Line data Source code
1 :
2 : /* Copyright (c) 2008-2012, Stefan Eilemann <eile@equalizergraphics.com>
3 : *
4 : * This library is free software; you can redistribute it and/or modify it under
5 : * the terms of the GNU Lesser General Public License version 2.1 as published
6 : * by the Free Software Foundation.
7 : *
8 : * This library is distributed in the hope that it will be useful, but WITHOUT
9 : * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
10 : * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
11 : * details.
12 : *
13 : * You should have received a copy of the GNU Lesser General Public License
14 : * along with this library; if not, write to the Free Software Foundation, Inc.,
15 : * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
16 : */
17 :
18 : #ifndef EQS_CHANNEL_LISTENER_H
19 : #define EQS_CHANNEL_LISTENER_H
20 :
21 : #include "types.h"
22 :
23 : #include <eq/client/types.h>
24 :
25 : namespace eq
26 : {
27 : namespace server
28 : {
29 : /** A listener on various channel operations. */
30 148 : class ChannelListener
31 : {
32 : public:
33 148 : virtual ~ChannelListener(){}
34 :
35 : /**
36 : * Notify that the channel has received new load data.
37 : *
38 : * @param channel the channel
39 : * @param frameNumber the frame number.
40 : * @param statistics the frame's statistic.
41 : * @param region the draw area wrt the channels viewport
42 : */
43 : virtual void notifyLoadData( Channel* channel,
44 : const uint32_t frameNumber,
45 : const Statistics& statistics,
46 : const Viewport& region ) = 0;
47 : };
48 : }
49 : }
50 : #endif // EQS_CHANNEL_LISTENER_H
51 :
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