Equalizer  1.2.1
eqNbody::ParticleRenderer Member List
This is the complete list of members for eqNbody::ParticleRenderer, including all inherited members.
_createTexture(int resolution) (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer [protected]
_drawPoints(bool color=false) (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer [protected]
draw(DisplayMode mode=PARTICLE_POINTS) (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer
glewGetContext() const (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer [inline]
init() (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer
m_numParticles (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer [protected]
m_pbo (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer [protected]
m_pixelShader (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer [protected]
m_pointSize (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer [protected]
m_pos (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer [protected]
m_program (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer [protected]
m_spriteSize (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer [protected]
m_texture (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer [protected]
m_vboColor (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer [protected]
m_vertexShader (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer [protected]
ParticleRenderer(const GLEWContext *const glewContext) (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer [inline]
setColors(float *color, int numParticles) (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer
setPBO(unsigned int pbo, int numParticles) (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer
setPointSize(float size) (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer [inline]
setPositions(float *pos, int numParticles) (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer
setSpriteSize(float size) (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer [inline]
~ParticleRenderer() (defined in eqNbody::ParticleRenderer)eqNbody::ParticleRenderer
Generated on Fri Jun 8 2012 15:44:36 for Equalizer 1.2.1 by  doxygen 1.8.0