LCOV - code coverage report
Current view: top level - seq/detail - window.cpp (source / functions) Hit Total Coverage
Test: Equalizer Lines: 1 49 2.0 %
Date: 2016-07-30 05:04:55 Functions: 2 14 14.3 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2011-2015, Stefan Eilemann <eile@eyescale.ch>
       3             :  *                          Petros Kataras <petroskataras@gmail.com>
       4             :  *
       5             :  * This library is free software; you can redistribute it and/or modify it under
       6             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       7             :  * by the Free Software Foundation.
       8             :  *
       9             :  * This library is distributed in the hope that it will be useful, but WITHOUT
      10             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      11             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      12             :  * details.
      13             :  *
      14             :  * You should have received a copy of the GNU Lesser General Public License
      15             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      16             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      17             :  */
      18             : 
      19             : #include "window.h"
      20             : 
      21             : #include "config.h"
      22             : #include "pipe.h"
      23             : #include "renderer.h"
      24             : 
      25             : #include <seq/renderer.h>
      26             : #include <eq/util/objectManager.h>
      27             : #include <eq/fabric/event.h>
      28             : 
      29             : namespace seq
      30             : {
      31             : namespace detail
      32             : {
      33             : 
      34           0 : Window::Window( eq::Pipe* parent )
      35           0 :     : eq::Window( parent )
      36           0 : {}
      37             : 
      38           0 : Window::~Window()
      39             : {
      40           0 : }
      41             : 
      42           0 : Config* Window::getConfig()
      43             : {
      44           0 :     return static_cast< Config* >( eq::Window::getConfig( ));
      45             : }
      46             : 
      47           0 : Pipe* Window::getPipe()
      48             : {
      49           0 :     return static_cast< Pipe* >( eq::Window::getPipe( ));
      50             : }
      51             : 
      52           0 : seq::Renderer* Window::getRenderer()
      53             : {
      54           0 :     return getPipe()->getRenderer();
      55             : }
      56             : 
      57           0 : detail::Renderer* Window::getRendererImpl()
      58             : {
      59           0 :     return getPipe()->getRendererImpl();
      60             : }
      61             : 
      62           0 : void Window::frameStart( const uint128_t& frameID, const uint32_t frameNumber )
      63             : {
      64           0 :     getRendererImpl()->setWindow( this );
      65           0 :     eq::Window::frameStart( frameID, frameNumber );
      66           0 : }
      67             : 
      68           0 : void Window::frameFinish( const uint128_t& frameID, const uint32_t frameNumber)
      69             : {
      70           0 :     getRendererImpl()->setWindow( 0 );
      71           0 :     eq::Window::frameFinish( frameID, frameNumber );
      72           0 : }
      73             : 
      74           0 : bool Window::configInitGL( const uint128_t& )
      75             : {
      76           0 :     Renderer* rendererImpl = getRendererImpl();
      77           0 :     rendererImpl->setWindow( this );
      78             : 
      79           0 :     co::Object* initData = getConfig()->getInitData();
      80           0 :     seq::Renderer* const renderer = getRenderer();
      81           0 :     const bool first = !getObjectManager().isShared();
      82             : 
      83           0 :     if( first && !renderer->init( initData ))
      84             :     {
      85           0 :         rendererImpl->setWindow( 0 );
      86           0 :         return false;
      87             :     }
      88           0 :     const bool ret = renderer->initContext( initData );
      89             : 
      90           0 :     rendererImpl->setWindow( 0 );
      91           0 :     return ret;
      92             : }
      93             : 
      94           0 : bool Window::configExitGL()
      95             : {
      96           0 :     Renderer* rendererImpl = getRendererImpl();
      97           0 :     rendererImpl->setWindow( this );
      98           0 :     seq::Renderer* const renderer = getRenderer();
      99           0 :     const bool last = !getObjectManager().isShared();
     100             : 
     101           0 :     bool ret = renderer->exitContext();
     102           0 :     if( last && !renderer->exit( ))
     103           0 :         ret = false;
     104             : 
     105           0 :     rendererImpl->setWindow( 0 );
     106           0 :     return ret;
     107             : }
     108             : 
     109           0 : bool Window::processEvent( const eq::Event& event )
     110             : {
     111           0 :     seq::Renderer* const renderer = getRenderer();
     112           0 :     if( renderer->processEvent( event ))
     113           0 :         return true;
     114           0 :     return eq::Window::processEvent( event );
     115             : }
     116             : 
     117             : }
     118          42 : }

Generated by: LCOV version 1.11