Equalizer 1.0

wglew.h

00001 /*
00002 ** The OpenGL Extension Wrangler Library
00003 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
00004 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
00005 ** Copyright (C) 2002, Lev Povalahev
00006 ** All rights reserved.
00007 ** 
00008 ** Redistribution and use in source and binary forms, with or without 
00009 ** modification, are permitted provided that the following conditions are met:
00010 ** 
00011 ** * Redistributions of source code must retain the above copyright notice, 
00012 **   this list of conditions and the following disclaimer.
00013 ** * Redistributions in binary form must reproduce the above copyright notice, 
00014 **   this list of conditions and the following disclaimer in the documentation 
00015 **   and/or other materials provided with the distribution.
00016 ** * The name of the author may be used to endorse or promote products 
00017 **   derived from this software without specific prior written permission.
00018 **
00019 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 
00020 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 
00021 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00022 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 
00023 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 
00024 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 
00025 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00026 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00027 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00028 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
00029 ** THE POSSIBILITY OF SUCH DAMAGE.
00030 */
00031 
00032 /*
00033 ** Copyright (c) 2007 The Khronos Group Inc.
00034 ** 
00035 ** Permission is hereby granted, free of charge, to any person obtaining a
00036 ** copy of this software and/or associated documentation files (the
00037 ** "Materials"), to deal in the Materials without restriction, including
00038 ** without limitation the rights to use, copy, modify, merge, publish,
00039 ** distribute, sublicense, and/or sell copies of the Materials, and to
00040 ** permit persons to whom the Materials are furnished to do so, subject to
00041 ** the following conditions:
00042 ** 
00043 ** The above copyright notice and this permission notice shall be included
00044 ** in all copies or substantial portions of the Materials.
00045 ** 
00046 ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
00047 ** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
00048 ** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
00049 ** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
00050 ** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
00051 ** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
00052 ** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
00053 */
00054 
00055 #ifndef __wglew_h__
00056 #define __wglew_h__
00057 #define __WGLEW_H__
00058 
00059 #ifdef __wglext_h_
00060 #error wglext.h included before wglew.h
00061 #endif
00062 
00063 #define __wglext_h_
00064 
00065 #if !defined(WINAPI)
00066 #  ifndef WIN32_LEAN_AND_MEAN
00067 #    define WIN32_LEAN_AND_MEAN 1
00068 #  endif
00069 #include <windows.h>
00070 #  undef WIN32_LEAN_AND_MEAN
00071 #endif
00072 
00073 /*
00074  * GLEW_STATIC needs to be set when using the static version.
00075  * GLEW_BUILD is set when building the DLL version.
00076  */
00077 #ifdef GLEW_STATIC
00078 #  define GLEWAPI extern
00079 #else
00080 #  ifdef GLEW_BUILD
00081 #    define GLEWAPI extern __declspec(dllexport)
00082 #  else
00083 #    define GLEWAPI extern __declspec(dllimport)
00084 #  endif
00085 #endif
00086 
00087 #ifdef __cplusplus
00088 extern "C" {
00089 #endif
00090 
00091 /* -------------------------- WGL_3DFX_multisample ------------------------- */
00092 
00093 #ifndef WGL_3DFX_multisample
00094 #define WGL_3DFX_multisample 1
00095 
00096 #define WGL_SAMPLE_BUFFERS_3DFX 0x2060
00097 #define WGL_SAMPLES_3DFX 0x2061
00098 
00099 #define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
00100 
00101 #endif /* WGL_3DFX_multisample */
00102 
00103 /* ------------------------- WGL_3DL_stereo_control ------------------------ */
00104 
00105 #ifndef WGL_3DL_stereo_control
00106 #define WGL_3DL_stereo_control 1
00107 
00108 #define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
00109 #define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
00110 #define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
00111 #define WGL_STEREO_POLARITY_INVERT_3DL 0x2058
00112 
00113 typedef BOOL (WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState);
00114 
00115 #define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
00116 
00117 #define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
00118 
00119 #endif /* WGL_3DL_stereo_control */
00120 
00121 /* ------------------------ WGL_AMD_gpu_association ------------------------ */
00122 
00123 #ifndef WGL_AMD_gpu_association
00124 #define WGL_AMD_gpu_association 1
00125 
00126 #define WGL_GPU_VENDOR_AMD 0x1F00
00127 #define WGL_GPU_RENDERER_STRING_AMD 0x1F01
00128 #define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
00129 #define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
00130 #define WGL_GPU_RAM_AMD 0x21A3
00131 #define WGL_GPU_CLOCK_AMD 0x21A4
00132 #define WGL_GPU_NUM_PIPES_AMD 0x21A5
00133 #define WGL_GPU_NUM_SIMD_AMD 0x21A6
00134 #define WGL_GPU_NUM_RB_AMD 0x21A7
00135 #define WGL_GPU_NUM_SPI_AMD 0x21A8
00136 
00137 typedef VOID (WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
00138 typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id);
00139 typedef HGLRC (WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int* attribList);
00140 typedef BOOL (WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc);
00141 typedef UINT (WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc);
00142 typedef HGLRC (WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void);
00143 typedef UINT (WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT* ids);
00144 typedef INT (WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void* data);
00145 typedef BOOL (WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc);
00146 
00147 #define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD)
00148 #define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD)
00149 #define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD)
00150 #define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD)
00151 #define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD)
00152 #define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD)
00153 #define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD)
00154 #define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD)
00155 #define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD)
00156 
00157 #define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association)
00158 
00159 #endif /* WGL_AMD_gpu_association */
00160 
00161 /* ------------------------- WGL_ARB_buffer_region ------------------------- */
00162 
00163 #ifndef WGL_ARB_buffer_region
00164 #define WGL_ARB_buffer_region 1
00165 
00166 #define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
00167 #define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
00168 #define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
00169 #define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
00170 
00171 typedef HANDLE (WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType);
00172 typedef VOID (WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion);
00173 typedef BOOL (WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc);
00174 typedef BOOL (WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height);
00175 
00176 #define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
00177 #define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
00178 #define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
00179 #define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
00180 
00181 #define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
00182 
00183 #endif /* WGL_ARB_buffer_region */
00184 
00185 /* ------------------------- WGL_ARB_create_context ------------------------ */
00186 
00187 #ifndef WGL_ARB_create_context
00188 #define WGL_ARB_create_context 1
00189 
00190 #define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
00191 #define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
00192 #define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
00193 #define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
00194 #define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
00195 #define WGL_CONTEXT_FLAGS_ARB 0x2094
00196 
00197 typedef HGLRC (WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int* attribList);
00198 
00199 #define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB)
00200 
00201 #define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context)
00202 
00203 #endif /* WGL_ARB_create_context */
00204 
00205 /* --------------------- WGL_ARB_create_context_profile -------------------- */
00206 
00207 #ifndef WGL_ARB_create_context_profile
00208 #define WGL_ARB_create_context_profile 1
00209 
00210 #define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
00211 #define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
00212 #define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
00213 
00214 #define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile)
00215 
00216 #endif /* WGL_ARB_create_context_profile */
00217 
00218 /* ------------------- WGL_ARB_create_context_robustness ------------------- */
00219 
00220 #ifndef WGL_ARB_create_context_robustness
00221 #define WGL_ARB_create_context_robustness 1
00222 
00223 #define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
00224 #define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
00225 #define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
00226 #define WGL_NO_RESET_NOTIFICATION_ARB 0x8261
00227 
00228 #define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness)
00229 
00230 #endif /* WGL_ARB_create_context_robustness */
00231 
00232 /* ----------------------- WGL_ARB_extensions_string ----------------------- */
00233 
00234 #ifndef WGL_ARB_extensions_string
00235 #define WGL_ARB_extensions_string 1
00236 
00237 typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc);
00238 
00239 #define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
00240 
00241 #define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
00242 
00243 #endif /* WGL_ARB_extensions_string */
00244 
00245 /* ------------------------ WGL_ARB_framebuffer_sRGB ----------------------- */
00246 
00247 #ifndef WGL_ARB_framebuffer_sRGB
00248 #define WGL_ARB_framebuffer_sRGB 1
00249 
00250 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
00251 
00252 #define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB)
00253 
00254 #endif /* WGL_ARB_framebuffer_sRGB */
00255 
00256 /* ----------------------- WGL_ARB_make_current_read ----------------------- */
00257 
00258 #ifndef WGL_ARB_make_current_read
00259 #define WGL_ARB_make_current_read 1
00260 
00261 #define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
00262 #define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
00263 
00264 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID);
00265 typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
00266 
00267 #define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
00268 #define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
00269 
00270 #define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
00271 
00272 #endif /* WGL_ARB_make_current_read */
00273 
00274 /* -------------------------- WGL_ARB_multisample -------------------------- */
00275 
00276 #ifndef WGL_ARB_multisample
00277 #define WGL_ARB_multisample 1
00278 
00279 #define WGL_SAMPLE_BUFFERS_ARB 0x2041
00280 #define WGL_SAMPLES_ARB 0x2042
00281 
00282 #define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)
00283 
00284 #endif /* WGL_ARB_multisample */
00285 
00286 /* ---------------------------- WGL_ARB_pbuffer ---------------------------- */
00287 
00288 #ifndef WGL_ARB_pbuffer
00289 #define WGL_ARB_pbuffer 1
00290 
00291 #define WGL_DRAW_TO_PBUFFER_ARB 0x202D
00292 #define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
00293 #define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
00294 #define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
00295 #define WGL_PBUFFER_LARGEST_ARB 0x2033
00296 #define WGL_PBUFFER_WIDTH_ARB 0x2034
00297 #define WGL_PBUFFER_HEIGHT_ARB 0x2035
00298 #define WGL_PBUFFER_LOST_ARB 0x2036
00299 
00300 DECLARE_HANDLE(HPBUFFERARB);
00301 
00302 typedef HPBUFFERARB (WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
00303 typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer);
00304 typedef HDC (WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer);
00305 typedef BOOL (WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int* piValue);
00306 typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC);
00307 
00308 #define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)
00309 #define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)
00310 #define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)
00311 #define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)
00312 #define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
00313 
00314 #define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
00315 
00316 #endif /* WGL_ARB_pbuffer */
00317 
00318 /* -------------------------- WGL_ARB_pixel_format ------------------------- */
00319 
00320 #ifndef WGL_ARB_pixel_format
00321 #define WGL_ARB_pixel_format 1
00322 
00323 #define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
00324 #define WGL_DRAW_TO_WINDOW_ARB 0x2001
00325 #define WGL_DRAW_TO_BITMAP_ARB 0x2002
00326 #define WGL_ACCELERATION_ARB 0x2003
00327 #define WGL_NEED_PALETTE_ARB 0x2004
00328 #define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
00329 #define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
00330 #define WGL_SWAP_METHOD_ARB 0x2007
00331 #define WGL_NUMBER_OVERLAYS_ARB 0x2008
00332 #define WGL_NUMBER_UNDERLAYS_ARB 0x2009
00333 #define WGL_TRANSPARENT_ARB 0x200A
00334 #define WGL_SHARE_DEPTH_ARB 0x200C
00335 #define WGL_SHARE_STENCIL_ARB 0x200D
00336 #define WGL_SHARE_ACCUM_ARB 0x200E
00337 #define WGL_SUPPORT_GDI_ARB 0x200F
00338 #define WGL_SUPPORT_OPENGL_ARB 0x2010
00339 #define WGL_DOUBLE_BUFFER_ARB 0x2011
00340 #define WGL_STEREO_ARB 0x2012
00341 #define WGL_PIXEL_TYPE_ARB 0x2013
00342 #define WGL_COLOR_BITS_ARB 0x2014
00343 #define WGL_RED_BITS_ARB 0x2015
00344 #define WGL_RED_SHIFT_ARB 0x2016
00345 #define WGL_GREEN_BITS_ARB 0x2017
00346 #define WGL_GREEN_SHIFT_ARB 0x2018
00347 #define WGL_BLUE_BITS_ARB 0x2019
00348 #define WGL_BLUE_SHIFT_ARB 0x201A
00349 #define WGL_ALPHA_BITS_ARB 0x201B
00350 #define WGL_ALPHA_SHIFT_ARB 0x201C
00351 #define WGL_ACCUM_BITS_ARB 0x201D
00352 #define WGL_ACCUM_RED_BITS_ARB 0x201E
00353 #define WGL_ACCUM_GREEN_BITS_ARB 0x201F
00354 #define WGL_ACCUM_BLUE_BITS_ARB 0x2020
00355 #define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
00356 #define WGL_DEPTH_BITS_ARB 0x2022
00357 #define WGL_STENCIL_BITS_ARB 0x2023
00358 #define WGL_AUX_BUFFERS_ARB 0x2024
00359 #define WGL_NO_ACCELERATION_ARB 0x2025
00360 #define WGL_GENERIC_ACCELERATION_ARB 0x2026
00361 #define WGL_FULL_ACCELERATION_ARB 0x2027
00362 #define WGL_SWAP_EXCHANGE_ARB 0x2028
00363 #define WGL_SWAP_COPY_ARB 0x2029
00364 #define WGL_SWAP_UNDEFINED_ARB 0x202A
00365 #define WGL_TYPE_RGBA_ARB 0x202B
00366 #define WGL_TYPE_COLORINDEX_ARB 0x202C
00367 #define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
00368 #define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
00369 #define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
00370 #define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
00371 #define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
00372 
00373 typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
00374 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, FLOAT *pfValues);
00375 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int* piAttributes, int *piValues);
00376 
00377 #define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
00378 #define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
00379 #define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
00380 
00381 #define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
00382 
00383 #endif /* WGL_ARB_pixel_format */
00384 
00385 /* ----------------------- WGL_ARB_pixel_format_float ---------------------- */
00386 
00387 #ifndef WGL_ARB_pixel_format_float
00388 #define WGL_ARB_pixel_format_float 1
00389 
00390 #define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
00391 
00392 #define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
00393 
00394 #endif /* WGL_ARB_pixel_format_float */
00395 
00396 /* ------------------------- WGL_ARB_render_texture ------------------------ */
00397 
00398 #ifndef WGL_ARB_render_texture
00399 #define WGL_ARB_render_texture 1
00400 
00401 #define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
00402 #define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
00403 #define WGL_TEXTURE_FORMAT_ARB 0x2072
00404 #define WGL_TEXTURE_TARGET_ARB 0x2073
00405 #define WGL_MIPMAP_TEXTURE_ARB 0x2074
00406 #define WGL_TEXTURE_RGB_ARB 0x2075
00407 #define WGL_TEXTURE_RGBA_ARB 0x2076
00408 #define WGL_NO_TEXTURE_ARB 0x2077
00409 #define WGL_TEXTURE_CUBE_MAP_ARB 0x2078
00410 #define WGL_TEXTURE_1D_ARB 0x2079
00411 #define WGL_TEXTURE_2D_ARB 0x207A
00412 #define WGL_MIPMAP_LEVEL_ARB 0x207B
00413 #define WGL_CUBE_MAP_FACE_ARB 0x207C
00414 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
00415 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
00416 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
00417 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
00418 #define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
00419 #define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
00420 #define WGL_FRONT_LEFT_ARB 0x2083
00421 #define WGL_FRONT_RIGHT_ARB 0x2084
00422 #define WGL_BACK_LEFT_ARB 0x2085
00423 #define WGL_BACK_RIGHT_ARB 0x2086
00424 #define WGL_AUX0_ARB 0x2087
00425 #define WGL_AUX1_ARB 0x2088
00426 #define WGL_AUX2_ARB 0x2089
00427 #define WGL_AUX3_ARB 0x208A
00428 #define WGL_AUX4_ARB 0x208B
00429 #define WGL_AUX5_ARB 0x208C
00430 #define WGL_AUX6_ARB 0x208D
00431 #define WGL_AUX7_ARB 0x208E
00432 #define WGL_AUX8_ARB 0x208F
00433 #define WGL_AUX9_ARB 0x2090
00434 
00435 typedef BOOL (WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
00436 typedef BOOL (WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer);
00437 typedef BOOL (WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int* piAttribList);
00438 
00439 #define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)
00440 #define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)
00441 #define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
00442 
00443 #define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
00444 
00445 #endif /* WGL_ARB_render_texture */
00446 
00447 /* ----------------------- WGL_ATI_pixel_format_float ---------------------- */
00448 
00449 #ifndef WGL_ATI_pixel_format_float
00450 #define WGL_ATI_pixel_format_float 1
00451 
00452 #define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
00453 #define GL_RGBA_FLOAT_MODE_ATI 0x8820
00454 #define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
00455 
00456 #define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
00457 
00458 #endif /* WGL_ATI_pixel_format_float */
00459 
00460 /* -------------------- WGL_ATI_render_texture_rectangle ------------------- */
00461 
00462 #ifndef WGL_ATI_render_texture_rectangle
00463 #define WGL_ATI_render_texture_rectangle 1
00464 
00465 #define WGL_TEXTURE_RECTANGLE_ATI 0x21A5
00466 
00467 #define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
00468 
00469 #endif /* WGL_ATI_render_texture_rectangle */
00470 
00471 /* ------------------- WGL_EXT_create_context_es2_profile ------------------ */
00472 
00473 #ifndef WGL_EXT_create_context_es2_profile
00474 #define WGL_EXT_create_context_es2_profile 1
00475 
00476 #define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
00477 
00478 #define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile)
00479 
00480 #endif /* WGL_EXT_create_context_es2_profile */
00481 
00482 /* -------------------------- WGL_EXT_depth_float -------------------------- */
00483 
00484 #ifndef WGL_EXT_depth_float
00485 #define WGL_EXT_depth_float 1
00486 
00487 #define WGL_DEPTH_FLOAT_EXT 0x2040
00488 
00489 #define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
00490 
00491 #endif /* WGL_EXT_depth_float */
00492 
00493 /* ---------------------- WGL_EXT_display_color_table ---------------------- */
00494 
00495 #ifndef WGL_EXT_display_color_table
00496 #define WGL_EXT_display_color_table 1
00497 
00498 typedef GLboolean (WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id);
00499 typedef GLboolean (WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id);
00500 typedef void (WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id);
00501 typedef GLboolean (WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort* table, GLuint length);
00502 
00503 #define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
00504 #define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
00505 #define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
00506 #define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
00507 
00508 #define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
00509 
00510 #endif /* WGL_EXT_display_color_table */
00511 
00512 /* ----------------------- WGL_EXT_extensions_string ----------------------- */
00513 
00514 #ifndef WGL_EXT_extensions_string
00515 #define WGL_EXT_extensions_string 1
00516 
00517 typedef const char* (WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void);
00518 
00519 #define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
00520 
00521 #define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
00522 
00523 #endif /* WGL_EXT_extensions_string */
00524 
00525 /* ------------------------ WGL_EXT_framebuffer_sRGB ----------------------- */
00526 
00527 #ifndef WGL_EXT_framebuffer_sRGB
00528 #define WGL_EXT_framebuffer_sRGB 1
00529 
00530 #define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
00531 
00532 #define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
00533 
00534 #endif /* WGL_EXT_framebuffer_sRGB */
00535 
00536 /* ----------------------- WGL_EXT_make_current_read ----------------------- */
00537 
00538 #ifndef WGL_EXT_make_current_read
00539 #define WGL_EXT_make_current_read 1
00540 
00541 #define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
00542 
00543 typedef HDC (WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID);
00544 typedef BOOL (WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc);
00545 
00546 #define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
00547 #define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
00548 
00549 #define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
00550 
00551 #endif /* WGL_EXT_make_current_read */
00552 
00553 /* -------------------------- WGL_EXT_multisample -------------------------- */
00554 
00555 #ifndef WGL_EXT_multisample
00556 #define WGL_EXT_multisample 1
00557 
00558 #define WGL_SAMPLE_BUFFERS_EXT 0x2041
00559 #define WGL_SAMPLES_EXT 0x2042
00560 
00561 #define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)
00562 
00563 #endif /* WGL_EXT_multisample */
00564 
00565 /* ---------------------------- WGL_EXT_pbuffer ---------------------------- */
00566 
00567 #ifndef WGL_EXT_pbuffer
00568 #define WGL_EXT_pbuffer 1
00569 
00570 #define WGL_DRAW_TO_PBUFFER_EXT 0x202D
00571 #define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
00572 #define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
00573 #define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
00574 #define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
00575 #define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
00576 #define WGL_PBUFFER_LARGEST_EXT 0x2033
00577 #define WGL_PBUFFER_WIDTH_EXT 0x2034
00578 #define WGL_PBUFFER_HEIGHT_EXT 0x2035
00579 
00580 DECLARE_HANDLE(HPBUFFEREXT);
00581 
00582 typedef HPBUFFEREXT (WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int* piAttribList);
00583 typedef BOOL (WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer);
00584 typedef HDC (WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer);
00585 typedef BOOL (WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int* piValue);
00586 typedef int (WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC);
00587 
00588 #define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)
00589 #define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
00590 #define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
00591 #define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)
00592 #define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
00593 
00594 #define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
00595 
00596 #endif /* WGL_EXT_pbuffer */
00597 
00598 /* -------------------------- WGL_EXT_pixel_format ------------------------- */
00599 
00600 #ifndef WGL_EXT_pixel_format
00601 #define WGL_EXT_pixel_format 1
00602 
00603 #define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
00604 #define WGL_DRAW_TO_WINDOW_EXT 0x2001
00605 #define WGL_DRAW_TO_BITMAP_EXT 0x2002
00606 #define WGL_ACCELERATION_EXT 0x2003
00607 #define WGL_NEED_PALETTE_EXT 0x2004
00608 #define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
00609 #define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
00610 #define WGL_SWAP_METHOD_EXT 0x2007
00611 #define WGL_NUMBER_OVERLAYS_EXT 0x2008
00612 #define WGL_NUMBER_UNDERLAYS_EXT 0x2009
00613 #define WGL_TRANSPARENT_EXT 0x200A
00614 #define WGL_TRANSPARENT_VALUE_EXT 0x200B
00615 #define WGL_SHARE_DEPTH_EXT 0x200C
00616 #define WGL_SHARE_STENCIL_EXT 0x200D
00617 #define WGL_SHARE_ACCUM_EXT 0x200E
00618 #define WGL_SUPPORT_GDI_EXT 0x200F
00619 #define WGL_SUPPORT_OPENGL_EXT 0x2010
00620 #define WGL_DOUBLE_BUFFER_EXT 0x2011
00621 #define WGL_STEREO_EXT 0x2012
00622 #define WGL_PIXEL_TYPE_EXT 0x2013
00623 #define WGL_COLOR_BITS_EXT 0x2014
00624 #define WGL_RED_BITS_EXT 0x2015
00625 #define WGL_RED_SHIFT_EXT 0x2016
00626 #define WGL_GREEN_BITS_EXT 0x2017
00627 #define WGL_GREEN_SHIFT_EXT 0x2018
00628 #define WGL_BLUE_BITS_EXT 0x2019
00629 #define WGL_BLUE_SHIFT_EXT 0x201A
00630 #define WGL_ALPHA_BITS_EXT 0x201B
00631 #define WGL_ALPHA_SHIFT_EXT 0x201C
00632 #define WGL_ACCUM_BITS_EXT 0x201D
00633 #define WGL_ACCUM_RED_BITS_EXT 0x201E
00634 #define WGL_ACCUM_GREEN_BITS_EXT 0x201F
00635 #define WGL_ACCUM_BLUE_BITS_EXT 0x2020
00636 #define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
00637 #define WGL_DEPTH_BITS_EXT 0x2022
00638 #define WGL_STENCIL_BITS_EXT 0x2023
00639 #define WGL_AUX_BUFFERS_EXT 0x2024
00640 #define WGL_NO_ACCELERATION_EXT 0x2025
00641 #define WGL_GENERIC_ACCELERATION_EXT 0x2026
00642 #define WGL_FULL_ACCELERATION_EXT 0x2027
00643 #define WGL_SWAP_EXCHANGE_EXT 0x2028
00644 #define WGL_SWAP_COPY_EXT 0x2029
00645 #define WGL_SWAP_UNDEFINED_EXT 0x202A
00646 #define WGL_TYPE_RGBA_EXT 0x202B
00647 #define WGL_TYPE_COLORINDEX_EXT 0x202C
00648 
00649 typedef BOOL (WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int* piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats);
00650 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, FLOAT *pfValues);
00651 typedef BOOL (WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int* piAttributes, int *piValues);
00652 
00653 #define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
00654 #define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
00655 #define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
00656 
00657 #define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
00658 
00659 #endif /* WGL_EXT_pixel_format */
00660 
00661 /* ------------------- WGL_EXT_pixel_format_packed_float ------------------- */
00662 
00663 #ifndef WGL_EXT_pixel_format_packed_float
00664 #define WGL_EXT_pixel_format_packed_float 1
00665 
00666 #define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
00667 
00668 #define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
00669 
00670 #endif /* WGL_EXT_pixel_format_packed_float */
00671 
00672 /* -------------------------- WGL_EXT_swap_control ------------------------- */
00673 
00674 #ifndef WGL_EXT_swap_control
00675 #define WGL_EXT_swap_control 1
00676 
00677 typedef int (WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void);
00678 typedef BOOL (WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval);
00679 
00680 #define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
00681 #define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)
00682 
00683 #define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
00684 
00685 #endif /* WGL_EXT_swap_control */
00686 
00687 /* --------------------- WGL_I3D_digital_video_control --------------------- */
00688 
00689 #ifndef WGL_I3D_digital_video_control
00690 #define WGL_I3D_digital_video_control 1
00691 
00692 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
00693 #define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
00694 #define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
00695 #define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
00696 
00697 typedef BOOL (WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
00698 typedef BOOL (WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
00699 
00700 #define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
00701 #define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
00702 
00703 #define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
00704 
00705 #endif /* WGL_I3D_digital_video_control */
00706 
00707 /* ----------------------------- WGL_I3D_gamma ----------------------------- */
00708 
00709 #ifndef WGL_I3D_gamma
00710 #define WGL_I3D_gamma 1
00711 
00712 #define WGL_GAMMA_TABLE_SIZE_I3D 0x204E
00713 #define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
00714 
00715 typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT* puRed, USHORT *puGreen, USHORT *puBlue);
00716 typedef BOOL (WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int* piValue);
00717 typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT* puRed, const USHORT *puGreen, const USHORT *puBlue);
00718 typedef BOOL (WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int* piValue);
00719 
00720 #define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)
00721 #define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
00722 #define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)
00723 #define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
00724 
00725 #define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)
00726 
00727 #endif /* WGL_I3D_gamma */
00728 
00729 /* ---------------------------- WGL_I3D_genlock ---------------------------- */
00730 
00731 #ifndef WGL_I3D_genlock
00732 #define WGL_I3D_genlock 1
00733 
00734 #define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
00735 #define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
00736 #define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
00737 #define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
00738 #define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
00739 #define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
00740 #define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
00741 #define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
00742 #define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
00743 
00744 typedef BOOL (WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC);
00745 typedef BOOL (WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC);
00746 typedef BOOL (WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate);
00747 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay);
00748 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge);
00749 typedef BOOL (WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource);
00750 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT* uRate);
00751 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT* uDelay);
00752 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT* uEdge);
00753 typedef BOOL (WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT* uSource);
00754 typedef BOOL (WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL* pFlag);
00755 typedef BOOL (WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT* uMaxLineDelay, UINT *uMaxPixelDelay);
00756 
00757 #define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)
00758 #define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)
00759 #define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
00760 #define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
00761 #define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
00762 #define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)
00763 #define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
00764 #define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
00765 #define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
00766 #define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
00767 #define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
00768 #define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
00769 
00770 #define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)
00771 
00772 #endif /* WGL_I3D_genlock */
00773 
00774 /* -------------------------- WGL_I3D_image_buffer ------------------------- */
00775 
00776 #ifndef WGL_I3D_image_buffer
00777 #define WGL_I3D_image_buffer 1
00778 
00779 #define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
00780 #define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
00781 
00782 typedef BOOL (WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE* pEvent, LPVOID *pAddress, DWORD *pSize, UINT count);
00783 typedef LPVOID (WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags);
00784 typedef BOOL (WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress);
00785 typedef BOOL (WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID* pAddress, UINT count);
00786 
00787 #define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
00788 #define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
00789 #define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
00790 #define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
00791 
00792 #define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
00793 
00794 #endif /* WGL_I3D_image_buffer */
00795 
00796 /* ------------------------ WGL_I3D_swap_frame_lock ------------------------ */
00797 
00798 #ifndef WGL_I3D_swap_frame_lock
00799 #define WGL_I3D_swap_frame_lock 1
00800 
00801 typedef BOOL (WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID);
00802 typedef BOOL (WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID);
00803 typedef BOOL (WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL* pFlag);
00804 typedef BOOL (WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL* pFlag);
00805 
00806 #define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
00807 #define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
00808 #define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
00809 #define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
00810 
00811 #define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
00812 
00813 #endif /* WGL_I3D_swap_frame_lock */
00814 
00815 /* ------------------------ WGL_I3D_swap_frame_usage ----------------------- */
00816 
00817 #ifndef WGL_I3D_swap_frame_usage
00818 #define WGL_I3D_swap_frame_usage 1
00819 
00820 typedef BOOL (WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void);
00821 typedef BOOL (WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void);
00822 typedef BOOL (WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float* pUsage);
00823 typedef BOOL (WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD* pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage);
00824 
00825 #define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
00826 #define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
00827 #define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
00828 #define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
00829 
00830 #define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
00831 
00832 #endif /* WGL_I3D_swap_frame_usage */
00833 
00834 /* --------------------------- WGL_NV_copy_image --------------------------- */
00835 
00836 #ifndef WGL_NV_copy_image
00837 #define WGL_NV_copy_image 1
00838 
00839 typedef BOOL (WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
00840 
00841 #define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV)
00842 
00843 #define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image)
00844 
00845 #endif /* WGL_NV_copy_image */
00846 
00847 /* -------------------------- WGL_NV_float_buffer -------------------------- */
00848 
00849 #ifndef WGL_NV_float_buffer
00850 #define WGL_NV_float_buffer 1
00851 
00852 #define WGL_FLOAT_COMPONENTS_NV 0x20B0
00853 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
00854 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
00855 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
00856 #define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
00857 #define WGL_TEXTURE_FLOAT_R_NV 0x20B5
00858 #define WGL_TEXTURE_FLOAT_RG_NV 0x20B6
00859 #define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
00860 #define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
00861 
00862 #define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
00863 
00864 #endif /* WGL_NV_float_buffer */
00865 
00866 /* -------------------------- WGL_NV_gpu_affinity -------------------------- */
00867 
00868 #ifndef WGL_NV_gpu_affinity
00869 #define WGL_NV_gpu_affinity 1
00870 
00871 #define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
00872 #define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
00873 
00874 DECLARE_HANDLE(HGPUNV);
00875 typedef struct _GPU_DEVICE {
00876   DWORD cb; 
00877   CHAR DeviceName[32]; 
00878   CHAR DeviceString[128]; 
00879   DWORD Flags; 
00880   RECT rcVirtualScreen; 
00881 } GPU_DEVICE, *PGPU_DEVICE;
00882 
00883 typedef HDC (WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList);
00884 typedef BOOL (WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc);
00885 typedef BOOL (WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice);
00886 typedef BOOL (WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu);
00887 typedef BOOL (WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu);
00888 
00889 #define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
00890 #define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)
00891 #define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
00892 #define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
00893 #define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)
00894 
00895 #define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
00896 
00897 #endif /* WGL_NV_gpu_affinity */
00898 
00899 /* ---------------------- WGL_NV_multisample_coverage ---------------------- */
00900 
00901 #ifndef WGL_NV_multisample_coverage
00902 #define WGL_NV_multisample_coverage 1
00903 
00904 #define WGL_COVERAGE_SAMPLES_NV 0x2042
00905 #define WGL_COLOR_SAMPLES_NV 0x20B9
00906 
00907 #define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage)
00908 
00909 #endif /* WGL_NV_multisample_coverage */
00910 
00911 /* -------------------------- WGL_NV_present_video ------------------------- */
00912 
00913 #ifndef WGL_NV_present_video
00914 #define WGL_NV_present_video 1
00915 
00916 #define WGL_NUM_VIDEO_SLOTS_NV 0x20F0
00917 
00918 DECLARE_HANDLE(HVIDEOOUTPUTDEVICENV);
00919 
00920 typedef BOOL (WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int* piAttribList);
00921 typedef int (WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV* phDeviceList);
00922 typedef BOOL (WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int* piValue);
00923 
00924 #define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV)
00925 #define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV)
00926 #define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV)
00927 
00928 #define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video)
00929 
00930 #endif /* WGL_NV_present_video */
00931 
00932 /* ---------------------- WGL_NV_render_depth_texture ---------------------- */
00933 
00934 #ifndef WGL_NV_render_depth_texture
00935 #define WGL_NV_render_depth_texture 1
00936 
00937 #define WGL_NO_TEXTURE_ARB 0x2077
00938 #define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
00939 #define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
00940 #define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
00941 #define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
00942 #define WGL_DEPTH_COMPONENT_NV 0x20A7
00943 
00944 #define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
00945 
00946 #endif /* WGL_NV_render_depth_texture */
00947 
00948 /* -------------------- WGL_NV_render_texture_rectangle -------------------- */
00949 
00950 #ifndef WGL_NV_render_texture_rectangle
00951 #define WGL_NV_render_texture_rectangle 1
00952 
00953 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
00954 #define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
00955 #define WGL_TEXTURE_RECTANGLE_NV 0x20A2
00956 
00957 #define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
00958 
00959 #endif /* WGL_NV_render_texture_rectangle */
00960 
00961 /* --------------------------- WGL_NV_swap_group --------------------------- */
00962 
00963 #ifndef WGL_NV_swap_group
00964 #define WGL_NV_swap_group 1
00965 
00966 typedef BOOL (WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier);
00967 typedef BOOL (WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group);
00968 typedef BOOL (WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint* count);
00969 typedef BOOL (WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint* maxGroups, GLuint *maxBarriers);
00970 typedef BOOL (WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint* group, GLuint *barrier);
00971 typedef BOOL (WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC);
00972 
00973 #define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV)
00974 #define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV)
00975 #define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV)
00976 #define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV)
00977 #define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV)
00978 #define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV)
00979 
00980 #define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group)
00981 
00982 #endif /* WGL_NV_swap_group */
00983 
00984 /* ----------------------- WGL_NV_vertex_array_range ----------------------- */
00985 
00986 #ifndef WGL_NV_vertex_array_range
00987 #define WGL_NV_vertex_array_range 1
00988 
00989 typedef void * (WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority);
00990 typedef void (WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer);
00991 
00992 #define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)
00993 #define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)
00994 
00995 #define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
00996 
00997 #endif /* WGL_NV_vertex_array_range */
00998 
00999 /* -------------------------- WGL_NV_video_output -------------------------- */
01000 
01001 #ifndef WGL_NV_video_output
01002 #define WGL_NV_video_output 1
01003 
01004 #define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
01005 #define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
01006 #define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
01007 #define WGL_VIDEO_OUT_COLOR_NV 0x20C3
01008 #define WGL_VIDEO_OUT_ALPHA_NV 0x20C4
01009 #define WGL_VIDEO_OUT_DEPTH_NV 0x20C5
01010 #define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
01011 #define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
01012 #define WGL_VIDEO_OUT_FRAME 0x20C8
01013 #define WGL_VIDEO_OUT_FIELD_1 0x20C9
01014 #define WGL_VIDEO_OUT_FIELD_2 0x20CA
01015 #define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
01016 #define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
01017 
01018 DECLARE_HANDLE(HPVIDEODEV);
01019 
01020 typedef BOOL (WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer);
01021 typedef BOOL (WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV* hVideoDevice);
01022 typedef BOOL (WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long* pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo);
01023 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice);
01024 typedef BOOL (WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer);
01025 typedef BOOL (WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long* pulCounterPbuffer, BOOL bBlock);
01026 
01027 #define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV)
01028 #define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV)
01029 #define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV)
01030 #define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV)
01031 #define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV)
01032 #define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV)
01033 
01034 #define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output)
01035 
01036 #endif /* WGL_NV_video_output */
01037 
01038 /* -------------------------- WGL_OML_sync_control ------------------------- */
01039 
01040 #ifndef WGL_OML_sync_control
01041 #define WGL_OML_sync_control 1
01042 
01043 typedef BOOL (WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32* numerator, INT32 *denominator);
01044 typedef BOOL (WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64* ust, INT64 *msc, INT64 *sbc);
01045 typedef INT64 (WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder);
01046 typedef INT64 (WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder);
01047 typedef BOOL (WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64* ust, INT64 *msc, INT64 *sbc);
01048 typedef BOOL (WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64* ust, INT64 *msc, INT64 *sbc);
01049 
01050 #define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)
01051 #define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)
01052 #define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
01053 #define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
01054 #define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)
01055 #define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)
01056 
01057 #define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)
01058 
01059 #endif /* WGL_OML_sync_control */
01060 
01061 /* ------------------------------------------------------------------------- */
01062 
01063 #ifdef GLEW_MX
01064 #define WGLEW_EXPORT
01065 #else
01066 #define WGLEW_EXPORT GLEWAPI
01067 #endif /* GLEW_MX */
01068 
01069 #ifdef GLEW_MX
01070 struct WGLEWContextStruct
01071 {
01072 #endif /* GLEW_MX */
01073 
01074 WGLEW_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL;
01075 
01076 WGLEW_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD;
01077 WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD;
01078 WGLEW_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD;
01079 WGLEW_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD;
01080 WGLEW_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD;
01081 WGLEW_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD;
01082 WGLEW_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD;
01083 WGLEW_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD;
01084 WGLEW_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD;
01085 
01086 WGLEW_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB;
01087 WGLEW_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB;
01088 WGLEW_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB;
01089 WGLEW_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB;
01090 
01091 WGLEW_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB;
01092 
01093 WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB;
01094 
01095 WGLEW_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB;
01096 WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB;
01097 
01098 WGLEW_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB;
01099 WGLEW_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB;
01100 WGLEW_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB;
01101 WGLEW_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB;
01102 WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB;
01103 
01104 WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB;
01105 WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB;
01106 WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB;
01107 
01108 WGLEW_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB;
01109 WGLEW_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB;
01110 WGLEW_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB;
01111 
01112 WGLEW_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT;
01113 WGLEW_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT;
01114 WGLEW_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT;
01115 WGLEW_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT;
01116 
01117 WGLEW_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT;
01118 
01119 WGLEW_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT;
01120 WGLEW_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT;
01121 
01122 WGLEW_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT;
01123 WGLEW_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT;
01124 WGLEW_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT;
01125 WGLEW_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT;
01126 WGLEW_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT;
01127 
01128 WGLEW_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT;
01129 WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT;
01130 WGLEW_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT;
01131 
01132 WGLEW_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT;
01133 WGLEW_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT;
01134 
01135 WGLEW_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D;
01136 WGLEW_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D;
01137 
01138 WGLEW_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D;
01139 WGLEW_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D;
01140 WGLEW_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D;
01141 WGLEW_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D;
01142 
01143 WGLEW_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D;
01144 WGLEW_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D;
01145 WGLEW_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D;
01146 WGLEW_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D;
01147 WGLEW_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D;
01148 WGLEW_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D;
01149 WGLEW_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D;
01150 WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D;
01151 WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D;
01152 WGLEW_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D;
01153 WGLEW_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D;
01154 WGLEW_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D;
01155 
01156 WGLEW_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D;
01157 WGLEW_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D;
01158 WGLEW_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D;
01159 WGLEW_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D;
01160 
01161 WGLEW_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D;
01162 WGLEW_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D;
01163 WGLEW_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D;
01164 WGLEW_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D;
01165 
01166 WGLEW_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D;
01167 WGLEW_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D;
01168 WGLEW_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D;
01169 WGLEW_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D;
01170 
01171 WGLEW_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV;
01172 
01173 WGLEW_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV;
01174 WGLEW_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV;
01175 WGLEW_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV;
01176 WGLEW_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV;
01177 WGLEW_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV;
01178 
01179 WGLEW_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV;
01180 WGLEW_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV;
01181 WGLEW_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV;
01182 
01183 WGLEW_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV;
01184 WGLEW_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV;
01185 WGLEW_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV;
01186 WGLEW_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV;
01187 WGLEW_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV;
01188 WGLEW_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV;
01189 
01190 WGLEW_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV;
01191 WGLEW_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV;
01192 
01193 WGLEW_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV;
01194 WGLEW_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV;
01195 WGLEW_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV;
01196 WGLEW_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV;
01197 WGLEW_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV;
01198 WGLEW_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV;
01199 
01200 WGLEW_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML;
01201 WGLEW_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML;
01202 WGLEW_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML;
01203 WGLEW_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML;
01204 WGLEW_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML;
01205 WGLEW_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML;
01206 WGLEW_EXPORT GLboolean __WGLEW_3DFX_multisample;
01207 WGLEW_EXPORT GLboolean __WGLEW_3DL_stereo_control;
01208 WGLEW_EXPORT GLboolean __WGLEW_AMD_gpu_association;
01209 WGLEW_EXPORT GLboolean __WGLEW_ARB_buffer_region;
01210 WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context;
01211 WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context_profile;
01212 WGLEW_EXPORT GLboolean __WGLEW_ARB_create_context_robustness;
01213 WGLEW_EXPORT GLboolean __WGLEW_ARB_extensions_string;
01214 WGLEW_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB;
01215 WGLEW_EXPORT GLboolean __WGLEW_ARB_make_current_read;
01216 WGLEW_EXPORT GLboolean __WGLEW_ARB_multisample;
01217 WGLEW_EXPORT GLboolean __WGLEW_ARB_pbuffer;
01218 WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format;
01219 WGLEW_EXPORT GLboolean __WGLEW_ARB_pixel_format_float;
01220 WGLEW_EXPORT GLboolean __WGLEW_ARB_render_texture;
01221 WGLEW_EXPORT GLboolean __WGLEW_ATI_pixel_format_float;
01222 WGLEW_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle;
01223 WGLEW_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile;
01224 WGLEW_EXPORT GLboolean __WGLEW_EXT_depth_float;
01225 WGLEW_EXPORT GLboolean __WGLEW_EXT_display_color_table;
01226 WGLEW_EXPORT GLboolean __WGLEW_EXT_extensions_string;
01227 WGLEW_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB;
01228 WGLEW_EXPORT GLboolean __WGLEW_EXT_make_current_read;
01229 WGLEW_EXPORT GLboolean __WGLEW_EXT_multisample;
01230 WGLEW_EXPORT GLboolean __WGLEW_EXT_pbuffer;
01231 WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format;
01232 WGLEW_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float;
01233 WGLEW_EXPORT GLboolean __WGLEW_EXT_swap_control;
01234 WGLEW_EXPORT GLboolean __WGLEW_I3D_digital_video_control;
01235 WGLEW_EXPORT GLboolean __WGLEW_I3D_gamma;
01236 WGLEW_EXPORT GLboolean __WGLEW_I3D_genlock;
01237 WGLEW_EXPORT GLboolean __WGLEW_I3D_image_buffer;
01238 WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock;
01239 WGLEW_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage;
01240 WGLEW_EXPORT GLboolean __WGLEW_NV_copy_image;
01241 WGLEW_EXPORT GLboolean __WGLEW_NV_float_buffer;
01242 WGLEW_EXPORT GLboolean __WGLEW_NV_gpu_affinity;
01243 WGLEW_EXPORT GLboolean __WGLEW_NV_multisample_coverage;
01244 WGLEW_EXPORT GLboolean __WGLEW_NV_present_video;
01245 WGLEW_EXPORT GLboolean __WGLEW_NV_render_depth_texture;
01246 WGLEW_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle;
01247 WGLEW_EXPORT GLboolean __WGLEW_NV_swap_group;
01248 WGLEW_EXPORT GLboolean __WGLEW_NV_vertex_array_range;
01249 WGLEW_EXPORT GLboolean __WGLEW_NV_video_output;
01250 WGLEW_EXPORT GLboolean __WGLEW_OML_sync_control;
01251 
01252 #ifdef GLEW_MX
01253 }; /* WGLEWContextStruct */
01254 #endif /* GLEW_MX */
01255 
01256 /* ------------------------------------------------------------------------- */
01257 
01258 #ifdef GLEW_MX
01259 
01260 typedef struct WGLEWContextStruct WGLEWContext;
01261 GLEWAPI GLenum wglewContextInit (WGLEWContext* ctx);
01262 GLEWAPI GLboolean wglewContextIsSupported (const WGLEWContext* ctx, const char* name);
01263 
01264 #define wglewInit() wglewContextInit(wglewGetContext())
01265 #define wglewIsSupported(x) wglewContextIsSupported(wglewGetContext(), x)
01266 
01267 #define WGLEW_GET_VAR(x) (*(const GLboolean*)&(wglewGetContext()->x))
01268 #define WGLEW_GET_FUN(x) wglewGetContext()->x
01269 
01270 #else /* GLEW_MX */
01271 
01272 #define WGLEW_GET_VAR(x) (*(const GLboolean*)&x)
01273 #define WGLEW_GET_FUN(x) x
01274 
01275 GLEWAPI GLboolean wglewIsSupported (const char* name);
01276 
01277 #endif /* GLEW_MX */
01278 
01279 GLEWAPI GLboolean wglewGetExtension (const char* name);
01280 
01281 #ifdef __cplusplus
01282 }
01283 #endif
01284 
01285 #undef GLEWAPI
01286 
01287 #endif /* __wglew_h__ */
Generated on Sun May 8 2011 19:11:08 for Equalizer 1.0 by  doxygen 1.7.3