Equalizer 1.0

vertexBufferDist.h

00001 
00002 /* Copyright (c) 2008-2010, Stefan Eilemann <eile@equalizergraphics.com>
00003  *                    2010, Cedric Stalder <cedric.stalder@gmail.com>
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  * - Redistributions of source code must retain the above copyright notice, this
00009  *   list of conditions and the following disclaimer.
00010  * - Redistributions in binary form must reproduce the above copyright notice,
00011  *   this list of conditions and the following disclaimer in the documentation
00012  *   and/or other materials provided with the distribution.
00013  * - Neither the name of Eyescale Software GmbH nor the names of its
00014  *   contributors may be used to endorse or promote products derived from this
00015  *   software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 
00031 #ifndef EQ_PLY_VERTEXBUFFERDIST_H
00032 #define EQ_PLY_VERTEXBUFFERDIST_H
00033 
00034 #include "vertexBufferRoot.h"
00035 
00036 #include <eq/eq.h>
00037 
00038 namespace eqPly 
00039 {
00041     class VertexBufferDist : public co::Object
00042     {
00043     public:
00044         VertexBufferDist();
00045         VertexBufferDist( const mesh::VertexBufferRoot* root );
00046         virtual ~VertexBufferDist();
00047 
00048         void registerTree( co::LocalNodePtr node );
00049         void deregisterTree();
00050 
00051         mesh::VertexBufferRoot* mapModel( co::LocalNodePtr node,
00052                                           const eq::uint128_t& modelID );
00053         void unmapTree();
00054 
00055     protected:
00056         VertexBufferDist( const mesh::VertexBufferRoot* root,
00057                           const mesh::VertexBufferBase* node );
00058 
00059         virtual void getInstanceData( co::DataOStream& os );
00060         virtual void applyInstanceData( co::DataIStream& is );
00061 
00062     private:
00063         const mesh::VertexBufferRoot* _root;
00064         const mesh::VertexBufferBase* _node;
00065         bool                          _isRoot;
00066 
00067         VertexBufferDist* _left;
00068         VertexBufferDist* _right;
00069     };
00070 }
00071 
00072 
00073 #endif // EQ_PLY_VERTEXBUFFERDIST_H
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