LCOV - code coverage report
Current view: top level - seq/detail - renderer.h (source / functions) Hit Total Coverage
Test: lcov2.info Lines: 1 2 50.0 %
Date: 2014-06-18 Functions: 1 2 50.0 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2011-2013, Stefan Eilemann <eile@eyescale.ch>
       3             :  *
       4             :  * This library is free software; you can redistribute it and/or modify it under
       5             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       6             :  * by the Free Software Foundation.
       7             :  *
       8             :  * This library is distributed in the hope that it will be useful, but WITHOUT
       9             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      10             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      11             :  * details.
      12             :  *
      13             :  * You should have received a copy of the GNU Lesser General Public License
      14             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      15             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      16             :  */
      17             : 
      18             : #ifndef EQSEQUEL_DETAIL_RENDERER_H
      19             : #define EQSEQUEL_DETAIL_RENDERER_H
      20             : 
      21             : #include <seq/types.h>
      22             : 
      23             : namespace seq
      24             : {
      25             : namespace detail
      26             : {
      27             :     /** The internal implementation for the renderer. */
      28             :     class Renderer
      29             :     {
      30             :     public:
      31             :         Renderer();
      32             :         ~Renderer();
      33             : 
      34             :         /** @name Data Access. */
      35             :         //@{
      36             :         co::Object* getFrameData();
      37           0 :         const GLEWContext* glewGetContext() const { return _glewContext; }
      38             : 
      39             :         const Frustumf& getFrustum() const;
      40             :         const Matrix4f& getViewMatrix() const;
      41             :         const Matrix4f& getModelMatrix() const;
      42             : 
      43             :         bool useOrtho() const;
      44             :         void setNearFar( const float nearPlane, const float farPlane );
      45             :         //@}
      46             : 
      47             :         /** @name Current context. */
      48             :         //@{
      49           4 :         void setPipe( Pipe* pipe ) { _pipe = pipe; }
      50             :         void setWindow( Window* window );
      51             :         void setChannel( Channel* channel );
      52             :         //@}
      53             : 
      54             :         /** @name Operations. */
      55             :         //@{
      56             :         bool initContext();
      57             :         bool exitContext();
      58             : 
      59             :         void clear();
      60             : 
      61             :         void applyRenderContext();
      62             :         const RenderContext& getRenderContext() const;
      63             :         void applyModelMatrix();
      64             :         //@}
      65             : 
      66             :     private:
      67             :         const GLEWContext* _glewContext;
      68             :         Pipe* _pipe;
      69             :         Window* _window;
      70             :         Channel* _channel;
      71             :     };
      72             : }
      73             : }
      74             : 
      75             : #endif // EQSEQUEL_DETAIL_RENDERER_H

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