LCOV - code coverage report
Current view: top level - eq/fabric - frameData.h (source / functions) Hit Total Coverage
Test: Equalizer Lines: 6 13 46.2 %
Date: 2016-07-30 05:04:55 Functions: 6 14 42.9 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2006-2016, Stefan Eilemann <eile@equalizergraphics.com>
       3             :  *                          Daniel Nachbaur <danielnachbaur@gmail.com>
       4             :  *
       5             :  * This library is free software; you can redistribute it and/or modify it under
       6             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       7             :  * by the Free Software Foundation.
       8             :  *
       9             :  * This library is distributed in the hope that it will be useful, but WITHOUT
      10             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      11             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      12             :  * details.
      13             :  *
      14             :  * You should have received a copy of the GNU Lesser General Public License
      15             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      16             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      17             :  */
      18             : 
      19             : #ifndef EQFABRIC_FRAMEDATA_H
      20             : #define EQFABRIC_FRAMEDATA_H
      21             : 
      22             : #include <eq/fabric/api.h>
      23             : #include <eq/fabric/types.h>
      24             : #include <eq/fabric/vmmlib.h>
      25             : 
      26             : #include <eq/fabric/frame.h>         // for Frame::Type
      27             : #include <eq/fabric/renderContext.h> // member
      28             : 
      29             : namespace eq
      30             : {
      31             : namespace fabric
      32             : {
      33           1 : class FrameData
      34             : {
      35             : public:
      36           1 :     FrameData() : _frameType( Frame::TYPE_MEMORY ), _buffers( 0 ) {}
      37             : 
      38             :     /**
      39             :      * Set the covered area for readbacks.
      40             :      *
      41             :      * Preset for Equalizer output frames. The given pixel viewport is used
      42             :      * together with the Frame offset to compute the area for the readback()
      43             :      * operation.
      44             :      */
      45           0 :     void setPixelViewport( const PixelViewport& pvp ) { _pvp = pvp; }
      46             : 
      47             :     /** @return the covered area for readbacks. */
      48           0 :     const PixelViewport& getPixelViewport() const { return _pvp; }
      49             : 
      50             :     /** Set the (color, depth) buffers of the source frame. */
      51           2 :     void setBuffers( const uint32_t buffers ) { _buffers = buffers; }
      52             : 
      53             :     /** Disable the usage of a frame buffer attachment for all images. */
      54           0 :     void disableBuffer( const Frame::Buffer buffer ) { _buffers &= ~buffer; }
      55             : 
      56             :     /** @return the (color, depth) buffers of the source frame. */
      57          63 :     uint32_t getBuffers() const { return _buffers; }
      58             : 
      59             :     /** Set the source context decomposition wrt dest channel. */
      60           0 :     void setContext( const RenderContext& context ) { _context = context; }
      61             : 
      62             :     /** @return the source context decomposition wrt dest channel. */
      63          63 :     const RenderContext& getContext() const { return _context; }
      64           0 :     RenderContext& getContext() { return _context; }
      65             : 
      66             :     /** Set additional zoom for input frames. */
      67             :     void setZoom( const Zoom& zoom ) { _zoom = zoom; }
      68             : 
      69             :     /** @return the additional zoom. */
      70          63 :     const Zoom& getZoom() const { return _zoom; }
      71             : 
      72             :     /**
      73             :      * Set the frame storage type.
      74             :      *
      75             :      * @param type frame storage type.
      76             :      */
      77           0 :     void setType( const fabric::Frame::Type type ) { _frameType = type; }
      78             : 
      79             :     /** @return the frame storage type. */
      80           0 :     Frame::Type getType() const { return _frameType; }
      81             : 
      82             :     EQFABRIC_API void serialize( co::DataOStream& os ) const;
      83             :     EQFABRIC_API void deserialize( co::DataIStream& is );
      84             : 
      85             : protected:
      86             :     PixelViewport _pvp;
      87             :     RenderContext _context; //<! source channel render context
      88             :     Zoom          _zoom;
      89             :     Frame::Type   _frameType;
      90             :     uint32_t      _buffers;
      91             :     template< class T > friend void lunchbox::byteswap( T& );
      92             : };
      93             : 
      94             : }
      95             : }
      96             : 
      97             : namespace lunchbox
      98             : {
      99             : template<> inline void byteswap( eq::fabric::FrameData& value )
     100             : {
     101             :     byteswap( value._pvp );
     102             :     byteswap( value._context );
     103             :     byteswap( value._zoom );
     104             :     byteswap( value._frameType );
     105             :     byteswap( value._buffers );
     106             : }
     107             : }
     108             : 
     109             : #endif // EQFABRIC_FRAMEDATA_H

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