LCOV - code coverage report
Current view: top level - eq/fabric - vmmlib.h (source / functions) Hit Total Coverage
Test: Equalizer Lines: 0 31 0.0 %
Date: 2016-09-29 05:02:09 Functions: 0 6 0.0 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2011-2016, Stefan Eilemann <eile@eyescale.ch>
       3             :  *
       4             :  * This library is free software; you can redistribute it and/or modify it under
       5             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       6             :  * by the Free Software Foundation.
       7             :  *
       8             :  * This library is distributed in the hope that it will be useful, but WITHOUT
       9             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      10             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      11             :  * details.
      12             :  *
      13             :  * You should have received a copy of the GNU Lesser General Public License
      14             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      15             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      16             :  */
      17             : 
      18             : #ifndef EQFABRIC_VMMLIB_H
      19             : #define EQFABRIC_VMMLIB_H
      20             : 
      21             : #include <eq/fabric/types.h>
      22             : #include <lunchbox/bitOperation.h>
      23             : 
      24             : #pragma warning(push)
      25             : #pragma warning(disable : 4996)
      26             : #  include <vmmlib/aabb.hpp>
      27             : #  include <vmmlib/frustum.hpp>
      28             : #  include <vmmlib/matrix.hpp>
      29             : #  include <vmmlib/vector.hpp>
      30             : #pragma warning(pop)
      31             : 
      32             : namespace lunchbox
      33             : {
      34             : template<> inline void byteswap( eq::fabric::Vector2ui& value )
      35             : {
      36             :     byteswap( value.x( ));
      37             :     byteswap( value.y( ));
      38             : }
      39             : 
      40           0 : template<> inline void byteswap( eq::fabric::Vector2i& value )
      41             : {
      42           0 :     byteswap( value.x( ));
      43           0 :     byteswap( value.y( ));
      44           0 : }
      45             : 
      46           0 : template<> inline void byteswap( eq::fabric::Vector2f& value )
      47             : {
      48           0 :     byteswap( value.x( ));
      49           0 :     byteswap( value.y( ));
      50           0 : }
      51             : 
      52           0 : template<> inline void byteswap( eq::fabric::Vector3f& value )
      53             : {
      54           0 :     byteswap( value.x( ));
      55           0 :     byteswap( value.y( ));
      56           0 :     byteswap( value.z( ));
      57           0 : }
      58             : 
      59             : template<> inline void byteswap( eq::fabric::Vector4f& value )
      60             : {
      61             :     byteswap( value.x( ));
      62             :     byteswap( value.y( ));
      63             :     byteswap( value.z( ));
      64             :     byteswap( value.w( ));
      65             : }
      66             : 
      67             : template<> inline void byteswap( eq::fabric::Vector4ui& value )
      68             : {
      69             :     byteswap( value.x( ));
      70             :     byteswap( value.y( ));
      71             :     byteswap( value.z( ));
      72             :     byteswap( value.w( ));
      73             : }
      74             : 
      75           0 : template<> inline void byteswap( eq::fabric::Vector4i& value )
      76             : {
      77           0 :     byteswap( value.x( ));
      78           0 :     byteswap( value.y( ));
      79           0 :     byteswap( value.z( ));
      80           0 :     byteswap( value.w( ));
      81           0 : }
      82             : 
      83             : template<> inline void byteswap( eq::fabric::Vector4ub& ) { /*NOP*/ }
      84             : template<> inline void byteswap( eq::fabric::Vector3ub& ) { /*NOP*/ }
      85             : 
      86           0 : template<> inline void byteswap( eq::fabric::Matrix4f& value )
      87             : {
      88           0 :     for( size_t i = 0; i < 16; ++i )
      89           0 :         byteswap( value.array[ i ]);
      90           0 : }
      91             : 
      92           0 : template<> inline void byteswap( eq::fabric::Frustumf& value )
      93             : {
      94           0 :     byteswap( value.left( ));
      95           0 :     byteswap( value.right( ));
      96           0 :     byteswap( value.bottom( ));
      97           0 :     byteswap( value.top( ));
      98           0 :     byteswap( value.nearPlane( ));
      99           0 :     byteswap( value.farPlane( ));
     100           0 : }
     101             : 
     102             : template<> inline void byteswap( eq::fabric::AABBf& value )
     103             : {
     104             :     byteswap( value._min );
     105             :     byteswap( value._max );
     106             : }
     107             : }
     108             : 
     109             : #endif // EQFABRIC_VMMLIB_H

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