LCOV - code coverage report
Current view: top level - eq/server - channel.h (source / functions) Hit Total Coverage
Test: lcov2.info Lines: 18 21 85.7 %
Date: 2014-06-18 Functions: 15 17 88.2 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2005-2013, Stefan Eilemann <eile@equalizergraphics.com>
       3             :  *                    2010, Cedric Stalder <cedric.stalder@gmail.com>
       4             :  *
       5             :  * This library is free software; you can redistribute it and/or modify it under
       6             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       7             :  * by the Free Software Foundation.
       8             :  *
       9             :  * This library is distributed in the hope that it will be useful, but WITHOUT
      10             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      11             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      12             :  * details.
      13             :  *
      14             :  * You should have received a copy of the GNU Lesser General Public License
      15             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      16             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      17             :  */
      18             : 
      19             : #ifndef EQSERVER_CHANNEL_H
      20             : #define EQSERVER_CHANNEL_H
      21             : 
      22             : #include "api.h"
      23             : #include "state.h"  // enum
      24             : #include "types.h"
      25             : 
      26             : #include <eq/client/types.h>
      27             : #include <eq/fabric/channel.h>       // base class
      28             : #include <eq/fabric/pixelViewport.h> // member
      29             : #include <eq/fabric/viewport.h>      // member
      30             : #include <lunchbox/monitor.h> // member
      31             : 
      32             : #include <iostream>
      33             : #include <vector>
      34             : 
      35             : namespace eq
      36             : {
      37             : namespace server
      38             : {
      39             : class ChannelListener;
      40             : 
      41             : class Channel : public fabric::Channel< Window, Channel >
      42             : {
      43             : public:
      44             :     /** Construct a new channel. */
      45             :     EQSERVER_API Channel( Window* parent );
      46             : 
      47             :     /** Construct a copy of a channel. */
      48             :     Channel( const Channel& from );
      49             : 
      50             :     /** Destruct this channel. */
      51             :     virtual ~Channel();
      52             : 
      53             :     /** @return the state of this channel. */
      54         310 :     State getState() const { return _state.get(); }
      55             : 
      56             :     /** @internal */
      57           0 :     void setState( const State state ) { _state = state; }
      58             : 
      59             :     /**
      60             :      * @name Data Access
      61             :      */
      62             :     //@{
      63             :     Config* getConfig();
      64             :     const Config* getConfig() const;
      65             : 
      66             :     EQSERVER_API Node* getNode();
      67             :     EQSERVER_API const Node* getNode() const;
      68             : 
      69             :     Pipe* getPipe();
      70             :     const Pipe* getPipe() const;
      71             : 
      72             :     /** @return the parent server. @version 1.0 */
      73             :     ServerPtr getServer();
      74             : 
      75             :     const Compounds& getCompounds() const;
      76             : 
      77             :     co::CommandQueue* getMainThreadQueue();
      78             :     co::CommandQueue* getCommandThreadQueue();
      79             : 
      80             :     /** Increase channel activition count. */
      81             :     void activate();
      82             : 
      83             :     /** Decrease channel activition count. */
      84             :     void deactivate();
      85             : 
      86             :     /** @return if this channel is actively used for rendering. */
      87         162 :     bool isActive() const { return (_active != 0); }
      88             : 
      89             :     /** @return if this window is running. */
      90        1272 :     bool isRunning() const { return _state == STATE_RUNNING; }
      91             : 
      92             :     /** Schedule deletion of this channel. */
      93             :     void postDelete();
      94             : 
      95             :     /**
      96             :      * Add additional tasks this channel, and all its parents, might
      97             :      * potentially execute.
      98             :      */
      99             :     void addTasks( const uint32_t tasks );
     100             : 
     101             :     /** Set the output view and segment for this channel. */
     102             :     void setOutput( View* view, Segment* segment );
     103             : 
     104             :     /** Unset the output view and segment for this channel. */
     105             :     void unsetOutput();
     106             : 
     107             :     /** @return the channel's view. */
     108         714 :     const View* getView() const { return _view; }
     109             : 
     110             :     /** @return the channel's canvas. */
     111             :     const Canvas* getCanvas() const;
     112             : 
     113             :     /** @return the channel's view. */
     114       14386 :     View* getView() { return _view; }
     115             : 
     116             :     /**
     117             :      * @return true if this channel supports the capabilities needed for
     118             :      *         the view.
     119             :      */
     120             :     bool supportsView( const View* view ) const;
     121             : 
     122             :     /** @return the channel's layout. */
     123             :     EQSERVER_API const Layout* getLayout() const;
     124             : 
     125             :     /** @return the channel's segment. */
     126         537 :     const Segment* getSegment() const { return _segment; }
     127             : 
     128             :     /** @return the channel's segment. */
     129        3155 :     Segment* getSegment() { return _segment; }
     130             : 
     131             :     /** The last drawing compound for this entity. */
     132          15 :     void setLastDrawCompound( const Compound* compound )
     133          15 :         { _lastDrawCompound = compound; }
     134         132 :     const Compound* getLastDrawCompound() const { return _lastDrawCompound;}
     135             : 
     136        5852 :     void setIAttribute( const IAttribute attr, const int32_t value )
     137        5852 :         { fabric::Channel< Window, Channel >::setIAttribute( attr, value );}
     138        5017 :     void setSAttribute( const SAttribute attr, const std::string& value )
     139        5017 :         { fabric::Channel< Window, Channel >::setSAttribute( attr, value );}
     140          44 :     void setDrawable( const uint32_t drawable )
     141          44 :         { fabric::Channel< Window, Channel >::setDrawable( drawable ); }
     142             :     //@}
     143             : 
     144             :     /**
     145             :      * @name Operations
     146             :      */
     147             :     //@{
     148             :     /** Start initializing this entity. */
     149             :     void configInit( const uint128_t& initID, const uint32_t frameNumber );
     150             : 
     151             :     /** Sync initialization of this entity. */
     152             :     bool syncConfigInit();
     153             : 
     154             :     /** Start exiting this entity. */
     155             :     void configExit();
     156             : 
     157             :     /** Sync exit of this entity. */
     158             :     bool syncConfigExit();
     159             : 
     160             :     /**
     161             :      * Update one frame.
     162             :      *
     163             :      * @param frameID a per-frame identifier passed to all rendering
     164             :      *                methods.
     165             :      * @param frameNumber the number of the frame.
     166             :      * @return true if at least one rendering task was sent.
     167             :      */
     168             :     bool update( const uint128_t& frameID, const uint32_t frameNumber );
     169             : 
     170             :     co::ObjectOCommand send( const uint32_t cmd );
     171             :     //@}
     172             : 
     173             :     /** @name Channel listener interface. */
     174             :     //@{
     175             :     /** Register a channel listener. */
     176             :     void addListener( ChannelListener* listener );
     177             :     /** Deregister a channel listener. */
     178             :     void removeListener( ChannelListener* listener );
     179             :     /** @return true if the channel has listeners */
     180           5 :     bool hasListeners() const { return !_listeners.empty(); }
     181             :     //@}
     182             : 
     183             :     bool omitOutput() const; //!< @internal
     184             :     void output( std::ostream& ) const; //!< @internal
     185             : 
     186             : protected:
     187             :     /** @sa net::Object::attach. */
     188             :     virtual void attach( const uint128_t& id, const uint32_t instanceID );
     189             : 
     190             : private:
     191             :     //-------------------- Members --------------------
     192             :     /** Number of activations for this channel. */
     193             :     uint32_t _active;
     194             : 
     195             :     /** The view used by this channel. */
     196             :     View* _view;
     197             : 
     198             :     /** The segment used by this channel. */
     199             :     Segment* _segment;
     200             : 
     201             :     Vector4i _overdraw;
     202             : 
     203             :     /** The current state for state change synchronization. */
     204             :     lunchbox::Monitor< State > _state;
     205             : 
     206             :     /** The last draw compound for this entity */
     207             :     const Compound* _lastDrawCompound;
     208             : 
     209             :     typedef std::vector< ChannelListener* > ChannelListeners;
     210             :     ChannelListeners _listeners;
     211             : 
     212        2942 :     LB_TS_VAR( _serverThread );
     213             : 
     214             :     struct Private;
     215             :     Private* _private; // placeholder for binary-compatible changes
     216             : 
     217             :     //-------------------- Methods --------------------
     218             :     Vector3ub _getUniqueColor() const;
     219             : 
     220             :     void _setupRenderContext( const uint128_t& frameID,
     221             :                               RenderContext& context );
     222             : 
     223             :     void _fireLoadData( const uint32_t frameNumber,
     224             :                         const Statistics& statistics,
     225             :                         const Viewport& region );
     226             : 
     227             :     /* command handler functions. */
     228             :     bool _cmdConfigInitReply( co::ICommand& command );
     229             :     bool _cmdConfigExitReply( co::ICommand& command );
     230             :     bool _cmdFrameFinishReply( co::ICommand& command );
     231           0 :     bool _cmdNop( co::ICommand& /*command*/ )
     232           0 :         { return true; }
     233             : 
     234             :     virtual void updateCapabilities();
     235             : };
     236             : }
     237             : }
     238             : #endif // EQSERVER_CHANNEL_H

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