LCOV - code coverage report
Current view: top level - eq/server - channelUpdateVisitor.cpp (source / functions) Hit Total Coverage
Test: Equalizer Lines: 19 243 7.8 %
Date: 2016-09-29 05:02:09 Functions: 3 21 14.3 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2007-2013, Stefan Eilemann <eile@equalizergraphics.com>
       3             :  *               2011-2012, Daniel Nachbaur <danielnachbaur@gmail.com>
       4             :  *                    2010, Cedric Stalder <cedric.stalder@gmail.com>
       5             :  *
       6             :  * This library is free software; you can redistribute it and/or modify it under
       7             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       8             :  * by the Free Software Foundation.
       9             :  *
      10             :  * This library is distributed in the hope that it will be useful, but WITHOUT
      11             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      12             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      13             :  * details.
      14             :  *
      15             :  * You should have received a copy of the GNU Lesser General Public License
      16             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      17             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      18             :  */
      19             : 
      20             : #include "channelUpdateVisitor.h"
      21             : 
      22             : #include "colorMask.h"
      23             : #include "compound.h"
      24             : #include "frame.h"
      25             : #include "log.h"
      26             : #include "node.h"
      27             : #include "observer.h"
      28             : #include "pipe.h"
      29             : #include "segment.h"
      30             : #include "view.h"
      31             : #include "window.h"
      32             : #include "tileQueue.h"
      33             : 
      34             : #include <eq/fabric/commands.h>
      35             : #include <eq/fabric/paths.h>
      36             : 
      37             : #include <set>
      38             : 
      39             : #ifndef GL_BACK_LEFT
      40             : #  define GL_FRONT_LEFT 0x0400
      41             : #  define GL_FRONT_RIGHT 0x0401
      42             : #  define GL_BACK_LEFT 0x0402
      43             : #  define GL_BACK_RIGHT 0x0403
      44             : #  define GL_FRONT 0x0404
      45             : #  define GL_BACK 0x0405
      46             : #endif
      47             : 
      48             : namespace eq
      49             : {
      50             : namespace server
      51             : {
      52             : 
      53             : using fabric::QUAD;
      54             : 
      55             : namespace
      56             : {
      57             : static bool _setDrawBuffers();
      58             : static uint32_t _drawBuffer[2][2][NUM_EYES];
      59          28 : static bool LB_UNUSED _drawBufferInit = _setDrawBuffers();
      60          28 : bool _setDrawBuffers()
      61             : {
      62          28 :     const int32_t cyclop = lunchbox::getIndexOfLastBit( EYE_CYCLOP );
      63          28 :     const int32_t left = lunchbox::getIndexOfLastBit( EYE_LEFT );
      64          28 :     const int32_t right = lunchbox::getIndexOfLastBit( EYE_RIGHT );
      65             : 
      66             :     // [stereo][doublebuffered][eye]
      67          28 :     _drawBuffer[0][0][ cyclop ] = GL_FRONT;
      68          28 :     _drawBuffer[0][0][ left ] = GL_FRONT;
      69          28 :     _drawBuffer[0][0][ right ] = GL_FRONT;
      70             : 
      71          28 :     _drawBuffer[0][1][ cyclop ] = GL_BACK;
      72          28 :     _drawBuffer[0][1][ left ] = GL_BACK;
      73          28 :     _drawBuffer[0][1][ right ] = GL_BACK;
      74             : 
      75          28 :     _drawBuffer[1][0][ cyclop ] = GL_FRONT;
      76          28 :     _drawBuffer[1][0][ left ] = GL_FRONT_LEFT;
      77          28 :     _drawBuffer[1][0][ right ] = GL_FRONT_RIGHT;
      78             : 
      79          28 :     _drawBuffer[1][1][ cyclop ] = GL_BACK;
      80          28 :     _drawBuffer[1][1][ left ] = GL_BACK_LEFT;
      81          28 :     _drawBuffer[1][1][ right ] = GL_BACK_RIGHT;
      82             : 
      83          28 :     return true;
      84             : }
      85             : }
      86             : 
      87           0 : ChannelUpdateVisitor::ChannelUpdateVisitor( Channel* channel,
      88             :                                             const uint128_t frameID,
      89             :                                             const uint32_t frameNumber )
      90             :         : _channel( channel )
      91             :         , _eye( EYE_CYCLOP )
      92             :         , _frameID( frameID )
      93             :         , _frameNumber( frameNumber )
      94           0 :         , _updated( false )
      95           0 : {}
      96             : 
      97           0 : bool ChannelUpdateVisitor::_skipCompound( const Compound* compound )
      98             : {
      99           0 :     return ( compound->getChannel() != _channel ||
     100           0 :              !compound->isInheritActive( _eye ) ||
     101           0 :              compound->getInheritTasks() == fabric::TASK_NONE );
     102             : }
     103             : 
     104           0 : VisitorResult ChannelUpdateVisitor::visitPre( const Compound* compound )
     105             : {
     106           0 :     if( !compound->isInheritActive( _eye ))
     107           0 :         return TRAVERSE_PRUNE;
     108             : 
     109           0 :     _updateDrawFinish( compound );
     110             : 
     111           0 :     if( _skipCompound( compound ))
     112           0 :         return TRAVERSE_CONTINUE;
     113             : 
     114           0 :     const RenderContext& context = _setupRenderContext( compound );
     115           0 :     _updateFrameRate( compound );
     116           0 :     _updateViewStart( compound, context );
     117             : 
     118           0 :     if( compound->testInheritTask( fabric::TASK_CLEAR ))
     119           0 :         _sendClear( context );
     120           0 :     return TRAVERSE_CONTINUE;
     121             : }
     122             : 
     123           0 : VisitorResult ChannelUpdateVisitor::visitLeaf( const Compound* compound )
     124             : {
     125           0 :     if( !compound->isInheritActive( _eye ))
     126           0 :         return TRAVERSE_CONTINUE;
     127             : 
     128           0 :     if( _skipCompound( compound ))
     129             :     {
     130           0 :         _updateDrawFinish( compound );
     131           0 :         return TRAVERSE_CONTINUE;
     132             :     }
     133             : 
     134           0 :     const RenderContext& context = _setupRenderContext( compound );
     135           0 :     _updateFrameRate( compound );
     136           0 :     _updateViewStart( compound, context );
     137           0 :     _updateDraw( compound, context );
     138           0 :     _updateDrawFinish( compound );
     139           0 :     _updatePostDraw( compound, context );
     140           0 :     return TRAVERSE_CONTINUE;
     141             : }
     142             : 
     143           0 : VisitorResult ChannelUpdateVisitor::visitPost( const Compound* compound )
     144             : {
     145           0 :     if( _skipCompound( compound ))
     146           0 :         return TRAVERSE_CONTINUE;
     147             : 
     148           0 :     const RenderContext& context = _setupRenderContext( compound );
     149           0 :     _updatePostDraw( compound, context );
     150             : 
     151           0 :     return TRAVERSE_CONTINUE;
     152             : }
     153             : 
     154           0 : RenderContext ChannelUpdateVisitor::_setupRenderContext(
     155             :     const Compound* compound )
     156             : {
     157           0 :     const Channel* destChannel = compound->getInheritChannel();
     158           0 :     LBASSERT( destChannel );
     159             : 
     160           0 :     RenderContext context = compound->setupRenderContext( _eye );
     161           0 :     context.frameID       = _frameID;
     162           0 :     context.buffer        = _getDrawBuffer( compound );
     163           0 :     context.bufferMask    = _getDrawBufferMask( compound );
     164           0 :     context.view          = destChannel->getViewVersion();
     165             : 
     166           0 :     const View* view = destChannel->getView();
     167           0 :     LBASSERT( context.view == co::ObjectVersion( view ));
     168             : 
     169           0 :     if( view )
     170             :     {
     171             :         // compute inherit vp (part of view covered by segment/view channel)
     172           0 :         const Segment* segment = destChannel->getSegment();
     173           0 :         LBASSERT( segment );
     174             : 
     175           0 :         const PixelViewport& pvp = destChannel->getPixelViewport();
     176           0 :         if( pvp.hasArea( ))
     177           0 :             context.vp.applyView( segment->getViewport(), view->getViewport(),
     178           0 :                                   pvp, destChannel->getOverdraw( ));
     179             :     }
     180             : 
     181           0 :     if( _channel != destChannel )
     182             :     {
     183           0 :         const PixelViewport& nativePVP = _channel->getPixelViewport();
     184           0 :         context.pvp.x = nativePVP.x;
     185           0 :         context.pvp.y = nativePVP.y;
     186             :     }
     187             :     // TODO: pvp size overcommit check?
     188             : 
     189           0 :     return context;
     190             : }
     191             : 
     192           0 : void ChannelUpdateVisitor::_updateDraw( const Compound* compound,
     193             :                                         const RenderContext& context )
     194             : {
     195           0 :     if( compound->hasTiles( ))
     196             :     {
     197           0 :         _updateDrawTiles( compound, context );
     198           0 :         return;
     199             :     }
     200             : 
     201           0 :     if( compound->testInheritTask( fabric::TASK_CLEAR ))
     202           0 :         _sendClear( context );
     203             : 
     204           0 :     if( compound->testInheritTask( fabric::TASK_DRAW ))
     205             :     {
     206           0 :         const bool finish = _channel->hasListeners(); // finish for eq stats
     207           0 :         _channel->send( fabric::CMD_CHANNEL_FRAME_DRAW ) << context << finish;
     208           0 :         _updated = true;
     209           0 :         LBLOG( LOG_TASKS ) << "TASK draw " << _channel->getName() <<  " "
     210           0 :                            << finish << std::endl;
     211             :     }
     212             : }
     213             : 
     214           0 : void ChannelUpdateVisitor::_updateDrawTiles( const Compound* compound,
     215             :                                              const RenderContext& context )
     216             : {
     217           0 :     Frames frames;
     218           0 :     co::ObjectVersions frameIDs;
     219           0 :     const Frames& outputFrames = compound->getOutputFrames();
     220           0 :     for( FramesCIter i = outputFrames.begin(); i != outputFrames.end(); ++i)
     221             :     {
     222           0 :         Frame* frame = *i;
     223             : 
     224           0 :         if( !frame->hasData( _eye )) // TODO: filter: buffers, vp, eye
     225           0 :             continue;
     226             : 
     227           0 :         frames.push_back( frame );
     228           0 :         frameIDs.push_back( co::ObjectVersion( frame ));
     229             :     }
     230             : 
     231           0 :     const Channel* destChannel = compound->getInheritChannel();
     232           0 :     const TileQueues& inputQueues = compound->getInputTileQueues();
     233           0 :     for( TileQueuesCIter i = inputQueues.begin(); i != inputQueues.end(); ++i )
     234             :     {
     235           0 :         const TileQueue* inputQueue = *i;
     236           0 :         const TileQueue* outputQueue = inputQueue->getOutputQueue( context.eye);
     237           0 :         const uint128_t& id = outputQueue->getQueueMasterID( context.eye );
     238           0 :         LBASSERT( id != 0 );
     239             : 
     240           0 :         const bool isLocal = (_channel == destChannel);
     241           0 :         const uint32_t tasks = compound->getInheritTasks() &
     242             :                             ( eq::fabric::TASK_CLEAR | eq::fabric::TASK_DRAW |
     243           0 :                               eq::fabric::TASK_READBACK );
     244             : 
     245             :         _channel->send( fabric::CMD_CHANNEL_FRAME_TILES )
     246           0 :                 << context << isLocal << id << tasks << frameIDs;
     247           0 :         _updated = true;
     248           0 :         LBLOG( LOG_TASKS ) << "TASK tiles " << _channel->getName() <<  " "
     249           0 :                            << std::endl;
     250           0 :     }
     251           0 : }
     252             : 
     253           0 : void ChannelUpdateVisitor::_updateDrawFinish( const Compound* compound ) const
     254             : {
     255           0 :     const Compound* lastDrawCompound = _channel->getLastDrawCompound();
     256           0 :     if( lastDrawCompound && lastDrawCompound != compound )
     257           0 :         return;
     258             : 
     259             :     // Only pass if this is the last eye pass of this compound
     260           0 :     if( !compound->isLastInheritEye( _eye ))
     261           0 :         return;
     262             : 
     263           0 :     if( !lastDrawCompound )
     264           0 :         _channel->setLastDrawCompound( compound );
     265             : 
     266             :     // Channel::frameDrawFinish
     267           0 :     Node* node = _channel->getNode();
     268             : 
     269           0 :     node->send( fabric::CMD_CHANNEL_FRAME_DRAW_FINISH, _channel->getID( ))
     270           0 :             << _frameID << _frameNumber;
     271           0 :     LBLOG( LOG_TASKS ) << "TASK channel draw finish " << _channel->getName()
     272           0 :                        << " frame " << _frameNumber
     273           0 :                        << " id " << _frameID << std::endl;
     274             : 
     275             :     // Window::frameDrawFinish
     276           0 :     Window* window = _channel->getWindow();
     277           0 :     const Channel* lastDrawChannel = window->getLastDrawChannel();
     278             : 
     279           0 :     if( lastDrawChannel && lastDrawChannel != _channel )
     280           0 :         return;
     281             : 
     282           0 :     window->setLastDrawChannel( _channel ); // in case not set
     283             : 
     284           0 :     node->send( fabric::CMD_WINDOW_FRAME_DRAW_FINISH, window->getID( ))
     285           0 :             << _frameID << _frameNumber;
     286           0 :     LBLOG( LOG_TASKS ) << "TASK window draw finish "  << window->getName()
     287           0 :                            <<  " frame " << _frameNumber
     288           0 :                            << " id " << _frameID << std::endl;
     289             : 
     290             :     // Pipe::frameDrawFinish
     291           0 :     Pipe* pipe = _channel->getPipe();
     292           0 :     const Window* lastDrawWindow = pipe->getLastDrawWindow();
     293           0 :     if( lastDrawWindow && lastDrawWindow != window )
     294           0 :         return;
     295             : 
     296           0 :     pipe->setLastDrawWindow( window ); // in case not set
     297             : 
     298           0 :     node->send( fabric::CMD_PIPE_FRAME_DRAW_FINISH, pipe->getID( ))
     299           0 :             << _frameID << _frameNumber;
     300           0 :     LBLOG( LOG_TASKS ) << "TASK pipe draw finish " << pipe->getName()
     301           0 :                        << " frame " << _frameNumber
     302           0 :                        << " id " << _frameID << std::endl;
     303             : 
     304             :     // Node::frameDrawFinish
     305           0 :     const Pipe* lastDrawPipe = node->getLastDrawPipe();
     306           0 :     if( lastDrawPipe && lastDrawPipe != pipe )
     307           0 :         return;
     308             : 
     309           0 :     node->setLastDrawPipe( pipe ); // in case not set
     310             : 
     311           0 :     node->send( fabric::CMD_NODE_FRAME_DRAW_FINISH, node->getID( ))
     312           0 :             << _frameID << _frameNumber;
     313           0 :     LBLOG( LOG_TASKS ) << "TASK node draw finish " << node->getName() <<  " "
     314           0 :                        << std::endl;
     315             : }
     316             : 
     317           0 : void ChannelUpdateVisitor::_sendClear( const RenderContext& context )
     318             : {
     319           0 :     _channel->send( fabric::CMD_CHANNEL_FRAME_CLEAR ) << context;
     320           0 :     _updated = true;
     321           0 :     LBLOG( LOG_TASKS ) << "TASK clear " << _channel->getName() <<  " "
     322           0 :                        << std::endl;
     323           0 : }
     324             : 
     325           0 : void ChannelUpdateVisitor::_updateFrameRate( const Compound* compound ) const
     326             : {
     327           0 :     const float maxFPS = compound->getInheritMaxFPS();
     328           0 :     Window*     window = _channel->getWindow();
     329             : 
     330           0 :     if( maxFPS < window->getMaxFPS())
     331           0 :         window->setMaxFPS( maxFPS );
     332           0 : }
     333             : 
     334           0 : uint32_t ChannelUpdateVisitor::_getDrawBuffer( const Compound* compound ) const
     335             : {
     336           0 :     const DrawableConfig& dc = _channel->getWindow()->getDrawableConfig();
     337           0 :     const int32_t eye = lunchbox::getIndexOfLastBit( _eye );
     338             : 
     339           0 :     if( compound->getInheritIAttribute(Compound::IATTR_STEREO_MODE) == QUAD )
     340           0 :         return _drawBuffer[ dc.stereo ][ dc.doublebuffered ][ eye ];
     341           0 :     return _drawBuffer[ 0 ][ dc.doublebuffered ][ eye ];
     342             : }
     343             : 
     344             : fabric::ColorMask
     345           0 : ChannelUpdateVisitor::_getDrawBufferMask(const Compound* compound) const
     346             : {
     347           0 :     if( compound->getInheritIAttribute( Compound::IATTR_STEREO_MODE ) !=
     348             :         fabric::ANAGLYPH )
     349             :     {
     350           0 :         return ColorMask::ALL;
     351             :     }
     352             : 
     353           0 :     switch( _eye )
     354             :     {
     355             :         case EYE_LEFT:
     356             :             return ColorMask(
     357             :                 compound->getInheritIAttribute(
     358           0 :                     Compound::IATTR_STEREO_ANAGLYPH_LEFT_MASK ));
     359             :         case EYE_RIGHT:
     360             :             return ColorMask(
     361             :                 compound->getInheritIAttribute(
     362           0 :                     Compound::IATTR_STEREO_ANAGLYPH_RIGHT_MASK ));
     363             :         default:
     364           0 :             return ColorMask::ALL;
     365             :     }
     366             : }
     367             : 
     368           0 : void ChannelUpdateVisitor::_updatePostDraw( const Compound* compound,
     369             :                                             const RenderContext& context )
     370             : {
     371           0 :     _updateAssemble( compound, context );
     372           0 :     _updateReadback( compound, context );
     373           0 :     _updateViewFinish( compound, context );
     374           0 : }
     375             : 
     376           0 : void ChannelUpdateVisitor::_updateAssemble( const Compound* compound,
     377             :                                             const RenderContext& context )
     378             : {
     379           0 :     if( !compound->testInheritTask( fabric::TASK_ASSEMBLE ))
     380           0 :         return;
     381             : 
     382           0 :     const Frames& inputFrames = compound->getInputFrames();
     383           0 :     LBASSERT( !inputFrames.empty( ));
     384             : 
     385           0 :     co::ObjectVersions frames;
     386           0 :     for( Frames::const_iterator iter = inputFrames.begin();
     387           0 :          iter != inputFrames.end(); ++iter )
     388             :     {
     389           0 :         Frame* frame = *iter;
     390             : 
     391           0 :         if( !frame->hasData( _eye )) // TODO: filter: buffers, vp, eye
     392           0 :             continue;
     393             : 
     394           0 :         LBLOG( LOG_ASSEMBLY ) << *frame << std::endl;
     395           0 :         frames.push_back( co::ObjectVersion( frame ));
     396             :     }
     397             : 
     398           0 :     if( frames.empty( ))
     399           0 :         return;
     400             : 
     401             :     // assemble task
     402           0 :     LBLOG( LOG_ASSEMBLY | LOG_TASKS )
     403           0 :         << "TASK assemble " << _channel->getName()
     404           0 :         << " nFrames " << frames.size() << std::endl;
     405             :     _channel->send( fabric::CMD_CHANNEL_FRAME_ASSEMBLE )
     406           0 :             << context << frames;
     407           0 :     _updated = true;
     408             : }
     409             : 
     410           0 : void ChannelUpdateVisitor::_updateReadback( const Compound* compound,
     411             :                                             const RenderContext& context )
     412             : {
     413           0 :     if( !compound->testInheritTask( fabric::TASK_READBACK ) ||
     414           0 :         ( compound->hasTiles() && compound->isLeaf( )))
     415             :     {
     416           0 :         return;
     417             :     }
     418             : 
     419           0 :     const std::vector< Frame* >& outputFrames = compound->getOutputFrames();
     420           0 :     LBASSERT( !outputFrames.empty( ));
     421             : 
     422           0 :     co::ObjectVersions frames;
     423           0 :     for( FramesCIter i = outputFrames.begin(); i != outputFrames.end(); ++i )
     424             :     {
     425           0 :         Frame* frame = *i;
     426             : 
     427           0 :         if( !frame->hasData( _eye )) // TODO: filter: buffers, vp, eye
     428           0 :             continue;
     429             : 
     430           0 :         frames.push_back( co::ObjectVersion( frame ));
     431           0 :         LBLOG( LOG_ASSEMBLY ) << *frame << std::endl;
     432             :     }
     433             : 
     434           0 :     if( frames.empty() )
     435           0 :         return;
     436             : 
     437             :     // readback task
     438             :     _channel->send( fabric::CMD_CHANNEL_FRAME_READBACK )
     439           0 :             << context << frames;
     440           0 :     _updated = true;
     441           0 :     LBLOG( LOG_ASSEMBLY | LOG_TASKS )
     442           0 :         << "TASK readback " << _channel->getName()
     443           0 :         << " nFrames " << frames.size() << std::endl;
     444             : }
     445             : 
     446           0 : void ChannelUpdateVisitor::_updateViewStart( const Compound* compound,
     447             :                                              const RenderContext& context )
     448             : {
     449           0 :     LBASSERT( !_skipCompound( compound ));
     450           0 :     if( !compound->testInheritTask( fabric::TASK_VIEW ))
     451           0 :         return;
     452             : 
     453             :     // view start task
     454           0 :     LBLOG( LOG_TASKS ) << "TASK view start " << _channel->getName()
     455           0 :                        << std::endl;
     456           0 :     _channel->send( fabric::CMD_CHANNEL_FRAME_VIEW_START ) << context;
     457             : }
     458             : 
     459           0 : void ChannelUpdateVisitor::_updateViewFinish( const Compound* compound,
     460             :                                               const RenderContext& context )
     461             : {
     462           0 :     LBASSERT( !_skipCompound( compound ));
     463           0 :     if( !compound->testInheritTask( fabric::TASK_VIEW ))
     464           0 :         return;
     465             : 
     466             :     // view finish task
     467           0 :     LBLOG( LOG_TASKS ) << "TASK view finish " << _channel->getName() <<  " "
     468           0 :                        << std::endl;
     469           0 :     _channel->send( fabric::CMD_CHANNEL_FRAME_VIEW_FINISH ) << context;
     470             : }
     471             : 
     472             : }
     473          84 : }

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