Equalizer  1.4.1
eq::Channel Member List
This is the complete list of members for eq::Channel, including all inherited members.
_cmdSync(co::Command &command) (defined in eq::fabric::Object)eq::fabric::Object [protected]
_cmdUnknown(Command &command)co::Dispatcher [protected]
accept(Visitor &visitor)eq::fabric::Channel< Window, Channel >
accept(Visitor &visitor) consteq::fabric::Channel< Window, Channel >
addInstanceDatas(const ObjectDataIStreamDeque &, const uint128_t &) (defined in co::Object)co::Object
addSlave(Command &command) (defined in co::Object)co::Object
addStatistic(Event &event) (defined in eq::Channel)eq::Channel
applyBuffer()eq::Channel [virtual]
applyColorMask() const eq::Channel [virtual]
applyFrameBufferObject()eq::Channel [virtual]
applyFrustum() const eq::Channel [virtual]
applyHeadTransform() const eq::Channel [virtual]
applyMapData(const uint128_t &version) (defined in co::Object)co::Object
applyOrtho() const eq::Channel [virtual]
applyOrthoTransform() const eq::Channel [virtual]
applyPerspective() const eq::Channel [virtual]
applyPerspectiveTransform() const eq::Channel [virtual]
applyScreenFrustum() const eq::Channel
applyViewport() const eq::Channel [virtual]
attach(const UUID &id, const uint32_t instanceID) (defined in eq::Channel)eq::Channel [protected, virtual]
backup() (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [virtual]
bindFrameBuffer()eq::Channel
changeLatency(const uint32_t latency) (defined in eq::Channel)eq::Channel
ChangeType enum nameco::Object
Channel(Window *parent)eq::Channel
Channel< Window, Channel >::Channel(Window *parent)eq::fabric::Channel< Window, Channel > [protected]
Channel< Window, Channel >::Channel(const Channel &from)eq::fabric::Channel< Window, Channel > [protected]
chooseCompressor() const co::Object [virtual]
commit(const uint32_t incarnation=CO_COMMIT_NEXT)eq::fabric::Object [virtual]
commitChild(C *child, S *sender, const uint32_t incarnation) (defined in eq::fabric::Object)eq::fabric::Object [inline, protected]
commitChild(C *child, const uint32_t incarnation) (defined in eq::fabric::Object)eq::fabric::Object [inline, protected]
commitChildren(const std::vector< C * > &children, S *sender, const uint32_t incarnation) (defined in eq::fabric::Object)eq::fabric::Object [inline, protected]
commitChildren(const std::vector< C * > &children, const uint32_t incarnation) (defined in eq::fabric::Object)eq::fabric::Object [inline, protected]
commitChildren(const std::vector< C * > &children, const uint32_t incarnation) (defined in eq::fabric::Object)eq::fabric::Object [protected]
configExit()eq::Channel [protected, virtual]
configInit(const uint128_t &initID)eq::Channel [protected, virtual]
declareRegion(const eq::PixelViewport &region)eq::Channel [virtual]
declareRegion(const eq::Viewport &vp)eq::Channel
DELTA enum valueco::Object
deserialize(co::DataIStream &is, const uint64_t dirtyBits)eq::fabric::Channel< Window, Channel > [protected, virtual]
detach() (defined in co::Object)co::Object [virtual]
detail::Serializable (defined in co::Serializable)co::Serializable [friend]
DIRTY_ALL enum value (defined in co::Serializable)co::Serializable [protected]
DIRTY_ATTRIBUTES enum value (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [protected]
DIRTY_CAPABILITIES enum value (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [protected]
DIRTY_CHANNEL_BITS enum value (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [protected]
DIRTY_CUSTOM enum value (defined in eq::fabric::Object)eq::fabric::Object
DIRTY_ERROR enum value (defined in eq::fabric::Object)eq::fabric::Object
DIRTY_FRUSTUM enum value (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [protected]
DIRTY_MEMBER enum value (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [protected]
DIRTY_NAME enum value (defined in eq::fabric::Object)eq::fabric::Object
DIRTY_NONE enum value (defined in co::Serializable)co::Serializable [protected]
DIRTY_OBJECT_BITS enum value (defined in eq::fabric::Object)eq::fabric::Object
DIRTY_REMOVED enum value (defined in eq::fabric::Object)eq::fabric::Object
DIRTY_SERIAL enum value (defined in eq::fabric::Object)eq::fabric::Object
DIRTY_TASKS enum value (defined in eq::fabric::Object)eq::fabric::Object
DIRTY_USERDATA enum value (defined in eq::fabric::Object)eq::fabric::Object
DIRTY_VIEWPORT enum value (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [protected]
DirtyBits enum nameeq::fabric::Channel< Window, Channel > [protected]
dispatchCommand(Command &command)co::Dispatcher [virtual]
Dispatcher() (defined in co::Dispatcher)co::Dispatcher
Dispatcher(const Dispatcher &from) (defined in co::Dispatcher)co::Dispatcher
Drawable enum nameeq::fabric::Channel< Window, Channel >
drawStatistics()eq::Channel [virtual]
fabric::Window< Pipe, Window, Channel > (defined in eq::Channel)eq::Channel [friend]
FB_WINDOW enum valueeq::fabric::Channel< Window, Channel >
FBO_COLOR enum valueeq::fabric::Channel< Window, Channel >
FBO_DEPTH enum valueeq::fabric::Channel< Window, Channel >
FBO_STENCIL enum valueeq::fabric::Channel< Window, Channel >
frameAssemble(const uint128_t &frameID)eq::Channel [protected, virtual]
frameClear(const uint128_t &frameID)eq::Channel [protected, virtual]
frameDraw(const uint128_t &frameID)eq::Channel [protected, virtual]
frameDrawFinish(const uint128_t &frameID, const uint32_t frameNumber)eq::Channel [protected, virtual]
frameFinish(const uint128_t &frameID, const uint32_t frameNumber)eq::Channel [protected, virtual]
frameReadback(const uint128_t &frameID)eq::Channel [protected, virtual]
frameStart(const uint128_t &frameID, const uint32_t frameNumber)eq::Channel [protected, virtual]
frameTilesFinish(const uint128_t &frameID)eq::Channel [inline, protected, virtual]
frameTilesStart(const uint128_t &frameID)eq::Channel [inline, protected, virtual]
frameViewFinish(const uint128_t &frameID)eq::Channel [protected, virtual]
frameViewStart(const uint128_t &frameID)eq::Channel [protected, virtual]
Func typedef (defined in co::Dispatcher)co::Dispatcher
getAutoObsolete() const co::Object
getCapabilities() consteq::fabric::Channel< Window, Channel >
getChangeType() consteq::fabric::Channel< Window, Channel > [inline, protected, virtual]
getCommandThreadQueue() (defined in eq::Channel)eq::Channel
getConfig()eq::Channel
getConfig() const eq::Channel
getContext() const (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [inline, protected]
getCurrentFrame() const (defined in eq::Channel)eq::Channel
getDirty() const co::Serializable
getDrawable() consteq::fabric::Channel< Window, Channel > [inline]
getDrawableConfig() const eq::Channel
getDrawBuffer() consteq::fabric::Channel< Window, Channel > [inline]
getDrawBufferMask() consteq::fabric::Channel< Window, Channel > [inline]
getError() const eq::fabric::Object [inline]
getEye() consteq::fabric::Channel< Window, Channel > [inline]
getFrameBufferObject()eq::Channel
getFrustum() consteq::fabric::Channel< Window, Channel > [inline]
getHeadTransform() consteq::fabric::Channel< Window, Channel > [inline]
getHeadVersion() const co::Object
getIAttribute(const IAttribute attr) consteq::fabric::Channel< Window, Channel >
getIAttributeString(const IAttribute attr)eq::fabric::Channel< Window, Channel > [static]
getID() const co::Object [inline]
getInputFrames()eq::Channel
getInstanceID() const co::Object [inline]
getJitter() const eq::Channel [virtual]
getLocalNode()co::Object [inline]
getMasterInstanceID() const (defined in co::Object)co::Object
getMasterNode() (defined in co::Object)co::Object
getMaxSize() const (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [inline]
getMaxVersions() const co::Object [inline, virtual]
getName() const eq::fabric::Object
getNativeContext() const (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [inline, protected]
getNativePixelViewport() consteq::fabric::Channel< Window, Channel > [inline]
getNativeView()eq::Channel
getNativeView() const eq::Channel
getNode()eq::Channel
getNode() const eq::Channel
getObjectManager()eq::Channel
getOrtho() consteq::fabric::Channel< Window, Channel > [inline]
getOrthoTransform() consteq::fabric::Channel< Window, Channel > [inline]
getOutputFrames()eq::Channel
getOverdraw() consteq::fabric::Channel< Window, Channel > [inline]
getPath() const (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel >
getPeriod() consteq::fabric::Channel< Window, Channel > [inline]
getPerspective() consteq::fabric::Channel< Window, Channel > [inline]
getPerspectiveTransform() consteq::fabric::Channel< Window, Channel > [inline]
getPhase() consteq::fabric::Channel< Window, Channel > [inline]
getPipe()eq::Channel
getPipe() const eq::Channel
getPipeThreadQueue() (defined in eq::Channel)eq::Channel
getPixel() consteq::fabric::Channel< Window, Channel > [inline]
getPixelOffset() consteq::fabric::Channel< Window, Channel > [inline]
getPixelViewport() consteq::fabric::Channel< Window, Channel > [inline]
getRange() consteq::fabric::Channel< Window, Channel > [inline]
getReadBuffer() consteq::fabric::Channel< Window, Channel > [inline]
getRedistributableBits() const (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [inline, protected, virtual]
getRegion() const eq::Channel
getRegions() const eq::Channel
getScreenFrustum() const eq::Channel
getSerial() const (defined in eq::fabric::Object)eq::fabric::Object [inline]
getServer()eq::Channel
getSubPixel() consteq::fabric::Channel< Window, Channel > [inline]
getTaskID() consteq::fabric::Channel< Window, Channel > [inline]
getTasks() const eq::fabric::Object [inline]
getUniqueColor() const eq::Channel
getUserData()eq::fabric::Object [inline]
getUserData() const eq::fabric::Object [inline]
getUserDataLatency() const eq::fabric::Object [inline, protected, virtual]
getVersion() const co::Object
getView()eq::Channel
getView() const eq::Channel
getViewport() consteq::fabric::Channel< Window, Channel > [inline]
getViewVersion() const (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [inline]
getWindow()eq::fabric::Channel< Window, Channel > [inline]
getWindow() consteq::fabric::Channel< Window, Channel > [inline]
getZoom() consteq::fabric::Channel< Window, Channel > [inline]
glewGetContext() const eq::Channel
hasFixedViewport() consteq::fabric::Channel< Window, Channel > [inline]
hasMasterUserData()eq::fabric::Object [inline, protected, virtual]
IATTR_ALL enum value (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel >
IATTR_HINT_SENDTOKEN enum valueeq::fabric::Channel< Window, Channel >
IATTR_HINT_STATISTICS enum valueeq::fabric::Channel< Window, Channel >
IATTR_LAST enum value (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel >
IAttribute enum nameeq::fabric::Channel< Window, Channel >
init() (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel >
INSTANCE enum valueco::Object
isAttached() const co::Object [inline]
isBuffered() const (defined in co::Object)co::Object
isDestination() const (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [inline]
isDirty() const eq::fabric::Object [virtual]
co::Serializable::isDirty(const uint64_t dirtyBits) const co::Serializable [virtual]
isMaster() const co::Object
isStopped() const eq::Channel
NONE enum value (defined in co::Object)co::Object
notifyAttach()co::Object [inline, virtual]
notifyAttached()co::Serializable [protected, virtual]
notifyDetach()eq::fabric::Object [protected, virtual]
notifyDetached()co::Object [inline, virtual]
notifyNewHeadVersion(const uint128_t &version)co::Object [virtual]
notifyNewVersion()co::Object [inline, virtual]
notifyStopFrame(const uint32_t lastFrameNumber)eq::Channel [inline, protected, virtual]
notifyViewportChanged()eq::Channel [protected, virtual]
Object()eq::fabric::Object [protected]
co::Serializable::Object(const Object &)co::Object [protected]
omitOutput() const (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [inline, virtual]
operator=(const Object &)co::Object [inline, protected]
co::Dispatcher::operator=(const Dispatcher &)co::Dispatcher [inline]
outlineViewport()eq::Channel [virtual]
output(std::ostream &) const (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [inline, virtual]
overrideContext(RenderContext &context) (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [inline, protected]
Parent typedefeq::fabric::Channel< Window, Channel >
postRemove(Object *child) (defined in eq::fabric::Object)eq::fabric::Object [protected]
processEvent(const Event &event)eq::Channel [virtual]
push(const uint128_t &groupID, const uint128_t &objectType, const Nodes &nodes)co::Object
registerCommand(const uint32_t command, const CommandFunc< T > &func, CommandQueue *destinationQueue)co::Dispatcher [protected]
releaseChildren(const std::vector< C * > &children) (defined in eq::fabric::Object)eq::fabric::Object [inline, protected]
releaseFrame(const uint32_t frameNumber)eq::Channel [protected]
releaseFrameLocal(const uint32_t frameNumber)eq::Channel [protected]
removeChild(const UUID &) (defined in eq::fabric::Object)eq::fabric::Object [inline, protected, virtual]
removeSlave(NodePtr node, const uint32_t instanceID) (defined in co::Object)co::Object
removeSlaves(NodePtr node) (defined in co::Object)co::Object
resetAssemblyState()eq::Channel [protected, virtual]
resetRegions()eq::Channel [virtual]
resetRenderContext() (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [inline, protected]
restore() (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [virtual]
send(NodePtr node, ObjectPacket &packet)co::Object
send(NodePtr node, ObjectPacket &packet, const std::string &string)co::Object
send(NodePtr node, ObjectPacket &packet, const void *data, const uint64_t size)co::Object
send(NodePtr node, ObjectPacket &packet, const std::vector< T > &v)co::Object [inline]
sendInstanceData(Nodes &nodes) (defined in co::Object)co::Object
Serializable()co::Serializable [protected]
Serializable(const Serializable &)co::Serializable [protected]
serialize(co::DataOStream &os, const uint64_t dirtyBits)eq::fabric::Channel< Window, Channel > [protected, virtual]
setAutoObsolete(const uint32_t count)co::Object
setCapabilities(const uint64_t bitmask)eq::fabric::Channel< Window, Channel >
setDirty(const uint64_t bits)eq::fabric::Channel< Window, Channel > [protected, virtual]
setDrawable(const uint32_t drawable) (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [protected]
setError(const int32_t error)eq::fabric::Object
setIAttribute(const IAttribute attr, const int32_t value) (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [inline, protected]
setID(const UUID &identifier)co::Object
setMasterNode(NodePtr node) (defined in co::Object)co::Object
setMaxSize(const Vector2i &size)eq::fabric::Channel< Window, Channel >
setName(const std::string &name)eq::fabric::Object
setNearFar(const float nearPlane, const float farPlane)eq::fabric::Channel< Window, Channel >
setOverdraw(const Vector4i &overdraw) (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel >
setPixelViewport(const PixelViewport &pvp) (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel >
setTasks(const uint32_t tasks) (defined in eq::fabric::Object)eq::fabric::Object [protected]
setupAssemblyState()eq::Channel [protected, virtual]
setupChangeManager(const Object::ChangeType type, const bool master, LocalNodePtr localNode, const uint32_t masterInstanceID) (defined in co::Object)co::Object
setUserData(co::Object *userData)eq::fabric::Object
setViewport(const Viewport &vp) (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel >
setViewVersion(const co::ObjectVersion &view) (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel >
startFrame(const uint32_t frameNumber)eq::Channel [protected]
STATIC enum valueco::Object
sync(const uint128_t &version=VERSION_HEAD)co::Object [virtual]
syncChildren(const std::vector< C * > &children) (defined in eq::fabric::Object)eq::fabric::Object [inline, protected]
transfer(Object *from) (defined in co::Object)co::Object
UNBUFFERED enum valueco::Object
unsetDirty(const uint64_t bits)co::Serializable [protected, virtual]
updateCapabilities() (defined in eq::fabric::Channel< Window, Channel >)eq::fabric::Channel< Window, Channel > [inline, protected, virtual]
useOrtho() consteq::fabric::Channel< Window, Channel > [inline, virtual]
Visitor typedefeq::fabric::Channel< Window, Channel >
waitFrameFinished(const uint32_t frame) const (defined in eq::Channel)eq::Channel
~Channel()eq::Channel [virtual]
~Dispatcher() (defined in co::Dispatcher)co::Dispatcher [virtual]
~Object()eq::fabric::Object [protected, virtual]
~Serializable()co::Serializable [protected, virtual]
Generated on Mon Nov 26 2012 14:41:50 for Equalizer 1.4.1 by  doxygen 1.7.6.1