Equalizer 1.0

eq::Image Member List

This is the complete list of members for eq::Image, including all inherited members.
allocCompressor(const Frame::Buffer buffer, const uint32_t name) (defined in eq::Image)eq::Image
allocDownloader(const Frame::Buffer buffer, const uint32_t name, const GLEWContext *glewContext) (defined in eq::Image)eq::Image
clearPixelData(const Frame::Buffer buffer)eq::Image
compressPixelData(const Frame::Buffer)eq::Image
findCompressors(const Frame::Buffer buffer) const (defined in eq::Image)eq::Image
findTransferers(const Frame::Buffer buffer, const GLEWContext *glewContext, std::vector< uint32_t > &names) (defined in eq::Image)eq::Image
flush()eq::Image
getAlphaUsage() const eq::Image [inline]
getDownloaderName(const Frame::Buffer buffer) const (defined in eq::Image)eq::Image
getExternalFormat(const Frame::Buffer buffer) const eq::Image [inline]
getInternalFormat(const Frame::Buffer buffer) const eq::Image
getPixelData(const Frame::Buffer) const eq::Image
getPixelDataSize(const Frame::Buffer buffer) const eq::Image
getPixelPointer(const Frame::Buffer buffer) const eq::Image
getPixelPointer(const Frame::Buffer buffer)eq::Image
getPixelSize(const Frame::Buffer buffer) const eq::Image [inline]
getPixelViewport() const eq::Image [inline]
getQuality(const Frame::Buffer buffer) const eq::Image
getStorageType() const eq::Image [inline]
getTexture(const Frame::Buffer buffer) const eq::Image
hasAlpha() const eq::Image
hasPixelData(const Frame::Buffer buffer) const eq::Image [inline]
hasTextureData(const Frame::Buffer buffer) const eq::Image
Image()eq::Image
readback(const uint32_t buffers, const PixelViewport &pvp, const Zoom &zoom, util::ObjectManager< const void * > *glObjects)eq::Image
readback(const Frame::Buffer buffer, const util::Texture *texture, const GLEWContext *glewContext) (defined in eq::Image)eq::Image
readImage(const std::string &filename, const Frame::Buffer buffer)eq::Image
reset()eq::Image
setAlphaUsage(const bool enabled)eq::Image
setInternalFormat(const Frame::Buffer buffer, const uint32_t internalFormat)eq::Image
setOffset(int32_t x, int32_t y) (defined in eq::Image)eq::Image [inline]
setPixelData(const Frame::Buffer buffer, const PixelData &data)eq::Image
setPixelViewport(const PixelViewport &pvp)eq::Image
setQuality(const Frame::Buffer buffer, const float quality)eq::Image
setStorageType(const Frame::Type type)eq::Image [inline]
upload(const Frame::Buffer buffer, util::Texture *texture, const Vector2i &position, util::ObjectManager< const void * > *glObjects) const eq::Image
validatePixelData(const Frame::Buffer buffer)eq::Image
writeImage(const std::string &filename, const Frame::Buffer buffer) const eq::Image
writeImages(const std::string &filenameTemplate) const eq::Image
~Image()eq::Image [virtual]
Generated on Sun May 8 2011 19:11:09 for Equalizer 1.0 by  doxygen 1.7.3