Equalizer 1.0

eqNbody::Client Member List

This is the complete list of members for eqNbody::Client, including all inherited members.
_cmdUnknown(Command &command)co::Dispatcher [protected]
_connect(NodePtr node, ConnectionPtr connection)co::LocalNode [protected]
ackRequest(NodePtr node, const uint32_t requestID) (defined in co::LocalNode)co::LocalNode
acquireSendToken(NodePtr toNode) (defined in co::LocalNode)co::LocalNode
addConnectionDescription(ConnectionDescriptionPtr cd)co::Node
addListener(ConnectionPtr connection)co::LocalNode
allocCommand(const uint64_t size) (defined in co::LocalNode)co::LocalNode
Client(const InitData &initData) (defined in eqNbody::Client)eqNbody::Client
eq::Client::Client()eq::Client
clientLoop()eq::Client [protected, virtual]
cloneCommand(Command &command) (defined in co::LocalNode)co::LocalNode [inline]
close()co::LocalNode [virtual]
connect(NodePtr node)co::LocalNode
connect(const NodeID &nodeID)co::LocalNode
connectServer(ServerPtr server)eq::Client
eq::fabric::Client::connectServer(co::NodePtr server)eq::fabric::Client
deleteReferenced(const Referenced *object) const (defined in co::base::Referenced)co::base::Referenced [protected]
deregisterObject(Object *object)co::LocalNode [virtual]
deserialize(std::string &data)co::Node
disableInstanceCache()co::LocalNode
disableSendOnRegister()co::LocalNode
disconnect(NodePtr node)co::LocalNode [virtual]
disconnectServer(ServerPtr server)eq::Client
eq::fabric::Client::disconnectServer(co::NodePtr server)eq::fabric::Client
dispatchCommand(co::Command &command)eq::fabric::Client [virtual]
Dispatcher() (defined in co::Dispatcher)co::Dispatcher
Dispatcher(const Dispatcher &from) (defined in co::Dispatcher)co::Dispatcher
enableSendOnRegister()co::LocalNode
exit() (defined in eqNbody::Client)eqNbody::Client
exitClient()eq::Client [protected, virtual]
exitLocal()co::LocalNode [inline, virtual]
expireInstanceData(const int64_t age) (defined in co::LocalNode)co::LocalNode
flushCommands()co::LocalNode [inline]
Func typedef (defined in co::Dispatcher)co::Dispatcher
getCommandThreadQueue()co::LocalNode [inline, virtual]
getConnection() const co::Node [inline]
getConnectionDescriptions() const co::Node
getMainThreadQueue()eq::Client [inline, virtual]
getMulticast()co::Node
getNode(const NodeID &id) const co::LocalNode
getNodeID() const (defined in co::Node)co::Node [inline]
getNodes(Nodes &nodes, const bool addSelf=true) const co::LocalNode
getRefCount() const co::base::Referenced [inline]
getRequestData(const uint32_t requestID)co::base::RequestHandler
getType() const co::Node [inline, protected, virtual]
hasCommands()eq::Client
hasPendingRequests() const co::base::RequestHandler [inline]
inCommandThread() const co::LocalNode [inline]
init() (defined in eqNbody::Client)eqNbody::Client
initLocal(const int argc, char **argv)eq::Client [virtual]
isClosed() const (defined in co::Node)co::Node [inline]
isConnected() const (defined in co::Node)co::Node [inline]
isListening() const (defined in co::Node)co::Node [inline]
isLocal() const co::Node [inline]
isRequestServed(const uint32_t requestID) const co::base::RequestHandler
listen()co::LocalNode [virtual]
LocalNode() (defined in co::LocalNode)co::LocalNode
mapObject(Object *object, const base::UUID &id, const uint128_t &version=VERSION_OLDEST)co::LocalNode
mapObject(Object *object, const ObjectVersion &v)co::LocalNode [inline]
mapObjectNB(Object *object, const base::UUID &id, const uint128_t &version=VERSION_OLDEST)co::LocalNode
mapObjectNB(Object *object, const base::UUID &id, const uint128_t &version, NodePtr master)co::LocalNode
mapObjectSync(const uint32_t requestID)co::LocalNode
multicast(const Packet &packet)co::Node [inline]
Node()co::Node
NonCopyable() (defined in co::base::NonCopyable)co::base::NonCopyable [inline, protected]
operator=(const Dispatcher &)co::Dispatcher [inline]
operator==(const Node *n) const (defined in co::Node)co::Node
printHolders(std::ostream &os) const (defined in co::base::Referenced)co::base::Referenced [inline]
processCommand()eq::fabric::Client
ref(EQ_REFERENCED_ARGS) const co::base::Referenced [inline]
Referenced()co::base::Referenced [inline, protected]
Referenced(const Referenced &)co::base::Referenced [inline, protected]
registerCommand(const uint32_t command, const CommandFunc< T > &func, CommandQueue *destinationQueue)co::Dispatcher [protected]
registerObject(Object *object)co::LocalNode
registerRequest(void *data=0)co::base::RequestHandler
releaseObject(Object *object)co::LocalNode
releaseSendToken(NodePtr toNode) (defined in co::LocalNode)co::LocalNode
removeConnectionDescription(ConnectionDescriptionPtr cd)co::Node
removeListenerNB(ConnectionPtr connection)co::LocalNode
RequestHandler()co::base::RequestHandler
run() (defined in eqNbody::Client)eqNbody::Client
send(const Packet &packet)co::Node [inline]
send(Packet &packet, const std::string &string)co::Node [inline]
send(Packet &packet, const std::vector< T > &data)co::Node [inline]
send(Packet &packet, const void *data, const uint64_t size)co::Node [inline]
serialize() const co::Node
serveRequest(const uint32_t requestID, void *result=0)co::base::RequestHandler
serveRequest(const uint32_t requestID, uint32_t result)co::base::RequestHandler
serveRequest(const uint32_t requestID, bool result)co::base::RequestHandler
serveRequest(const uint32_t requestID, const uint128_t &result)co::base::RequestHandler
swapObject(Object *oldObject, Object *newObject) (defined in co::LocalNode)co::LocalNode
unmapObject(Object *object)co::LocalNode
unref(EQ_REFERENCED_ARGS) const co::base::Referenced [inline]
unregisterRequest(const uint32_t requestID)co::base::RequestHandler
waitRequest(const uint32_t requestID, void *&result, const uint32_t timeout=EQ_TIMEOUT_INDEFINITE)co::base::RequestHandler
waitRequest(const uint32_t requestID, uint32_t &result, const uint32_t timeout=EQ_TIMEOUT_INDEFINITE)co::base::RequestHandler
waitRequest(const uint32_t requestID, bool &result, const uint32_t timeout=EQ_TIMEOUT_INDEFINITE)co::base::RequestHandler
waitRequest(const uint32_t requestID, uint128_t &result, const uint32_t timeout=EQ_TIMEOUT_INDEFINITE)co::base::RequestHandler
waitRequest(const uint32_t requestID)co::base::RequestHandler
~Client()eqNbody::Client [inline, protected, virtual]
~Dispatcher() (defined in co::Dispatcher)co::Dispatcher [virtual]
~LocalNode() (defined in co::LocalNode)co::LocalNode [virtual]
~Node()co::Node [protected, virtual]
~Referenced()co::base::Referenced [inline, protected, virtual]
~RequestHandler()co::base::RequestHandler
Generated on Sun May 8 2011 19:11:10 for Equalizer 1.0 by  doxygen 1.7.3