LCOV - code coverage report
Current view: top level - eq/fabric - channel.h (source / functions) Hit Total Coverage
Test: Equalizer Lines: 14 54 25.9 %
Date: 2016-07-30 05:04:55 Functions: 17 129 13.2 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2010-2016, Stefan Eilemann <eile@equalizergraphics.com>
       3             :  *                          Cedric Stalder <cedric.stalder@gmail.com>
       4             :  *                          Julio Delgado Mangas <julio.delgadomangas@epfl.ch>
       5             :  *
       6             :  * This library is free software; you can redistribute it and/or modify it under
       7             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       8             :  * by the Free Software Foundation.
       9             :  *
      10             :  * This library is distributed in the hope that it will be useful, but WITHOUT
      11             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      12             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      13             :  * details.
      14             :  *
      15             :  * You should have received a copy of the GNU Lesser General Public License
      16             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      17             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      18             :  */
      19             : 
      20             : #ifndef EQFABRIC_CHANNEL_H
      21             : #define EQFABRIC_CHANNEL_H
      22             : 
      23             : #include <eq/fabric/object.h>        // base class
      24             : #include <eq/fabric/paths.h>
      25             : #include <eq/fabric/renderContext.h> // member
      26             : #include <eq/fabric/types.h>
      27             : 
      28             : namespace eq
      29             : {
      30             : namespace fabric
      31             : {
      32             : /** Base data transport class for channels. @sa eq::Channel */
      33             : template< class W, class C > class Channel : public Object
      34             : {
      35             : public:
      36             :     typedef LeafVisitor< C > Visitor; //!< The channel visitor type
      37             :     typedef W Parent; //!< The parent window type
      38             : 
      39             :     /** @name Data Access */
      40             :     //@{
      41             :     /** @internal Initialize this channel (calls virtual methods) */
      42             :     void init();
      43             : 
      44             :     /** @return the parent window. @version 1.0 */
      45        8266 :     W* getWindow() { return _window; }
      46             : 
      47             :     /** @return the parent window. @version 1.0 */
      48           0 :     const W* getWindow() const { return _window; }
      49             : 
      50             :     /** @internal @return the native view identifier and version. */
      51           0 :     bool isDestination() const
      52           0 :         { return _data.nativeContext.view.identifier != 0;}
      53             : 
      54             :     /** @internal Update the native view identifier and version. */
      55             :     void setViewVersion( const co::ObjectVersion& view );
      56             : 
      57             :     /** @internal @return the native view identifier and version. */
      58           0 :     const co::ObjectVersion& getViewVersion() const
      59           0 :         { return _data.nativeContext.view; }
      60             : 
      61             :     /** @internal Set the channel's pixel viewport wrt its parent window. */
      62             :     void setPixelViewport( const PixelViewport& pvp );
      63             : 
      64             :     /** @internal Set the channel's viewport wrt its parent window. */
      65             :     EQFABRIC_INL void setViewport( const Viewport& vp );
      66             : 
      67             :     /** @internal Notification that the vp/pvp has changed. */
      68             :     virtual void notifyViewportChanged();
      69             : 
      70             :     /** @return the native pixel viewport. @version 1.0 */
      71           0 :     const PixelViewport& getNativePixelViewport() const
      72           0 :         { return _data.nativeContext.pvp; }
      73             : 
      74             :     /** @return true if a viewport was specified last. @version 1.0 */
      75        2006 :     bool hasFixedViewport() const { return _data.fixedVP; }
      76             : 
      77             :     /**
      78             :      * Set the near and far planes for this channel.
      79             :      *
      80             :      * The given near and far planes update the current perspective and
      81             :      * orthographics frustum accordingly. Furthermore, they will be used in the
      82             :      * future by the server to compute the frusta.
      83             :      *
      84             :      * @param nearPlane the near plane.
      85             :      * @param farPlane the far plane.
      86             :      * @version 1.0
      87             :      */
      88             :     EQFABRIC_INL void setNearFar( const float nearPlane, const float farPlane );
      89             : 
      90             :     /**
      91             :      * Perform a depth-first traversal of this channel.
      92             :      *
      93             :      * @param visitor the visitor.
      94             :      * @return the result of the visitor traversal.
      95             :      * @version 1.0
      96             :      */
      97             :     EQFABRIC_INL VisitorResult accept( Visitor& visitor );
      98             : 
      99             :     /** Const-version of accept(). @version 1.0 */
     100             :     EQFABRIC_INL VisitorResult accept( Visitor& visitor ) const;
     101             : 
     102             :     /**
     103             :      * Set the capabilities supported by the channel
     104             :      *
     105             :      * Channel which do not support all capabilities required by the current
     106             :      * destination view do not execute any tasks. The capabilities are an
     107             :      * application-defined bit mask. By default all bits are set.
     108             :      * @version 1.0
     109             :      */
     110             :     EQFABRIC_INL void setCapabilities( const uint64_t bitmask );
     111             : 
     112             :     /** @return the supported capabilities. @version 1.0 */
     113             :     EQFABRIC_INL uint64_t getCapabilities() const;
     114             : 
     115             :     /** @warning Undocumented - may not be supported in the future */
     116             :     EQFABRIC_INL void setMaxSize( const Vector2i& size );
     117             : 
     118             :     void setOverdraw( const Vector4i& overdraw ); //!< @internal
     119           4 :     const Vector2i& getMaxSize()  const { return _maxSize; } //!< @internal
     120             : 
     121             :     /** @internal @return the index path to this channel. */
     122             :     EQFABRIC_INL ChannelPath getPath() const;
     123             : 
     124             :     EQFABRIC_INL virtual void backup(); //!< @internal
     125             :     EQFABRIC_INL virtual void restore(); //!< @internal
     126             :     //@}
     127             : 
     128             :     /**
     129             :      * @name Context-specific data access.
     130             :      *
     131             :      * The data returned by these methods depends on the context (callback) they
     132             :      * are called from, typically the data for the current rendering task. If
     133             :      * they are called outside of a frame task method, they return the channel's
     134             :      * native parameter, e.g., a placeholder value for the task decomposition
     135             :      * parameters.
     136             :      */
     137             :     //@{
     138             :     /** @return the current draw buffer for glDrawBuffer. @version 1.0 */
     139           0 :     uint32_t getDrawBuffer() const { return _context->buffer; }
     140             : 
     141             :     /** @return the current read buffer for glReadBuffer. @version 1.0 */
     142           0 :     uint32_t getReadBuffer() const { return _context->buffer; }
     143             : 
     144             :     /** @return the current color mask for glColorMask. @version 1.0 */
     145           0 :     const ColorMask& getDrawBufferMask() const { return _context->bufferMask; }
     146             : 
     147             :     /**
     148             :      * @return the current pixel viewport for glViewport and glScissor.
     149             :      * @version 1.0
     150             :      */
     151         844 :     const PixelViewport& getPixelViewport() const { return _context->pvp; }
     152             : 
     153             :     /**
     154             :      * Select perspective or orthographic rendering.
     155             :      *
     156             :      * Influences the behaviour of getFrustum, getHeadTransform and the
     157             :      * corresponding apply methods in eq::Channel. Intended to be overwritten by
     158             :      * the implementation to select orthographic rendering.
     159             :      * @version 1.0
     160             :      */
     161           0 :     virtual bool useOrtho() const { return false; }
     162             : 
     163             :     /**
     164             :      * @return the current frustum for glFrustum or glOrtho.
     165             :      * @version 1.0
     166             :      */
     167           0 :     const Frustumf& getFrustum() const
     168           0 :         { return useOrtho() ? getOrtho() : getPerspective(); }
     169             : 
     170             :     /**
     171             :      * @return the current perspective frustum for glFrustum.
     172             :      * @version 1.0
     173             :      */
     174           0 :     const Frustumf& getPerspective() const { return _context->frustum; }
     175             : 
     176             :     /**
     177             :      * @return the current orthographic frustum for glOrtho.
     178             :      * @version 1.0
     179             :      */
     180           0 :     const Frustumf& getOrtho() const { return _context->ortho; }
     181             : 
     182             :     /**
     183             :      * Return the view matrix.
     184             :      *
     185             :      * The view matrix is part of the GL_MODEL*VIEW* matrix, and is typically
     186             :      * applied first to the GL_MODELVIEW matrix.
     187             :      *
     188             :      * @return the head transformation matrix
     189             :      * @version 1.0
     190             :      */
     191           0 :     const Matrix4f& getHeadTransform() const
     192           0 :         { return useOrtho() ? getOrthoTransform() : getPerspectiveTransform(); }
     193             : 
     194             :     /**
     195             :      * Return the perspective view matrix.
     196             :      *
     197             :      * The view matrix is part of the GL_MODEL*VIEW* matrix, and is typically
     198             :      * applied first to the GL_MODELVIEW matrix.
     199             :      *
     200             :      * @return the head transformation matrix
     201             :      * @version 1.0
     202             :      */
     203           0 :     const Matrix4f& getPerspectiveTransform() const
     204           0 :         { return _context->headTransform; }
     205             : 
     206             :     /**
     207             :      * Return the orthographic view matrix.
     208             :      *
     209             :      * The view matrix is part of the GL_MODEL*VIEW* matrix, and is typically
     210             :      * applied first to the GL_MODELVIEW matrix.
     211             :      *
     212             :      * @return the head transformation matrix
     213             :      * @version 1.0
     214             :      */
     215           0 :     const Matrix4f& getOrthoTransform() const
     216           0 :         { return _context->orthoTransform; }
     217             : 
     218             :     /**
     219             :      * @return the fractional viewport wrt the destination view.
     220             :      * @version 1.0
     221             :      */
     222        1996 :     const Viewport& getViewport() const { return _context->vp; }
     223             : 
     224             :     /**
     225             :      * @return the database range for the current rendering task.
     226             :      * @version 1.0
     227             :      */
     228           0 :     const Range& getRange() const { return _context->range; }
     229             : 
     230             :     /**
     231             :      * @return the pixel decomposition for the current rendering task.
     232             :      * @version 1.0
     233             :      */
     234           0 :     const Pixel& getPixel() const { return _context->pixel; }
     235             : 
     236             :     /**
     237             :      * @return the subpixel decomposition for the current rendering task.
     238             :      * @version 1.0
     239             :      */
     240           0 :     const SubPixel& getSubPixel() const { return _context->subPixel; }
     241             : 
     242             :     /**
     243             :      * @return the up/downscale zoom factor for the current rendering task.
     244             :      * @version 1.0
     245             :      */
     246           0 :     const Zoom& getZoom() const { return _context->zoom; }
     247             : 
     248             :     /**
     249             :      * @return the DPlex period for the current rendering task.
     250             :      * @version 1.0
     251             :      */
     252           0 :     uint32_t getPeriod() const { return _context->period; }
     253             : 
     254             :     /**
     255             :      * @return the DPlex phase for the current rendering task.
     256             :      * @version 1.0
     257             :      */
     258           0 :     uint32_t getPhase() const { return _context->phase; }
     259             : 
     260             :     /**
     261             :      * Get the channel's current position wrt the destination channel.
     262             :      *
     263             :      * Note that computing this value from the current viewport and pixel
     264             :      * viewport is inaccurate because it neglects rounding errors of the pixel
     265             :      * viewport done by the server.
     266             :      *
     267             :      * @return the channel's current position wrt the destination channel.
     268             :      * @version 1.0
     269             :      */
     270           0 :     const Vector2i& getPixelOffset() const { return _context->offset; }
     271             : 
     272             :     /** @return the currently rendered eye pass. @version 1.0 */
     273           0 :     Eye getEye() const { return _context->eye; }
     274             : 
     275             :     /** @warning Undocumented - may not be supported in the future */
     276           2 :     const Vector4i& getOverdraw() const { return _context->overdraw; }
     277             : 
     278             :     /** @warning Undocumented - may not be supported in the future */
     279           0 :     uint32_t getTaskID() const { return _context->taskID; }
     280             : 
     281             :     /** @return the current render context. */
     282           0 :     const RenderContext& getContext() const { return *_context; }
     283             :     //@}
     284             : 
     285             :     /** @name Attributes */
     286             :     //@{
     287             :     // Note: also update string array initialization in channel.cpp
     288             :     /** Integer attributes for a channel. @version 1.0 */
     289             :     enum IAttribute
     290             :     {
     291             :         /** Statistics gathering mode (OFF, FASTEST [ON], NICEST) */
     292             :         IATTR_HINT_STATISTICS,
     293             :         /** Use a send token for output frames (OFF, ON) */
     294             :         IATTR_HINT_SENDTOKEN,
     295             :         IATTR_LAST,
     296             :         IATTR_ALL = IATTR_LAST + 5
     297             :     };
     298             : 
     299             :     /** String attributes. */
     300             :     enum SAttribute
     301             :     {
     302             :         SATTR_DUMP_IMAGE,
     303             :         SATTR_LAST,
     304             :         SATTR_ALL = SATTR_LAST + 5
     305             :     };
     306             : 
     307             :     /** @return the value of an integer attribute. @version 1.0 */
     308             :     EQFABRIC_INL int32_t getIAttribute( const IAttribute attr ) const;
     309             : 
     310             :     /** @return the value of a string attribute. @version 1.7.2 */
     311             :     EQFABRIC_INL
     312             :     const std::string& getSAttribute( const SAttribute attr ) const;
     313             : 
     314             :     /** @return the name of an integer attribute. @version 1.7.2 */
     315             :     EQFABRIC_INL static const std::string& getIAttributeString(
     316             :         const IAttribute attr );
     317             : 
     318             :     /** @return the name of an string attribute. @version 1.7.2 */
     319             :     EQFABRIC_INL static const std::string& getSAttributeString(
     320             :         const SAttribute attr );
     321             :     //@}
     322             : 
     323           0 :     virtual bool omitOutput() const { return false; } //!< @internal
     324           0 :     virtual void output( std::ostream& ) const {} //!< @internal
     325             : 
     326             : protected:
     327             :     /** Construct a new channel. @internal */
     328             :     EQFABRIC_INL explicit Channel( W* parent );
     329             : 
     330             :     /** Construct a copy of a channel (view/segment dest). @internal */
     331             :     Channel( const Channel& from );
     332             : 
     333             :     /** Destruct the channel. @internal */
     334             :     EQFABRIC_INL virtual ~Channel();
     335             : 
     336             :     /** @internal */
     337             :     EQFABRIC_INL virtual void serialize( co::DataOStream& os,
     338             :                                          const uint64_t dirtyBits );
     339             :     /** @internal */
     340             :     EQFABRIC_INL virtual void deserialize( co::DataIStream& is,
     341             :                                            const uint64_t dirtyBits );
     342             : 
     343             :     /** @internal @sa Serializable::setDirty() */
     344             :     EQFABRIC_INL virtual void setDirty( const uint64_t bits );
     345             : 
     346             :     /** @name Render context access */
     347             :     //@{
     348             :     /** @internal Override the channel's native render context. */
     349           0 :     void overrideContext( const RenderContext& context )
     350           0 :         { _overrideContext = context; _context = &_overrideContext; }
     351             : 
     352             :     /** @internal Re-set the channel's native render context. */
     353           0 :     void resetContext() { _context = &_data.nativeContext; }
     354             : 
     355             :     /** @internal @return the native render context. */
     356           0 :     const RenderContext& getNativeContext() const
     357           0 :         { return _data.nativeContext; }
     358             :     //@}
     359             : 
     360             :     /** @internal */
     361       11550 :     void setIAttribute( const IAttribute attr, const int32_t value )
     362       11550 :         { _iAttributes[attr] = value; setDirty( DIRTY_ATTRIBUTES ); }
     363             : 
     364             :     /** @internal */
     365        9902 :     void setSAttribute( const SAttribute attr, const std::string& value )
     366        9902 :         { _sAttributes[attr] = value; setDirty( DIRTY_ATTRIBUTES ); }
     367             : 
     368             :     /** @internal */
     369          10 :     virtual ChangeType getChangeType() const { return UNBUFFERED; }
     370             : 
     371             :     enum DirtyBits
     372             :     {
     373             :         DIRTY_ATTRIBUTES    = Object::DIRTY_CUSTOM << 0,
     374             :         DIRTY_VIEWPORT      = Object::DIRTY_CUSTOM << 1,
     375             :         DIRTY_MEMBER        = Object::DIRTY_CUSTOM << 2,
     376             :         DIRTY_FRUSTUM       = Object::DIRTY_CUSTOM << 3,
     377             :         DIRTY_CAPABILITIES  = Object::DIRTY_CUSTOM << 4,
     378             :         DIRTY_CHANNEL_BITS =
     379             :         DIRTY_ATTRIBUTES | DIRTY_VIEWPORT | DIRTY_MEMBER |
     380             :         DIRTY_FRUSTUM | DIRTY_OBJECT_BITS
     381             :     };
     382             : 
     383             :     /** @internal @return the bits to be re-committed by the master. */
     384           0 :     virtual uint64_t getRedistributableBits() const
     385           0 :         { return DIRTY_CHANNEL_BITS; }
     386             : 
     387           1 :     virtual void updateCapabilities() {} //!< @internal
     388             : 
     389             : private:
     390             :     /** The parent window. */
     391             :     W* const _window;
     392             : 
     393        5658 :     struct BackupData
     394             :     {
     395        6096 :         BackupData() : capabilities( LB_BIT_ALL_64 ), fixedVP( true ) {}
     396             : 
     397             :         /** The native render context parameters of this channel. */
     398             :         RenderContext nativeContext;
     399             : 
     400             :         /** Bitmask of supported capabilities */
     401             :         uint64_t capabilities;
     402             : 
     403             :         /** true if the vp is immutable, false if the pvp is immutable */
     404             :         bool fixedVP;
     405             :     }
     406             :         _data, _backup;
     407             : 
     408             :     /** Overridden context data. */
     409             :     RenderContext _overrideContext;
     410             : 
     411             :     /** The current rendering context, points to native or override context. */
     412             :     RenderContext* _context;
     413             : 
     414             :     /** Integer attributes. */
     415             :     int32_t _iAttributes[IATTR_ALL];
     416             : 
     417             :     /** String attributes. */
     418             :     std::string _sAttributes[SATTR_ALL];
     419             : 
     420             :     /** Overdraw limiter */
     421             :     Vector2i    _maxSize;
     422             : };
     423             : 
     424             : template< class W, class C > EQFABRIC_INL
     425             : std::ostream& operator << ( std::ostream&, const Channel< W, C >& );
     426             : }
     427             : }
     428             : 
     429             : #endif // EQFABRIC_CHANNEL_H

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