             :     /** Convenience method to deregister or unmap an object. @version 1.0 */
      75             :     CO_API void releaseObject( Object* object );
      76             : 
      77             :     /**
      78             :      * Synchronize the local object with a remote object.
      79             :      *
      80             :      * The object is synchronized to the newest version of the first attached
      81             :      * object on the given master node matching the instanceID. No mapping is
      82             :      * established. When no master node is given, connectObjectMaster() is used
      83             :      * to find the node with the master instance. When CO_INSTANCE_ALL is given,
      84             :      * the first instance is used. Before a successful return,
      85             :      * applyInstanceData() is called on the calling thread to synchronize the
      86             :      * given object.
      87             :      *
      88             :      * @param object The local object instance to synchronize.
      89             :      * @param id the object identifier.
      90             :      * @param master The node where the synchronizing object is attached.
      91             :      * @param instanceID the instance identifier of the synchronizing
      92             :      *                   object.
      93             :      * @return A lunchbox::Future which will deliver the success status of
      94             :      *         the operation on evaluation.
      95             :      * @version 1.1.1
      96             :      */
      97             :     virtual f_bool_t syncObject( Object* object, const uint128_t& id,
      98             :                                  NodePtr master,
      99             :                                  const uint32_t instanceID=CO_INSTANCE_ALL) = 0;
     100             : protected:
     101             :     /** Construct a new object handler. @version 1.0 */
     102          54 :     ObjectHandler() {}
     103             : 
     104             :     /** Destroy this object handler. @version 1.0 */
     105          53 :     virtual ~ObjectHandler() {}
     106             : };
     107             : }
     108             : #endif // CO_OBJECTHANDLER_H

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