LCOV - code coverage report
Current view: top level - eq/glx - eventHandler.h (source / functions) Hit Total Coverage
Test: Equalizer Lines: 1 1 100.0 %
Date: 2017-12-16 05:07:20 Functions: 2 2 100.0 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2006-2016, Stefan Eilemann <eile@equalizergraphics.com>
       3             :  *                          Daniel Nachbaur <danielnachbaur@gmail.com>
       4             :  *
       5             :  * This library is free software; you can redistribute it and/or modify it under
       6             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       7             :  * by the Free Software Foundation.
       8             :  *
       9             :  * This library is distributed in the hope that it will be useful, but WITHOUT
      10             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      11             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      12             :  * details.
      13             :  *
      14             :  * You should have received a copy of the GNU Lesser General Public License
      15             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      16             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      17             :  */
      18             : 
      19             : #ifndef EQ_GLX_EVENTHANDLER_H
      20             : #define EQ_GLX_EVENTHANDLER_H
      21             : 
      22             : #include <eq/eventHandler.h> // base class
      23             : #include <eq/glx/types.h>
      24             : #include <eq/types.h>
      25             : 
      26             : #include <lunchbox/thread.h> // thread-safety macro
      27             : 
      28             : namespace eq
      29             : {
      30             : namespace glx
      31             : {
      32             : /** The event handler for glX/X11 windows. */
      33             : class EventHandler : public eq::EventHandler
      34             : {
      35             : public:
      36             :     /** Construct a new glX event handler. @version 1.0 */
      37             :     EventHandler(WindowIF* window);
      38             : 
      39             :     /** Destruct the glX event handler. @version 1.0 */
      40             :     virtual ~EventHandler();
      41             : 
      42             :     /**
      43             :      * Dispatch all pending events on the current thread.
      44             :      *
      45             :      * If no event handlers have been constructed by the calling thread, this
      46             :      * function does nothing. This function does not block on events.
      47             :      * @version 1.0
      48             :      */
      49             :     static void dispatch();
      50             : 
      51             : private:
      52             :     WindowIF* const _window;
      53             : 
      54             :     bool _magellanUsed; //!< Window registered with spnav
      55             : 
      56             :     void _dispatch();
      57             :     bool _processEvent(const XEvent& event);
      58             : 
      59           4 :     LB_TS_VAR(_thread);
      60             : };
      61             : }
      62             : }
      63             : #endif // EQ_GLX_EVENTHANDLER_H

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