Equalizer  1.4.1
eq::Server Member List
This is the complete list of members for eq::Server, including all inherited members.
_addConfig(Config *config) (defined in eq::fabric::Server< Client, Server, Config, NodeFactory, co::Node, ServerVisitor >)eq::fabric::Server< Client, Server, Config, NodeFactory, co::Node, ServerVisitor > [protected]
_cmdUnknown(Command &command)co::Dispatcher [protected]
_removeConfig(Config *config) (defined in eq::fabric::Server< Client, Server, Config, NodeFactory, co::Node, ServerVisitor >)eq::fabric::Server< Client, Server, Config, NodeFactory, co::Node, ServerVisitor > [protected]
accept(ServerVisitor &visitor)eq::fabric::Server< Client, Server, Config, NodeFactory, co::Node, ServerVisitor >
accept(ServerVisitor &visitor) consteq::fabric::Server< Client, Server, Config, NodeFactory, co::Node, ServerVisitor >
addConnectionDescription(ConnectionDescriptionPtr cd)co::Node
chooseConfig(const ConfigParams &parameters)eq::Server
Client (defined in eq::Server)eq::Server [friend]
ClientPtr typedefeq::fabric::Server< Client, Server, Config, NodeFactory, co::Node, ServerVisitor >
Configs typedefeq::fabric::Server< Client, Server, Config, NodeFactory, co::Node, ServerVisitor >
ConstClientPtr typedefeq::fabric::Server< Client, Server, Config, NodeFactory, co::Node, ServerVisitor >
createNode(const uint32_t type)co::Node [protected, virtual]
deserialize(std::string &data)co::Node
dispatchCommand(Command &command)co::Dispatcher [virtual]
Dispatcher() (defined in co::Dispatcher)co::Dispatcher
Dispatcher(const Dispatcher &from) (defined in co::Dispatcher)co::Dispatcher
Func typedef (defined in co::Dispatcher)co::Dispatcher
getClient()eq::fabric::Server< Client, Server, Config, NodeFactory, co::Node, ServerVisitor > [inline]
getClient() consteq::fabric::Server< Client, Server, Config, NodeFactory, co::Node, ServerVisitor > [inline]
getCommandThreadQueue() (defined in eq::Server)eq::Server
getConfigs() consteq::fabric::Server< Client, Server, Config, NodeFactory, co::Node, ServerVisitor > [inline]
getConnection() const co::Node [inline]
getConnectionDescriptions() const co::Node
getLastReceiveTime() const co::Node [inline]
getMainThreadQueue() (defined in eq::Server)eq::Server
getNodeFactory() (defined in eq::fabric::Server< Client, Server, Config, NodeFactory, co::Node, ServerVisitor >)eq::fabric::Server< Client, Server, Config, NodeFactory, co::Node, ServerVisitor > [inline]
getNodeID() const (defined in co::Node)co::Node [inline]
isClosed() const (defined in co::Node)co::Node [inline]
isConnected() const (defined in co::Node)co::Node [inline]
isListening() const (defined in co::Node)co::Node [inline]
isLocal() const co::Node [inline]
multicast(const Packet &packet)co::Node [inline]
Node()co::Node
NodeFactory typedefeq::fabric::Server< Client, Server, Config, NodeFactory, co::Node, ServerVisitor >
operator=(const Dispatcher &)co::Dispatcher [inline]
operator==(const Node *n) const (defined in co::Node)co::Node
registerCommand(const uint32_t command, const CommandFunc< T > &func, CommandQueue *destinationQueue)co::Dispatcher [protected]
releaseConfig(Config *config)eq::Server
removeConnectionDescription(ConnectionDescriptionPtr cd)co::Node
send(const Packet &packet)co::Node [inline]
send(Packet &packet, const std::string &string)co::Node [inline]
send(Packet &packet, const std::vector< T > &data)co::Node [inline]
send(Packet &packet, const void *data, const uint64_t size)co::Node [inline]
serialize() const co::Node
Server()eq::Server
Server(NodeFactory *nodeFactory) (defined in eq::fabric::Server< Client, Server, Config, NodeFactory, co::Node, ServerVisitor >)eq::fabric::Server< Client, Server, Config, NodeFactory, co::Node, ServerVisitor > [protected]
setClient(ClientPtr client) (defined in eq::Server)eq::Server [virtual]
shutdown()eq::Server
useMulticast()co::Node
~Dispatcher() (defined in co::Dispatcher)co::Dispatcher [virtual]
~Node()co::Node [protected, virtual]
~Server() (defined in eq::Server)eq::Server [protected, virtual]
Generated on Mon Nov 26 2012 14:41:50 for Equalizer 1.4.1 by  doxygen 1.7.6.1