LCOV - code coverage report
Current view: top level - eq/fabric - frame.h (source / functions) Hit Total Coverage
Test: lcov2.info Lines: 1 4 25.0 %
Date: 2014-06-18 Functions: 1 3 33.3 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2012-2014, Stefan Eilemann <eile@eyescale.ch>
       3             :  *
       4             :  * This library is free software; you can redistribute it and/or modify it under
       5             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       6             :  * by the Free Software Foundation.
       7             :  *
       8             :  * This library is distributed in the hope that it will be useful, but WITHOUT
       9             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      10             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      11             :  * details.
      12             :  *
      13             :  * You should have received a copy of the GNU Lesser General Public License
      14             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      15             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      16             :  */
      17             : 
      18             : #ifndef EQFABRIC_FRAME_H
      19             : #define EQFABRIC_FRAME_H
      20             : 
      21             : #include <eq/fabric/api.h>
      22             : #include <eq/fabric/eye.h>    // enum
      23             : #include <eq/fabric/types.h>
      24             : #include <co/object.h>  // base class
      25             : 
      26             : namespace eq
      27             : {
      28             : namespace fabric
      29             : {
      30             : namespace detail { class Frame; }
      31             :     /** A holder for a frame data and related parameters. */
      32           0 :     class Frame : public co::Object
      33             :     {
      34             :     public:
      35             :         /**
      36             :          * The buffer format defines which components of the frame are to
      37             :          * be used during readback and assembly.
      38             :          * @version 1.0
      39             :          */
      40             :         enum Buffer
      41             :         {
      42             :             BUFFER_NONE      = LB_BIT_NONE,
      43             :             BUFFER_UNDEFINED = LB_BIT1,  //!< Inherit, only if no others are set
      44             :             BUFFER_COLOR     = LB_BIT5,  //!< Use color images
      45             :             BUFFER_DEPTH     = LB_BIT9,  //!< Use depth images
      46             :             BUFFER_ALL       = LB_BIT_ALL_32
      47             :         };
      48             : 
      49             :         /** The storage type for pixel data. @version 1.0 */
      50             :         enum Type
      51             :         {
      52             :             TYPE_MEMORY,    //!< use main memory to store pixel data
      53             :             TYPE_TEXTURE    //!< use a GL texture to store pixel data
      54             :         };
      55             : 
      56             :         /** Construct a new frame. @version 1.0 */
      57             :         EQFABRIC_API Frame();
      58             : 
      59             :         /** Destruct the frame. @version 1.0 */
      60             :         EQFABRIC_API virtual ~Frame();
      61             : 
      62             :         /** @name Data Access */
      63             :         //@{
      64             :         /** Set the name of the frame. @version 1.3.3 */
      65             :         EQFABRIC_API void setName( const std::string& name );
      66             : 
      67             :         /** @return the name of the frame. @version 1.0 */
      68             :         EQFABRIC_API const std::string& getName() const;
      69             : 
      70             :         /** @return the position of the frame wrt the channel. @version 1.0 */
      71             :         EQFABRIC_API const Vector2i& getOffset() const;
      72             : 
      73             :         /**
      74             :          * Set the position of the frame wrt the channel.
      75             :          *
      76             :          * The offset is only applied for operations on this frame holder, i.e.,
      77             :          * it does not apply to other (input) frames using the same underlying
      78             :          * frame data.
      79             :          * @version 1.0
      80             :          */
      81             :         EQFABRIC_API void setOffset( const Vector2i& offset );
      82             : 
      83             :         /**
      84             :          * Set the zoom for this frame holder.
      85             :          *
      86             :          * The zoom is only applied for operations on this frame holder, i.e.,
      87             :          * it does not apply to other (input) frames using the same underlying
      88             :          * frame data.
      89             :          * @version 1.0
      90             :          */
      91             :         EQFABRIC_API void setZoom( const Zoom& zoom );
      92             : 
      93             :         /** @return the zoom factor for readback or assemble. @version 1.0 */
      94             :         EQFABRIC_API const Zoom& getZoom() const;
      95             : 
      96             :         /** @internal */
      97             :         EQFABRIC_API const co::ObjectVersion& getDataVersion( const Eye ) const;
      98             :         //@}
      99             : 
     100             :         /** @internal @return the receiving eq::Node IDs of an output frame */
     101             :         EQFABRIC_API
     102             :         const std::vector< uint128_t >& getInputNodes( const Eye eye ) const;
     103             : 
     104             :         /** @internal @return the receiving co::Node IDs of an output frame */
     105             :         EQFABRIC_API const co::NodeIDs& getInputNetNodes(const Eye eye) const;
     106             : 
     107             :     protected:
     108         166 :         virtual ChangeType getChangeType() const { return INSTANCE; }
     109             :         EQFABRIC_API virtual void getInstanceData( co::DataOStream& os );
     110             :         EQFABRIC_API virtual void applyInstanceData( co::DataIStream& is );
     111             : 
     112             :         /** @internal */
     113             :         EQFABRIC_API void _setDataVersion( const unsigned i,
     114             :                                            const co::ObjectVersion& ov );
     115             : 
     116             :         /** @internal @return the receiving eq::Node IDs of an output frame */
     117             :         EQFABRIC_API std::vector< uint128_t >& _getInputNodes( const unsigned i );
     118             : 
     119             :         /** @internal @return the receiving co::Node IDs of an output frame */
     120             :         EQFABRIC_API co::NodeIDs& _getInputNetNodes( const unsigned i );
     121             : 
     122             :     private:
     123             :         detail::Frame* const _impl;
     124             :     };
     125             : 
     126             :     /** Print the frame to the given output stream. @version 1.4 */
     127             :     EQFABRIC_API std::ostream& operator << ( std::ostream&, const Frame& );
     128             :     /** Print the frame type to the given output stream. @version 1.0 */
     129             :     EQFABRIC_API std::ostream& operator << ( std::ostream&, const Frame::Type );
     130             :     /** Print the frame buffer value to the given output stream. @version 1.0 */
     131             :     EQFABRIC_API std::ostream& operator << (std::ostream&, const Frame::Buffer);
     132             : }
     133             : }
     134             : 
     135             : namespace lunchbox
     136             : {
     137           0 : template<> inline void byteswap( eq::fabric::Frame::Type& value )
     138           0 :     { byteswap( reinterpret_cast< uint32_t& >( value )); }
     139             : }
     140             : #endif // EQFABRIC_FRAME_H

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