Equalizer 1.0

renderContext.h

00001 
00002 /* Copyright (c) 2006-2011, Stefan Eilemann <eile@equalizergraphics.com> 
00003  *
00004  * This library is free software; you can redistribute it and/or modify it under
00005  * the terms of the GNU Lesser General Public License version 2.1 as published
00006  * by the Free Software Foundation.
00007  *  
00008  * This library is distributed in the hope that it will be useful, but WITHOUT
00009  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00010  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
00011  * details.
00012  * 
00013  * You should have received a copy of the GNU Lesser General Public License
00014  * along with this library; if not, write to the Free Software Foundation, Inc.,
00015  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
00016  */
00017 
00018 #ifndef EQFABRIC_RENDERCONTEXT_H
00019 #define EQFABRIC_RENDERCONTEXT_H
00020 
00021 #include <eq/fabric/colorMask.h>        // member
00022 #include <eq/fabric/eye.h>              // member
00023 #include <eq/fabric/pixel.h>            // member
00024 #include <eq/fabric/pixelViewport.h>    // member
00025 #include <eq/fabric/range.h>            // member
00026 #include <eq/fabric/subPixel.h>         // member
00027 #include <eq/fabric/types.h>
00028 #include <eq/fabric/zoom.h>             // member
00029 
00030 #include <co/objectVersion.h>
00031 #include <eq/fabric/api.h>
00032 
00033 namespace eq
00034 {
00035 namespace fabric
00036 {
00038     class RenderContext
00039     {
00040     public: 
00041         EQFABRIC_API RenderContext();
00042 
00043         Frustumf       frustum;        
00044         Frustumf       ortho;          
00045 
00046         Matrix4f       headTransform;  
00047         Matrix4f       orthoTransform; 
00048 
00049         co::ObjectVersion view;       
00050         uint128_t      frameID;        
00051         PixelViewport  pvp;            
00052         Pixel          pixel;          
00053         Vector4i       overdraw;       
00054         Viewport       vp;             
00055 
00056         Vector2i       offset;         
00057         Range          range;          
00058         SubPixel       subpixel;       
00059         Zoom           zoom;           
00060 
00061         uint32_t       buffer;         
00062         uint32_t       taskID;         
00063         uint32_t       period;         
00064         uint32_t       phase;          
00065         Eye            eye;            
00066         uint32_t       alignToEight;   
00067 
00068         ColorMask      bufferMask;     
00069         bool           alignDummy[28]; 
00070     };
00071 
00072     EQFABRIC_API std::ostream& operator << ( std::ostream& os, 
00073                                           const RenderContext& ctx );
00074 }
00075 }
00076 #endif // EQFABRIC_RENDERCONTEXT_H
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