Line data Source code
1 :
2 : /* Copyright (c) 2007-2011, Stefan Eilemann <eile@equalizergraphics.com>
3 : * 2010, Cedric Stalder <cedric.stalder@gmail.com>
4 : * 2010, Daniel Nachbaur <danielnachbaur@gmail.com>
5 : *
6 : * This library is free software; you can redistribute it and/or modify it under
7 : * the terms of the GNU Lesser General Public License version 2.1 as published
8 : * by the Free Software Foundation.
9 : *
10 : * This library is distributed in the hope that it will be useful, but WITHOUT
11 : * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
12 : * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
13 : * details.
14 : *
15 : * You should have received a copy of the GNU Lesser General Public License
16 : * along with this library; if not, write to the Free Software Foundation, Inc.,
17 : * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
18 : */
19 :
20 : #include "localServer.h"
21 :
22 : #include "server.h"
23 :
24 : #include "global.h"
25 : #include "loader.h"
26 :
27 : #include <co/node.h>
28 :
29 : #define CONFIG "server{ config{ appNode{ pipe { \
30 : window { viewport [ .25 .25 .5 .5 ] channel { name \"channel\" }}}} \
31 : compound { channel \"channel\" wall { }}}}"
32 :
33 : namespace eq
34 : {
35 : namespace server
36 : {
37 : namespace
38 : {
39 : class ServerThread : public lunchbox::Thread
40 : {
41 : public:
42 28 : ServerThread() {}
43 28 : virtual ~ServerThread() {}
44 :
45 24 : bool start( eq::server::ServerPtr server )
46 : {
47 24 : LBASSERT( !_server );
48 24 : _server = server;
49 24 : return Thread::start();
50 : }
51 :
52 48 : eq::server::ServerPtr getServer()
53 : {
54 48 : return _server;
55 : }
56 :
57 : protected:
58 :
59 24 : void run() final
60 : {
61 24 : _server->run();
62 24 : _server->close();
63 24 : _server->deleteConfigs();
64 :
65 24 : LBASSERTINFO( _server->getRefCount() == 1,
66 : "Server thread done, still referenced by " <<
67 : _server->getRefCount( ));
68 24 : _server = 0;
69 24 : eq::server::Global::clear();
70 24 : }
71 :
72 : private:
73 : eq::server::ServerPtr _server;
74 : };
75 :
76 28 : static ServerThread _serverThread;
77 : }
78 :
79 24 : bool startLocalServer( const std::string& config )
80 : {
81 24 : if( _serverThread.isRunning( ))
82 : {
83 0 : LBWARN << "Only one app-local per process server allowed" << std::endl;
84 0 : return false;
85 : }
86 :
87 24 : eq::server::Loader loader;
88 48 : eq::server::ServerPtr server;
89 :
90 48 : if( config.length() > 3 &&
91 24 : config.compare( config.size() - 4, 4, ".eqc" ) == 0 )
92 : {
93 4 : server = loader.loadFile( config );
94 : }
95 : else
96 : {
97 : #ifdef EQUALIZER_USE_HWSD
98 20 : server = new eq::server::Server; // configured upon Server::chooseConfig
99 : #else
100 : server = loader.parseServer( CONFIG );
101 : #endif
102 : }
103 :
104 24 : if( !server )
105 : {
106 0 : LBERROR << "Failed to load configuration" << std::endl;
107 0 : return false;
108 : }
109 :
110 24 : eq::server::Loader::addOutputCompounds( server );
111 24 : eq::server::Loader::addDestinationViews( server );
112 24 : eq::server::Loader::addDefaultObserver( server );
113 24 : eq::server::Loader::convertTo11( server );
114 24 : eq::server::Loader::convertTo12( server );
115 : // TODO: ref count is 2 since config holds ServerPtr
116 : // LBASSERTINFO( server->getRefCount() == 1, server );
117 :
118 24 : if( !server->listen( ))
119 : {
120 0 : LBERROR << "Failed to setup server listener" << std::endl;
121 0 : return false;
122 : }
123 :
124 24 : if( !_serverThread.start( server ))
125 : {
126 0 : LBERROR << "Failed to start server thread" << std::endl;
127 0 : return false;
128 : }
129 :
130 48 : return true;
131 : }
132 :
133 24 : co::ConnectionPtr connectLocalServer()
134 : {
135 24 : if( !_serverThread.getServer( ))
136 0 : return nullptr;
137 :
138 24 : co::ConnectionDescriptionPtr desc = new co::ConnectionDescription;
139 24 : desc->type = co::CONNECTIONTYPE_PIPE;
140 48 : co::ConnectionPtr connection = co::Connection::create( desc );
141 24 : if( !connection->connect( ))
142 : {
143 0 : LBERROR << "Failed to set up server connection" << std::endl;
144 0 : return nullptr;
145 : }
146 :
147 48 : co::ConnectionPtr sibling = connection->acceptSync();
148 :
149 24 : _serverThread.getServer()->addConnection( sibling );
150 :
151 48 : return connection;
152 : }
153 :
154 24 : void joinLocalServer()
155 : {
156 24 : _serverThread.join();
157 24 : }
158 :
159 : }
160 84 : }
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