LCOV - code coverage report
Current view: top level - eq/fabric - config.h (source / functions) Hit Total Coverage
Test: Equalizer Lines: 19 29 65.5 %
Date: 2016-07-30 05:04:55 Functions: 23 63 36.5 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2005-2015, Stefan Eilemann <eile@equalizergraphics.com>
       3             :  *                          Cedric Stalder <cedric Stalder@gmail.com>
       4             :  *                          Daniel Nachbaur <danielnachbaur@gmail.com>
       5             :  *
       6             :  * This library is free software; you can redistribute it and/or modify it under
       7             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       8             :  * by the Free Software Foundation.
       9             :  *
      10             :  * This library is distributed in the hope that it will be useful, but WITHOUT
      11             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      12             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      13             :  * details.
      14             :  *
      15             :  * You should have received a copy of the GNU Lesser General Public License
      16             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      17             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      18             :  */
      19             : 
      20             : #ifndef EQFABRIC_CONFIG_H
      21             : #define EQFABRIC_CONFIG_H
      22             : 
      23             : #include <eq/fabric/api.h>
      24             : #include <eq/fabric/types.h>         // typedefs
      25             : #include <eq/fabric/object.h>        // DIRTY_CUSTOM enum
      26             : 
      27             : namespace eq
      28             : {
      29             : namespace fabric
      30             : {
      31             : /** Base data class for a configuration. @sa eq::Config */
      32             : template< class S, class C, class O, class L, class CV, class N, class V >
      33             : // cppcheck-suppress noConstructor
      34             : class Config : public Object
      35             : {
      36             : public:
      37             :     typedef std::vector< O* >  Observers; //!< A vector of observers
      38             :     typedef std::vector< L* >  Layouts;   //!< A vector of layouts
      39             :     typedef std::vector< CV* > Canvases;  //!< A vector of canvases
      40             :     typedef std::vector< N* >  Nodes;     //!< A vector of nodes
      41             : 
      42             :     /** @name Data Access */
      43             :     //@{
      44             :     /** @return the local server proxy. @version 1.0 */
      45             :     EQFABRIC_INL lunchbox::RefPtr< S > getServer();
      46             : 
      47             :     /** @return the local server proxy. @version 1.0 */
      48             :     EQFABRIC_INL lunchbox::RefPtr< const S > getServer() const;
      49             : 
      50             :     /** @return the vector of observers, app-node only. @version 1.0 */
      51        5769 :     const Observers& getObservers() const { return _observers; }
      52             : 
      53             :     /** @return the vector of layouts, app-node only. @version 1.0 */
      54        5715 :     const Layouts& getLayouts() const { return _layouts; }
      55             : 
      56             :     /** @return the vector of canvases, app-node only. @version 1.0 */
      57        5511 :     const Canvases& getCanvases() const { return _canvases; }
      58             : 
      59             :     /**
      60             :      * @internal
      61             :      * @return the timeout in ms or LB_TIMEOUT_INDEFINITE for failures.
      62             :      */
      63             :     EQFABRIC_INL uint32_t getTimeout() const;
      64             : 
      65             :     /**
      66             :      * @return the vector of nodes instantiated in this process.
      67             :      * @version 1.0
      68             :      */
      69       11389 :     const Nodes& getNodes() const { return _nodes; }
      70             : 
      71             :     EQFABRIC_INL N* findAppNode(); //!< @internal
      72             :     EQFABRIC_INL const N* findAppNode() const; //!< @internal
      73             : 
      74             :     /**
      75             :      * Perform a depth-first traversal of this config.
      76             :      *
      77             :      * @param visitor the visitor.
      78             :      * @return the result of the visitor traversal.
      79             :      * @version 1.0
      80             :      */
      81             :     EQFABRIC_INL VisitorResult accept( V& visitor );
      82             : 
      83             :     /** Const-version of accept(). @version 1.0 */
      84             :     EQFABRIC_INL VisitorResult accept( V& visitor ) const;
      85             : 
      86             :     /** @return the entity of the given identifier, or 0. @version 1.0 */
      87             :     template< typename T > EQFABRIC_INL T* find( const uint128_t& id );
      88             : 
      89             :     /** @return the entity of the given identifier, or 0. @version 1.0 */
      90             :     template< typename T >
      91             :     EQFABRIC_INL const T* find( const uint128_t& id ) const;
      92             : 
      93             :     /** @return the first entity of the given name, or 0. @version 1.0 */
      94             :     template< typename T >
      95             :     EQFABRIC_INL T* find( const std::string& name );
      96             : 
      97             :     /** @return the first entity of the given name, or 0. @version 1.0 */
      98             :     template< typename T >
      99             :     EQFABRIC_INL const T* find( const std::string& name ) const;
     100             : 
     101             :     /** @internal @return the observer at the given path. */
     102             :     O* getObserver( const ObserverPath& path );
     103             : 
     104             :     /** @internal @return the layout at the given path. */
     105             :     L* getLayout( const LayoutPath& path );
     106             : 
     107             :     /** @internal @return the canvas at the given path. */
     108             :     CV* getCanvas( const CanvasPath& path );
     109             : 
     110             :     /** @internal */
     111             :     template< typename T > void find( const uint128_t& id, T** result );
     112             : 
     113             :     /** @internal */
     114             :     template< typename T > void find( const std::string& name,
     115             :                                       const T** result ) const;
     116             : 
     117             :     /** @internal Update or init the given canvas in a running config. */
     118           2 :     virtual void updateCanvas( CV* ) { /* NOP */ }
     119             : 
     120             :     /** @internal Init the given canvas in a running config. */
     121           0 :     virtual void exitCanvas( CV* ) { /* NOP */ }
     122             :     //@}
     123             : 
     124             :     /** @name Attributes */
     125             :     //@{
     126             :     // Note: also update string array initialization in config.ipp
     127             : 
     128             :     /** Floating-point attributes */
     129             :     enum FAttribute
     130             :     {
     131             :         FATTR_EYE_BASE, //!< The default interocular distance in meters
     132             :         FATTR_VERSION,  //!< The version of the file loaded
     133             :         FATTR_LAST,
     134             :         FATTR_ALL = FATTR_LAST + 5
     135             :     };
     136             : 
     137             :     /** Integer attributes. */
     138             :     enum IAttribute
     139             :     {
     140             :         IATTR_ROBUSTNESS, //!< Tolerate resource failures
     141             :         IATTR_LAST,
     142             :         IATTR_ALL = IATTR_LAST + 5
     143             :     };
     144             : 
     145             :     /** @internal */
     146        3382 :     void setFAttribute( const FAttribute attr, const float value )
     147        3382 :     { _fAttributes[attr] = value; }
     148             :     /** @internal */
     149        2768 :     void setIAttribute( const IAttribute attr, const int32_t value )
     150        2768 :     { _iAttributes[attr] = value; }
     151             : 
     152             :     /** @return the given floating-point attribute. */
     153        1078 :     float getFAttribute( const FAttribute attr ) const
     154        1078 :     { return _fAttributes[attr]; }
     155             : 
     156             :     /** @return the given integer attribute. */
     157         216 :     int32_t getIAttribute( const IAttribute attr ) const
     158         216 :     { return _iAttributes[attr]; }
     159             : 
     160             :     /** @internal */
     161             :     static const std::string& getFAttributeString( const FAttribute attr );
     162             :     /** @internal */
     163             :     static const std::string& getIAttributeString( const IAttribute attr );
     164             :     //@}
     165             : 
     166             : 
     167             :     /** @name Operations */
     168             :     //@{
     169             :     /**
     170             :      * Set the maximum accepted latency for this config.
     171             :      *
     172             :      * The latency is defined as the maximum number of frames between the
     173             :      * start of a frame and the finish of the last rendering task for that
     174             :      * frame. Setting the latency of a running config finishes all pending
     175             :      * frames.
     176             :      *
     177             :      * @param latency the latency.
     178             :      * @version 1.0
     179             :      */
     180             :     virtual void setLatency( const uint32_t latency );
     181             : 
     182             :     /** @return the latency of this config. @version 1.0 */
     183         261 :     uint32_t getLatency() const { return _data.latency; }
     184             : 
     185             :     /** @internal Restore the last backup. */
     186             :     EQFABRIC_INL virtual void restore();
     187             :     //@}
     188             : 
     189           0 :     virtual void output( std::ostream& ) const {} //!< @internal
     190             :     void create( O** observer ); //!< @internal
     191             :     void release( O* observer ); //!< @internal
     192             :     void create( L** layout );   //!< @internal
     193             :     void release( L* layout );   //!< @internal
     194             :     void create( CV** canvas );  //!< @internal
     195             :     void release( CV* canvas );  //!< @internal
     196             :     void create( N** node );     //!< @internal
     197             :     void release( N* node );     //!< @internal
     198             : 
     199             : protected:
     200             :     /** @internal Construct a new config. */
     201             :     EQFABRIC_INL explicit Config( lunchbox::RefPtr< S > parent );
     202             : 
     203             :     /** @internal Destruct a config. */
     204             :     EQFABRIC_INL virtual ~Config();
     205             : 
     206             :     /** @internal */
     207             :     EQFABRIC_INL virtual void attach( const uint128_t& id,
     208             :                                       const uint32_t instanceID );
     209             : 
     210             :     /** @internal */
     211             :     EQFABRIC_INL virtual void serialize( co::DataOStream& os,
     212             :                                          const uint64_t dirtyBits );
     213             :     EQFABRIC_INL virtual void deserialize( co::DataIStream& is,
     214             :                                            const uint64_t dirtyBits );
     215             :     EQFABRIC_INL virtual void notifyDetach();
     216             : 
     217             :     /** @internal Execute the slave remove request. */
     218           0 :     virtual void _removeChild( const uint128_t& )
     219           0 :     { LBUNIMPLEMENTED; }
     220             : 
     221             :     template< class, class, class, class, class, class >
     222             :     friend class Server;
     223             : 
     224             :     void setAppNodeID( const co::NodeID& nodeID ); //!< @internal
     225             :     /** @internal */
     226          16 :     const co::NodeID& getAppNodeID() const { return _appNodeID; }
     227             : 
     228             :     /** @internal */
     229             :     EQFABRIC_INL EventOCommand sendError( co::NodePtr node,
     230             :                                           const uint32_t event,
     231             :                                           const Error& error );
     232             : 
     233           0 :     virtual void changeLatency( const uint32_t ) { /* NOP */ }//!< @internal
     234           0 :     virtual bool mapViewObjects() const { return false; } //!< @internal
     235           7 :     virtual bool mapNodeObjects() const { return false; } //!< @internal
     236             : 
     237             :     /** @internal */
     238         765 :     virtual VisitorResult _acceptCompounds( V& )
     239         765 :     { return TRAVERSE_CONTINUE; }
     240             :     /** @internal */
     241           0 :     virtual VisitorResult _acceptCompounds( V& ) const
     242           0 :     { return TRAVERSE_CONTINUE; }
     243             :     template< class C2, class V2 >
     244             :     friend VisitorResult _acceptImpl( C2*, V2& );
     245             : 
     246             :     N* _findNode( const uint128_t& id ); //!< @internal
     247             : 
     248             :     /** @internal */
     249             :     EQFABRIC_INL virtual uint128_t commit( const uint32_t incarnation =
     250             :                                            CO_COMMIT_NEXT );
     251             :     //@}
     252             : 
     253             : private:
     254             :     /** The parent server. */
     255             :     lunchbox::RefPtr< S > _server;
     256             : 
     257             :     /** Float attributes. */
     258             :     float _fAttributes[FATTR_ALL];
     259             : 
     260             :     /** Integer attributes. */
     261             :     int32_t _iAttributes[IATTR_ALL];
     262             : 
     263             :     /** The list of observers. */
     264             :     Observers _observers;
     265             : 
     266             :     /** The list of layouts. */
     267             :     Layouts _layouts;
     268             : 
     269             :     /** The list of canvases. */
     270             :     Canvases _canvases;
     271             : 
     272             :     /** The list of nodes. */
     273             :     Nodes _nodes;
     274             : 
     275             :     /** The node identifier of the node running the application thread. */
     276             :     co::NodeID _appNodeID;
     277             : 
     278             :     struct BackupData
     279             :     {
     280         876 :         BackupData() : latency( 1 ) {}
     281             : 
     282             :         /** The latency between frame start and end frame, in frames. */
     283             :         uint32_t latency;
     284             :     }
     285             :         _data, _backup;
     286             : 
     287             :     struct Private;
     288             :     Private* _private; // placeholder for binary-compatible changes
     289             : 
     290             :     enum DirtyBits
     291             :     {
     292             :         DIRTY_MEMBER     = Object::DIRTY_CUSTOM << 0,
     293             :         DIRTY_LATENCY    = Object::DIRTY_CUSTOM << 1,
     294             :         DIRTY_ATTRIBUTES = Object::DIRTY_CUSTOM << 2,
     295             :         DIRTY_NODES      = Object::DIRTY_CUSTOM << 3,
     296             :         DIRTY_OBSERVERS  = Object::DIRTY_CUSTOM << 4,
     297             :         DIRTY_LAYOUTS    = Object::DIRTY_CUSTOM << 5,
     298             :         DIRTY_CANVASES   = Object::DIRTY_CUSTOM << 6,
     299             :         DIRTY_CONFIG_BITS =
     300             :         DIRTY_MEMBER | DIRTY_ATTRIBUTES | DIRTY_OBSERVERS |
     301             :         DIRTY_LAYOUTS | DIRTY_CANVASES | DIRTY_NODES | DIRTY_LATENCY
     302             :     };
     303             : 
     304             :     /** @internal @return the bits to be re-committed by the master. */
     305           0 :     virtual uint64_t getRedistributableBits() const
     306           0 :     { return DIRTY_CONFIG_BITS; }
     307             : 
     308             :     template< class, class > friend class Observer;
     309             :     void _addObserver( O* observer );
     310             :     bool _removeObserver( O* observer );
     311             : 
     312             :     template< class, class, class > friend class Layout;
     313             :     void _addLayout( L* layout );
     314             :     bool _removeLayout( L* layout );
     315             : 
     316             :     template< class, class, class, class > friend class Canvas;
     317             :     void _addCanvas( CV* canvas );
     318             :     bool _removeCanvas( CV* canvas );
     319             : 
     320             :     template< class, class, class, class > friend class Node;
     321             :     void _addNode( N* node );
     322             :     EQFABRIC_INL bool _removeNode( N* node );
     323             : 
     324             :     typedef co::CommandFunc< Config< S, C, O, L, CV, N, V > > CmdFunc;
     325             :     bool _cmdNewLayout( co::ICommand& command );
     326             :     bool _cmdNewCanvas( co::ICommand& command );
     327             :     bool _cmdNewObserver( co::ICommand& command );
     328             :     bool _cmdNewEntityReply( co::ICommand& command );
     329             : };
     330             : 
     331             : template< class S, class C, class O, class L, class CV, class N, class V >
     332             : EQFABRIC_INL std::ostream& operator << ( std::ostream& os,
     333             :                                          const Config< S, C, O, L, CV, N, V >& config );
     334             : }
     335             : }
     336             : #endif // EQFABRIC_CONFIG_H

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