LCOV - code coverage report
Current view: top level - eq/server/config - display.cpp (source / functions) Hit Total Coverage
Test: Equalizer Lines: 1 82 1.2 %
Date: 2016-09-29 05:02:09 Functions: 2 4 50.0 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2011-2015, Stefan Eilemann <eile@eyescale.h>
       3             :  *               2012-2014, Daniel Nachbaur <danielnachbaur@gmail.com>
       4             :  *
       5             :  * This library is free software; you can redistribute it and/or modify it under
       6             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       7             :  * by the Free Software Foundation.
       8             :  *
       9             :  * This library is distributed in the hope that it will be useful, but WITHOUT
      10             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      11             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      12             :  * details.
      13             :  *
      14             :  * You should have received a copy of the GNU Lesser General Public License
      15             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      16             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      17             :  */
      18             : 
      19             : #include "display.h"
      20             : 
      21             : #include "resources.h"
      22             : #include "../canvas.h"
      23             : #include "../channel.h"
      24             : #include "../config.h"
      25             : #include "../layout.h"
      26             : #include "../node.h"
      27             : #include "../pipe.h"
      28             : #include "../observer.h"
      29             : #include "../segment.h"
      30             : #include "../view.h"
      31             : #include "../window.h"
      32             : 
      33             : #include <eq/fabric/configParams.h>
      34             : 
      35             : namespace eq
      36             : {
      37             : namespace server
      38             : {
      39             : namespace config
      40             : {
      41             : 
      42             : namespace
      43             : {
      44             : 
      45           0 : void _choosePixelViewport( Window& window )
      46             : {
      47           0 :     int32_t width = window.getIAttribute( WindowSettings::IATTR_HINT_WIDTH );
      48           0 :     int32_t height = window.getIAttribute( WindowSettings::IATTR_HINT_HEIGHT );
      49           0 :     if( width == fabric::UNDEFINED && height == fabric::UNDEFINED )
      50             :     {
      51           0 :         window.setViewport( Viewport( .25f, .2f, .5f, .5f ));
      52             : 
      53             :         // Make the window aspect ratio 16:10, assuming square pixels
      54           0 :         PixelViewport pvp = window.getPixelViewport();
      55           0 :         pvp.w = pvp.h * 1.6f;
      56             : 
      57             :         // Position window in the middle of the first monitor, assuming 16:10 AR
      58           0 :         pvp.x = pvp.w / 2;
      59           0 :         window.setPixelViewport( pvp );
      60           0 :         return;
      61             :     }
      62             : 
      63           0 :     const PixelViewport& pvp = window.getPipe()->getPixelViewport();
      64             :     const int32_t drawable =
      65           0 :         window.getIAttribute( WindowSettings::IATTR_HINT_DRAWABLE );
      66             : 
      67           0 :     if( width > 0 )
      68             :     {
      69           0 :         if ( drawable == fabric::WINDOW && pvp.isValid( ))
      70           0 :             width = std::min( pvp.w, width );
      71             :     }
      72           0 :     else if( pvp.isValid( ))
      73           0 :         width = pvp.w * .5f;
      74             :     else
      75           0 :         width = 860; // An arbitrary value
      76             : 
      77           0 :     if( height > 0 )
      78             :     {
      79           0 :         if ( drawable == fabric::WINDOW && pvp.isValid( ))
      80           0 :             height = std::min( pvp.h, height );
      81             :     }
      82           0 :     else if( pvp.isValid( ))
      83           0 :         height = pvp.h * .5f;
      84             :     else
      85           0 :         height = 540; // An arbitrary value
      86             : 
      87           0 :     const uint32_t x = ( pvp.w - width ) * 0.5;
      88           0 :     const uint32_t y = ( pvp.h - height ) * 0.5;
      89             : 
      90           0 :     window.setPixelViewport( PixelViewport( x, y, width, height ));
      91             : }
      92             : 
      93             : }
      94             : 
      95           0 : void Display::discoverLocal( Config* config, const ConfigParams& params )
      96             : {
      97           0 :     Node* node = config->findAppNode();
      98           0 :     LBASSERT( node );
      99           0 :     if( !node )
     100           0 :         return;
     101             : 
     102           0 :     const Pipes& pipes = node->getPipes();
     103           0 :     LBASSERT( !pipes.empty( ));
     104           0 :     if( pipes.empty( ))
     105           0 :         return;
     106             : 
     107           0 :     Pipe* pipe = pipes.front();
     108           0 :     Window* window = new Window( pipe );
     109           0 :     _choosePixelViewport( *window );
     110           0 :     window->setName( params.getName( ));
     111           0 :     window->setIAttribute( WindowSettings::IATTR_PLANES_STENCIL, 1 );
     112             : 
     113           0 :     Channel* channel = new Channel( window );
     114           0 :     channel->setName( pipe->getName() + " channel" );
     115           0 :     Observer* observer = new Observer( config );
     116             : 
     117           0 :     const PixelViewport& pvp = pipe->getPixelViewport();
     118           0 :     const PixelViewport& windowPvp = window->getPixelViewport( );
     119           0 :     Wall wall;
     120             : 
     121           0 :     if( windowPvp.isValid( ))
     122           0 :         wall.resizeHorizontalToAR( float( windowPvp.w ) / float( windowPvp.h ));
     123           0 :     else if( pvp.isValid( ))
     124           0 :         wall.resizeHorizontalToAR( float( pvp.w ) / float( pvp.h ));
     125             : 
     126           0 :     Canvas* canvas = new Canvas( config );
     127           0 :     canvas->setWall( wall );
     128             : 
     129           0 :     Segment* segment = new Segment( canvas );
     130           0 :     segment->setChannel( channel );
     131             : 
     132           0 :     Strings names;
     133           0 :     const Nodes& nodes = config->getNodes();
     134           0 :     const bool scalability = nodes.size() > 1 || pipes.size() > 1;
     135             : 
     136           0 :     if( scalability )
     137           0 :         names.push_back( EQ_SERVER_CONFIG_LAYOUT_2D_DYNAMIC );
     138             : 
     139           0 :     names.push_back( EQ_SERVER_CONFIG_LAYOUT_SIMPLE );
     140             : 
     141           0 :     if( scalability )
     142             :     {
     143           0 :         names.push_back( EQ_SERVER_CONFIG_LAYOUT_DB_DS );
     144           0 :         names.push_back( EQ_SERVER_CONFIG_LAYOUT_DB_STATIC );
     145           0 :         names.push_back( EQ_SERVER_CONFIG_LAYOUT_DB_DYNAMIC );
     146           0 :         names.push_back( EQ_SERVER_CONFIG_LAYOUT_2D_STATIC );
     147           0 :         names.push_back( EQ_SERVER_CONFIG_LAYOUT_SUBPIXEL );
     148             : 
     149           0 :         if( params.getFlags() & fabric::ConfigParams::FLAG_MULTIPROCESS_DB &&
     150           0 :             nodes.size() > 1 )
     151             :         {
     152           0 :             for( NodesCIter i = nodes.begin(); i != nodes.end(); ++i )
     153             :             {
     154           0 :                 if( (*i)->getPipes().size() > 1 )
     155             :                 {
     156           0 :                     names.push_back( EQ_SERVER_CONFIG_LAYOUT_DB_2D );
     157           0 :                     break;
     158             :                 }
     159             :             }
     160             :         }
     161             :     }
     162             : 
     163           0 :     for( StringsCIter i = names.begin(); i != names.end(); ++i )
     164             :     {
     165           0 :         Layout* layout = new Layout( config );
     166           0 :         layout->setName( *i );
     167             : 
     168           0 :         View* view = new View( layout );
     169           0 :         view->setObserver( observer );
     170           0 :         view->setWall( wall );
     171             : 
     172           0 :         canvas->addLayout( layout );
     173             :     }
     174             : 
     175           0 :     config->activateCanvas( canvas );
     176             : }
     177             : 
     178             : }
     179             : }
     180          84 : }

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