Equalizer  1.4.1
projection.h
00001 
00002 /* Copyright (c) 2006-2010, Stefan Eilemann <eile@equalizergraphics.com> 
00003  *
00004  * This library is free software; you can redistribute it and/or modify it under
00005  * the terms of the GNU Lesser General Public License version 2.1 as published
00006  * by the Free Software Foundation.
00007  *  
00008  * This library is distributed in the hope that it will be useful, but WITHOUT
00009  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
00010  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
00011  * details.
00012  * 
00013  * You should have received a copy of the GNU Lesser General Public License
00014  * along with this library; if not, write to the Free Software Foundation, Inc.,
00015  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
00016  */
00017 
00018 #ifndef EQFABRIC_PROJECTION_H
00019 #define EQFABRIC_PROJECTION_H
00020 
00021 #include <eq/fabric/types.h>
00022 #include <eq/fabric/api.h>
00023   
00024 #include <iostream>
00025 
00026 namespace eq
00027 {
00028 namespace fabric
00029 {
00030     class Wall;
00031 
00040     class Projection
00041     {
00042     public:
00043         EQFABRIC_API Projection();
00044 
00051         EQFABRIC_API void resizeHorizontal( const float ratio );
00052 
00059         EQFABRIC_API void resizeVertical( const float ratio );
00060 
00065         EQFABRIC_API Projection& operator = ( const Wall& wall );
00066 
00071         EQFABRIC_API bool operator == ( const Projection& rhs ) const;
00072 
00077         EQFABRIC_API bool operator != ( const Projection& rhs ) const;
00078         
00079         Vector3f origin;   
00080         float    distance; 
00081         Vector2f fov;      
00082         Vector3f hpr;      
00083     };
00084 
00085     EQFABRIC_API std::ostream& operator << ( std::ostream& os, const Projection& );
00086 }
00087 }
00088 #endif // EQFABRIC_PROJECTION_H
00089 
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