LCOV - code coverage report
Current view: top level - seq/detail - window.h (source / functions) Hit Total Coverage
Test: lcov2.info Lines: 2 2 100.0 %
Date: 2014-06-18 Functions: 2 2 100.0 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2011-2013, Stefan Eilemann <eile@eyescale.ch>
       3             :  *
       4             :  * This library is free software; you can redistribute it and/or modify it under
       5             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       6             :  * by the Free Software Foundation.
       7             :  *
       8             :  * This library is distributed in the hope that it will be useful, but WITHOUT
       9             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      10             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      11             :  * details.
      12             :  *
      13             :  * You should have received a copy of the GNU Lesser General Public License
      14             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      15             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      16             :  */
      17             : 
      18             : #ifndef EQSEQUEL_DETAIL_WINDOW_H
      19             : #define EQSEQUEL_DETAIL_WINDOW_H
      20             : 
      21             : #include <seq/types.h>
      22             : #include <eq/client/window.h> // base class
      23             : 
      24             : namespace seq
      25             : {
      26             : namespace detail
      27             : {
      28             :     class Window : public eq::Window
      29             :     {
      30             :     public:
      31             :         Window( eq::Pipe* parent );
      32             : 
      33             :         Config* getConfig();
      34             :         Pipe* getPipe();
      35             :         seq::Renderer* getRenderer();
      36             :         detail::Renderer* getRendererImpl();
      37             : 
      38             :         /** @name Operations. */
      39             :         //@{
      40             :         virtual void frameStart( const uint128_t& frameID,
      41             :                                  const uint32_t frameNumber );
      42             :         virtual void frameFinish( const uint128_t& frameID,
      43             :                                   const uint32_t frameNumber );
      44             :         virtual bool configInitGL( const uint128_t& initID );
      45             :         virtual bool configExitGL();
      46             : 
      47           2 :         bool initContext() { return eq::Window::configInitGL( uint128_t( )); }
      48           2 :         bool exitContext() { return eq::Window::configExitGL(); }
      49             :         //@}
      50             : 
      51             :     protected:
      52             :         virtual ~Window();
      53             : 
      54             :     private:
      55             :     };
      56             : }
      57             : }
      58             : 
      59             : #endif // EQSEQUEL_DETAIL_WINDOW_H

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