Equalizer  1.6.1
eVolve/initData.cpp
1 
2 /*
3  * Copyright (c) 2006-2013, Stefan Eilemann <eile@equalizergraphics.com>
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions are met:
7  *
8  * - Redistributions of source code must retain the above copyright notice, this
9  * list of conditions and the following disclaimer.
10  * - Redistributions in binary form must reproduce the above copyright notice,
11  * this list of conditions and the following disclaimer in the documentation
12  * and/or other materials provided with the distribution.
13  * - Neither the name of Eyescale Software GmbH nor the names of its
14  * contributors may be used to endorse or promote products derived from this
15  * software without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
18  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
19  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
20  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
21  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
22  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
23  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
24  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
25  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
27  * POSSIBILITY OF SUCH DAMAGE.
28 
29  *
30  * The init data manages static, per-instance application data. In this example,
31  * it holds the model file name, and manages the instantiation of the frame
32  * data. The frame data is instantiated seperately for each (pipe) thread, so
33  * that multiple pipe threads on a node can render different frames
34  * concurrently.
35  */
36 
37 #include "initData.h"
38 
39 namespace eVolve
40 {
41 
42 InitData::InitData()
43  : _frameDataID()
44 #ifdef AGL
45  , _windowSystem( "AGL" ) // prefer over GLX
46 #else
47  , _windowSystem()
48 #endif
49  , _precision( 2 )
50  , _brightness( 1.0f )
51  , _alpha( 1.0f )
52 #ifdef EQ_RELEASE
53 # ifdef _WIN32 // final INSTALL_DIR is not known at compile time
54  , _filename( "../share/Equalizer/data/Bucky32x32x32_d.raw" )
55 # else
56  , _filename( std::string( EQ_INSTALL_DIR ) +
57  std::string( "share/Equalizer/data/Bucky32x32x32_d.raw" ))
58 # endif
59 #else
60  , _filename( std::string( EQ_SOURCE_DIR ) +
61  std::string( "examples/eVolve/Bucky32x32x32_d.raw" ))
62 #endif
63 {}
64 
65 InitData::~InitData()
66 {
67  setFrameDataID( co::UUID( ));
68 }
69 
70 void InitData::getInstanceData( co::DataOStream& os )
71 {
72  os << _frameDataID << _windowSystem << _precision << _brightness << _alpha
73  << _filename;
74 }
75 
76 void InitData::applyInstanceData( co::DataIStream& is )
77 {
78  is >> _frameDataID >> _windowSystem >> _precision >> _brightness >> _alpha
79  >> _filename;
80 
81  LBASSERT( _frameDataID != 0 );
82 }
83 }