LCOV - code coverage report
Current view: top level - eq/admin - nodeFactory.cpp (source / functions) Hit Total Coverage
Test: Equalizer Lines: 1 51 2.0 %
Date: 2017-12-16 05:07:20 Functions: 2 22 9.1 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2010, Stefan Eilemann <eile@eyescale.ch>
       3             :  *
       4             :  * This library is free software; you can redistribute it and/or modify it under
       5             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       6             :  * by the Free Software Foundation.
       7             :  *
       8             :  * This library is distributed in the hope that it will be useful, but WITHOUT
       9             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      10             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      11             :  * details.
      12             :  *
      13             :  * You should have received a copy of the GNU Lesser General Public License
      14             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      15             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      16             :  */
      17             : 
      18             : #include "nodeFactory.h"
      19             : 
      20             : #include "canvas.h"
      21             : #include "channel.h"
      22             : #include "config.h"
      23             : #include "layout.h"
      24             : #include "node.h"
      25             : #include "observer.h"
      26             : #include "pipe.h"
      27             : #include "segment.h"
      28             : #include "server.h"
      29             : #include "view.h"
      30             : #include "window.h"
      31             : 
      32             : namespace eq
      33             : {
      34             : namespace admin
      35             : {
      36           0 : Config* NodeFactory::createConfig(ServerPtr parent)
      37             : {
      38           0 :     return new Config(parent);
      39             : }
      40           0 : void NodeFactory::releaseConfig(Config* config)
      41             : {
      42           0 :     delete config;
      43           0 : }
      44             : 
      45           0 : Node* NodeFactory::createNode(Config* parent)
      46             : {
      47           0 :     return new Node(parent);
      48             : }
      49           0 : void NodeFactory::releaseNode(Node* node)
      50             : {
      51           0 :     delete node;
      52           0 : }
      53             : 
      54           0 : Observer* NodeFactory::createObserver(Config* parent)
      55             : {
      56           0 :     return new Observer(parent);
      57             : }
      58           0 : void NodeFactory::releaseObserver(Observer* observer)
      59             : {
      60           0 :     delete observer;
      61           0 : }
      62             : 
      63           0 : Layout* NodeFactory::createLayout(Config* parent)
      64             : {
      65           0 :     return new Layout(parent);
      66             : }
      67           0 : void NodeFactory::releaseLayout(Layout* layout)
      68             : {
      69           0 :     delete layout;
      70           0 : }
      71             : 
      72           0 : View* NodeFactory::createView(Layout* parent)
      73             : {
      74           0 :     return new View(parent);
      75             : }
      76           0 : void NodeFactory::releaseView(View* view)
      77             : {
      78           0 :     delete view;
      79           0 : }
      80             : 
      81           0 : Canvas* NodeFactory::createCanvas(Config* parent)
      82             : {
      83           0 :     return new Canvas(parent);
      84             : }
      85           0 : void NodeFactory::releaseCanvas(Canvas* canvas)
      86             : {
      87           0 :     delete canvas;
      88           0 : }
      89             : 
      90           0 : Segment* NodeFactory::createSegment(Canvas* parent)
      91             : {
      92           0 :     return new Segment(parent);
      93             : }
      94           0 : void NodeFactory::releaseSegment(Segment* segment)
      95             : {
      96           0 :     delete segment;
      97           0 : }
      98             : 
      99           0 : Pipe* NodeFactory::createPipe(Node* parent)
     100             : {
     101           0 :     return new Pipe(parent);
     102             : }
     103           0 : void NodeFactory::releasePipe(Pipe* pipe)
     104             : {
     105           0 :     delete pipe;
     106           0 : }
     107             : 
     108           0 : Window* NodeFactory::createWindow(Pipe* parent)
     109             : {
     110           0 :     return new Window(parent);
     111             : }
     112           0 : void NodeFactory::releaseWindow(Window* window)
     113             : {
     114           0 :     delete window;
     115           0 : }
     116             : 
     117           0 : Channel* NodeFactory::createChannel(Window* parent)
     118             : {
     119           0 :     return new Channel(parent);
     120             : }
     121           0 : void NodeFactory::releaseChannel(Channel* channel)
     122             : {
     123           0 :     delete channel;
     124           0 : }
     125             : }
     126          60 : }

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