LCOV - code coverage report
Current view: top level - eq/server/config - display.cpp (source / functions) Hit Total Coverage
Test: lcov2.info Lines: 57 78 73.1 %
Date: 2014-06-18 Functions: 4 4 100.0 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2011-2013, Stefan Eilemann <eile@eyescale.h>
       3             :  *               2012-2014, Daniel Nachbaur <danielnachbaur@gmail.com>
       4             :  *
       5             :  * This library is free software; you can redistribute it and/or modify it under
       6             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       7             :  * by the Free Software Foundation.
       8             :  *
       9             :  * This library is distributed in the hope that it will be useful, but WITHOUT
      10             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      11             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      12             :  * details.
      13             :  *
      14             :  * You should have received a copy of the GNU Lesser General Public License
      15             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      16             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      17             :  */
      18             : 
      19             : #include "display.h"
      20             : 
      21             : #include "resources.h"
      22             : #include "../canvas.h"
      23             : #include "../channel.h"
      24             : #include "../config.h"
      25             : #include "../layout.h"
      26             : #include "../node.h"
      27             : #include "../pipe.h"
      28             : #include "../observer.h"
      29             : #include "../segment.h"
      30             : #include "../view.h"
      31             : #include "../window.h"
      32             : 
      33             : #include <eq/fabric/configParams.h>
      34             : 
      35             : namespace eq
      36             : {
      37             : namespace server
      38             : {
      39             : namespace config
      40             : {
      41             : 
      42             : namespace
      43             : {
      44             : 
      45           8 : void _choosePixelViewport( Window& window )
      46             : {
      47           8 :     int32_t width = window.getIAttribute( WindowSettings::IATTR_HINT_WIDTH );
      48           8 :     int32_t height = window.getIAttribute( WindowSettings::IATTR_HINT_HEIGHT );
      49           8 :     if( width == fabric::UNDEFINED && height == fabric::UNDEFINED )
      50             :     {
      51           8 :         window.setViewport( Viewport( .25f, .2f, .5f, .5f ));
      52          16 :         return;
      53             :     }
      54             : 
      55           0 :     const PixelViewport& pvp = window.getPipe()->getPixelViewport();
      56             :     const int32_t drawable =
      57           0 :         window.getIAttribute( WindowSettings::IATTR_HINT_DRAWABLE );
      58             : 
      59           0 :     if( width > 0 )
      60             :     {
      61           0 :         if ( drawable == fabric::WINDOW && pvp.isValid( ))
      62           0 :             width = std::min( pvp.w, width );
      63             :     }
      64           0 :     else if( pvp.isValid( ))
      65           0 :         width = pvp.w * .5f;
      66             :     else
      67           0 :         width = 860; // An arbitrary value
      68             : 
      69           0 :     if( height > 0 )
      70             :     {
      71           0 :         if ( drawable == fabric::WINDOW && pvp.isValid( ))
      72           0 :             height = std::min( pvp.h, height );
      73             :     }
      74           0 :     else if( pvp.isValid( ))
      75           0 :         height = pvp.h * .5f;
      76             :     else
      77           0 :         height = 540; // An arbitrary value
      78             : 
      79           0 :     const uint32_t x = ( pvp.w - width ) * 0.5;
      80           0 :     const uint32_t y = ( pvp.h - height ) * 0.5;
      81             : 
      82           0 :     window.setPixelViewport( PixelViewport( x, y, width, height ));
      83             : }
      84             : 
      85             : }
      86             : 
      87             : 
      88           8 : void Display::discoverLocal( Config* config, const uint32_t flags )
      89             : {
      90           8 :     Node* node = config->findAppNode();
      91           8 :     LBASSERT( node );
      92           8 :     if( !node )
      93           0 :         return;
      94             : 
      95           8 :     const Pipes& pipes = node->getPipes();
      96           8 :     LBASSERT( !pipes.empty( ));
      97           8 :     if( pipes.empty( ))
      98           0 :         return;
      99             : 
     100           8 :     Pipe* pipe = pipes.front();
     101           8 :     Window* window = new Window( pipe );
     102           8 :     _choosePixelViewport( *window );
     103           8 :     window->setName( pipe->getName() + " window" );
     104           8 :     window->setIAttribute( WindowSettings::IATTR_PLANES_STENCIL, 1 );
     105             : 
     106           8 :     Channel* channel = new Channel( window );
     107           8 :     channel->setName( pipe->getName() + " channel" );
     108           8 :     Observer* observer = new Observer( config );
     109             : 
     110           8 :     const PixelViewport& pvp = pipe->getPixelViewport();
     111           8 :     const PixelViewport& windowPvp = window->getPixelViewport( );
     112           8 :     Wall wall;
     113             : 
     114           8 :     if( windowPvp.isValid( ))
     115           8 :         wall.resizeHorizontalToAR( float( windowPvp.w ) / float( windowPvp.h ));
     116           0 :     else if( pvp.isValid( ))
     117           0 :         wall.resizeHorizontalToAR( float( pvp.w ) / float( pvp.h ));
     118             : 
     119           8 :     Canvas* canvas = new Canvas( config );
     120           8 :     canvas->setWall( wall );
     121             : 
     122           8 :     Segment* segment = new Segment( canvas );
     123           8 :     segment->setChannel( channel );
     124             : 
     125           8 :     Strings names;
     126           8 :     const Nodes& nodes = config->getNodes();
     127           8 :     const bool scalability = nodes.size() > 1 || pipes.size() > 1;
     128             : 
     129           8 :     if( scalability )
     130           8 :         names.push_back( EQ_SERVER_CONFIG_LAYOUT_2D_DYNAMIC );
     131             : 
     132           8 :     names.push_back( EQ_SERVER_CONFIG_LAYOUT_SIMPLE );
     133             : 
     134           8 :     if( scalability )
     135             :     {
     136           8 :         names.push_back( EQ_SERVER_CONFIG_LAYOUT_DB_DS );
     137           8 :         names.push_back( EQ_SERVER_CONFIG_LAYOUT_DB_STATIC );
     138           8 :         names.push_back( EQ_SERVER_CONFIG_LAYOUT_DB_DYNAMIC );
     139           8 :         names.push_back( EQ_SERVER_CONFIG_LAYOUT_2D_STATIC );
     140           8 :         names.push_back( EQ_SERVER_CONFIG_LAYOUT_SUBPIXEL );
     141             : 
     142          13 :         if( flags & fabric::ConfigParams::FLAG_MULTIPROCESS_DB &&
     143           5 :             nodes.size() > 1 )
     144             :         {
     145           5 :             for( NodesCIter i = nodes.begin(); i != nodes.end(); ++i )
     146             :             {
     147           5 :                 if( (*i)->getPipes().size() > 1 )
     148             :                 {
     149           5 :                     names.push_back( EQ_SERVER_CONFIG_LAYOUT_DB_2D );
     150           5 :                     break;
     151             :                 }
     152             :             }
     153             :         }
     154             :     }
     155             : 
     156          69 :     for( StringsCIter i = names.begin(); i != names.end(); ++i )
     157             :     {
     158          61 :         Layout* layout = new Layout( config );
     159          61 :         layout->setName( *i );
     160             : 
     161          61 :         View* view = new View( layout );
     162          61 :         view->setObserver( observer );
     163          61 :         view->setWall( wall );
     164             : 
     165          61 :         canvas->addLayout( layout );
     166             :     }
     167             : 
     168           8 :     config->activateCanvas( canvas );
     169             : }
     170             : 
     171             : }
     172             : }
     173          27 : }

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