Line data Source code
1 :
2 : /* Copyright (c) 2006-2009, Stefan Eilemann <eile@equalizergraphics.com>
3 : * 2011, Daniel Nachbaur <danielnachbaur@gmail.com>
4 : *
5 : * This library is free software; you can redistribute it and/or modify it under
6 : * the terms of the GNU Lesser General Public License version 2.1 as published
7 : * by the Free Software Foundation.
8 : *
9 : * This library is distributed in the hope that it will be useful, but WITHOUT
10 : * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
11 : * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
12 : * details.
13 : *
14 : * You should have received a copy of the GNU Lesser General Public License
15 : * along with this library; if not, write to the Free Software Foundation, Inc.,
16 : * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17 : */
18 :
19 : #include "frameData.h"
20 :
21 : #include <co/dataIStream.h>
22 : #include <co/dataOStream.h>
23 :
24 : namespace eq
25 : {
26 : namespace server
27 : {
28 :
29 9 : FrameData::FrameData()
30 : {
31 9 : _data.buffers = eq::Frame::BUFFER_UNDEFINED;
32 9 : _data.frameType = eq::Frame::TYPE_MEMORY;
33 9 : }
34 :
35 18 : void FrameData::getInstanceData( co::DataOStream& os )
36 : {
37 18 : _data.serialize( os );
38 18 : }
39 :
40 0 : void FrameData::applyInstanceData( co::DataIStream& is )
41 : {
42 0 : LBUNREACHABLE;
43 0 : _data.deserialize( is );
44 0 : }
45 :
46 : }
47 27 : }
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