LCOV - code coverage report
Current view: top level - eq/server - loader.cpp (source / functions) Hit Total Coverage
Test: lcov2.info Lines: 80 136 58.8 %
Date: 2014-06-18 Functions: 19 24 79.2 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2006-2011, Stefan Eilemann <eile@equalizergraphics.com>
       3             :  *                    2010, Cedric Stalder <cedric.stalder@gmail.com>
       4             :  *
       5             :  * This library is free software; you can redistribute it and/or modify it under
       6             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       7             :  * by the Free Software Foundation.
       8             :  *  
       9             :  * This library is distributed in the hope that it will be useful, but WITHOUT
      10             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      11             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      12             :  * details.
      13             :  * 
      14             :  * You should have received a copy of the GNU Lesser General Public License
      15             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      16             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      17             :  */
      18             : 
      19             : #include "loader.h" 
      20             : 
      21             : #include "canvas.h" 
      22             : #include "compound.h" 
      23             : #include "configVisitor.h"
      24             : #include "connectionDescription.h" 
      25             : #include "config.h" 
      26             : #include "global.h" 
      27             : #include "layout.h" 
      28             : #include "node.h" 
      29             : #include "observer.h" 
      30             : #include "segment.h" 
      31             : #include "view.h" 
      32             : 
      33             : #include <eq/fabric/elementVisitor.h>
      34             : 
      35             : namespace eq
      36             : {
      37             : namespace server
      38             : {
      39             : #include "convert11Visitor.h"
      40             : #include "convert12Visitor.h"
      41             : 
      42             : namespace
      43             : {
      44         112 : class UnusedOutputChannelFinder : public ConfigVisitor
      45             : {
      46             : public:
      47         112 :     UnusedOutputChannelFinder() : _candidate( 0 ) {}
      48             : 
      49        5736 :     virtual VisitorResult visit( Channel* channel )
      50             :         {
      51        5736 :             if( _candidate ) // testing a candidate (see below)
      52        4971 :                 return TRAVERSE_CONTINUE;
      53             : 
      54         765 :             const View* view = channel->getView();
      55         765 :             if( !view )
      56         416 :                 return TRAVERSE_CONTINUE;
      57             : 
      58             :             // see if it is used as a destination channel
      59         349 :             _candidate = channel;
      60         349 :             Config* config = channel->getConfig();
      61         349 :             config->accept( *this );
      62             : 
      63         349 :             if( _candidate ) // survived - not a destination channel yet
      64         136 :                 _channels.push_back( _candidate );
      65         349 :             _candidate = 0;
      66             : 
      67         349 :             return TRAVERSE_CONTINUE;
      68             :         };
      69             : 
      70        1968 :     virtual VisitorResult visit( Compound* compound )
      71             :         {
      72        1968 :             if( !_candidate ) // not testing a candidate (see above)
      73         133 :                 return TRAVERSE_PRUNE;
      74             :             
      75        1835 :             const Channel* channel = compound->getChannel();
      76        1835 :             if( !channel )
      77         333 :                 return TRAVERSE_CONTINUE;
      78             : 
      79        1502 :             if( _candidate == channel )
      80             :             {
      81         213 :                 _candidate = 0; // channel already used
      82         213 :                 return TRAVERSE_TERMINATE;
      83             :             }
      84        1289 :             return TRAVERSE_PRUNE; // only check destination channels
      85             :         }
      86             : 
      87         112 :     const Channels& getResult() const { return _channels; }
      88             : 
      89             : private:
      90             :     Channel* _candidate;
      91             :     Channels _channels;
      92             : };
      93             : 
      94             : }
      95             : 
      96         126 : Compounds Loader::addOutputCompounds( ServerPtr server )
      97             : {
      98         126 :     Compounds result;
      99             : 
     100         126 :     const Configs& configs = server->getConfigs();
     101         238 :     for( Configs::const_iterator i = configs.begin(); i != configs.end(); ++i )
     102             :     {
     103         112 :         UnusedOutputChannelFinder finder;
     104         112 :         Config* config = *i;
     105         112 :         config->accept( finder );
     106             : 
     107         224 :         Channels channels = finder.getResult();
     108         319 :         while( !channels.empty( ))
     109             :         {
     110          95 :             const Layout* layout = channels.front()->getLayout();
     111             : 
     112          95 :             Compound* group = new Compound( config );
     113         566 :             for( ChannelsIter j = channels.begin(); j != channels.end(); )
     114             :             {
     115         376 :                 Channel* channel = *j;
     116         376 :                 if( channel->getLayout() == layout )
     117             :                 {
     118         136 :                     Compound* compound = new Compound( group );
     119         136 :                     compound->setChannel( channel );
     120         136 :                     j = channels.erase( j );
     121             :                 }
     122             :                 else
     123         240 :                     ++j;
     124             :             }
     125          95 :             result.push_back( group );
     126             :         }
     127         112 :     }
     128         126 :     return result;
     129             : }
     130             : 
     131         118 : void Loader::convertTo11( ServerPtr server )
     132             : {
     133         118 :     ConvertTo11Visitor visitor;
     134         118 :     server->accept( visitor );
     135         118 : }
     136             : 
     137         118 : void Loader::convertTo12( ServerPtr server )
     138             : {
     139         118 :     ConvertTo12Visitor visitor;
     140         118 :     server->accept( visitor );
     141         118 : }
     142             : 
     143             : namespace
     144             : {
     145           0 : static void _addDestinationViews( Compound* compound )
     146             : {
     147           0 :     Channel* channel = compound->getChannel();
     148             :     
     149           0 :     if( channel ) // stand-alone channel
     150             :     {
     151           0 :         if( channel->getView( ))
     152           0 :             return;
     153             :         
     154           0 :         Config* config = compound->getConfig();
     155           0 :         Layout* layout = new Layout( config );
     156           0 :         View*   view   = new View( layout );
     157           0 :         *static_cast< eq::Frustum* >( view ) = compound->getFrustum();
     158             :         
     159           0 :         Canvas* canvas = new Canvas( config );
     160           0 :         canvas->addLayout( layout );
     161             :         
     162           0 :         Segment* segment = new Segment( canvas );
     163           0 :         segment->setChannel( channel );
     164             :         
     165           0 :         config->activateCanvas( canvas );
     166             :         
     167           0 :         Channel* newChannel = config->findChannel( segment, view );
     168           0 :         LBASSERT( newChannel );
     169             :         
     170           0 :         compound->setChannel( newChannel );
     171           0 :         compound->setViewport( Viewport::FULL );
     172             :         
     173           0 :         return;
     174             :     }
     175             :        
     176             :     // segment group
     177           0 :     Compounds segments;
     178           0 :     const Compounds& children = compound->getChildren();
     179           0 :     for( Compounds::const_iterator i = children.begin();
     180           0 :          i != children.end(); ++i )
     181             :     {
     182           0 :         Compound* child = *i;
     183           0 :         Channel* childChannel = child->getChannel();
     184           0 :         if( childChannel )
     185             :         {
     186           0 :             if( !childChannel->getView( ))
     187           0 :                 segments.push_back( child );
     188             :         }
     189             :         else
     190           0 :             _addDestinationViews( child );
     191             :     }
     192             :     
     193           0 :     if( segments.empty( ))
     194           0 :         return;
     195             : 
     196           0 :     Config* config = compound->getConfig();
     197           0 :     Layout* layout = new Layout( config );
     198           0 :     View*   view   = new View( layout );        
     199           0 :     Canvas* canvas = new Canvas( config );
     200             : 
     201           0 :     canvas->addLayout( layout );
     202           0 :     *static_cast< eq::Frustum* >( canvas ) = compound->getFrustum();
     203             :     
     204           0 :     for( Compounds::const_iterator i = segments.begin(); 
     205           0 :          i != segments.end(); ++i )
     206             :     {
     207           0 :         Compound* child = *i;
     208           0 :         Segment* segment = new Segment( canvas );
     209             : 
     210           0 :         segment->setChannel( child->getChannel( ));
     211           0 :         segment->setViewport( child->getViewport( ));
     212           0 :         *static_cast< eq::Frustum* >( segment ) = child->getFrustum();
     213             :     }
     214             : 
     215           0 :     config->activateCanvas( canvas );
     216             : 
     217           0 :     for( size_t i = 0; i < segments.size(); ++i )
     218             :     {
     219           0 :         Segment* segment = canvas->getSegments()[ i ];
     220           0 :         Channel* newChannel = config->findChannel( segment, view );
     221           0 :         LBASSERT( newChannel );
     222             :         
     223           0 :         segments[i]->setChannel( newChannel );
     224           0 :         segments[i]->setViewport( Viewport::FULL );
     225           0 :     }
     226             : }
     227             : 
     228         236 : class AddDestinationViewVisitor : public ServerVisitor
     229             : {
     230         104 :     virtual VisitorResult visitPre( Config* config )
     231             :         {
     232         104 :             if( config->getCanvases().empty( ))
     233           0 :                 return TRAVERSE_CONTINUE;
     234             : 
     235         104 :             return TRAVERSE_PRUNE; // Config has already canvases, ignore.
     236             :         }
     237             : 
     238           0 :     virtual VisitorResult visit( Compound* compound )
     239             :         {
     240           0 :             _addDestinationViews( compound );
     241           0 :             return TRAVERSE_PRUNE;
     242             :         }
     243             : };
     244             : 
     245             : }
     246             : 
     247         118 : void Loader::addDestinationViews( ServerPtr server )
     248             : {
     249         118 :     AddDestinationViewVisitor visitor;
     250         118 :     server->accept( visitor );
     251         118 : }
     252             : 
     253             : namespace
     254             : {
     255         236 : class AddObserverVisitor : public ServerVisitor
     256             : {
     257         104 :     virtual VisitorResult visitPre( Config* config )
     258             :         {
     259         104 :             const Observers& observers = config->getObservers();
     260         104 :             if( !observers.empty( ))
     261          98 :                 return TRAVERSE_PRUNE;
     262             : 
     263           6 :             new Observer( config );
     264           6 :             return TRAVERSE_CONTINUE;
     265             :         }
     266             : 
     267          13 :     virtual VisitorResult visit( View* view )
     268             :         {
     269          13 :             const Observers& observers = view->getConfig()->getObservers();
     270          13 :             LBASSERT( observers.size() == 1 );
     271             : 
     272          13 :             view->setObserver( observers.front( ));
     273          13 :             return TRAVERSE_CONTINUE; 
     274             :         }
     275             : };
     276             : 
     277             : }
     278             : 
     279         118 : void Loader::addDefaultObserver( ServerPtr server )
     280             : {
     281         118 :     AddObserverVisitor visitor;
     282         118 :     server->accept( visitor );
     283         118 : }
     284             : 
     285             : }
     286          27 : }

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