LCOV - code coverage report
Current view: top level - eq - observer.h (source / functions) Hit Total Coverage
Test: Equalizer Lines: 1 2 50.0 %
Date: 2017-12-16 05:07:20 Functions: 1 2 50.0 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2009-2015, Stefan Eilemann <eile@equalizergraphics.com>
       3             :  *
       4             :  * This library is free software; you can redistribute it and/or modify it under
       5             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       6             :  * by the Free Software Foundation.
       7             :  *
       8             :  * This library is distributed in the hope that it will be useful, but WITHOUT
       9             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      10             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      11             :  * details.
      12             :  *
      13             :  * You should have received a copy of the GNU Lesser General Public License
      14             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      15             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      16             :  */
      17             : 
      18             : #ifndef EQ_OBSERVER_H
      19             : #define EQ_OBSERVER_H
      20             : 
      21             : #include <eq/api.h>
      22             : #include <eq/fabric/observer.h> // base class
      23             : #include <eq/types.h>
      24             : 
      25             : namespace eq
      26             : {
      27             : namespace detail
      28             : {
      29             : class Observer;
      30             : }
      31             : 
      32             : /**
      33             :  * An Observer looks at one or more views from a certain position (head matrix)
      34             :  * with a given eye separation. Multiple observers in a configuration can be
      35             :  * used to update independent viewers from one configuration, e.g., a control
      36             :  * host, a HMD and a Cave.
      37             :  *
      38             :  * @sa fabric::Observer
      39             :  */
      40             : class Observer : public fabric::Observer<Config, Observer>
      41             : {
      42             : public:
      43             :     /** Construct a new observer. @version 1.0 */
      44             :     EQ_API explicit Observer(Config* parent);
      45             : 
      46             :     /** Destruct this observer. @version 1.0 */
      47             :     EQ_API virtual ~Observer();
      48             : 
      49             :     /** @name Operations */
      50             :     //@{
      51             :     /**
      52             :      * Handle an event.
      53             :      *
      54             :      * The event type and originator identifier (of this object) have
      55             :      * already been consumed from the given command.
      56             :      *
      57             :      * @param command The event input command.
      58             :      * @return true if the event requires a redraw, false otherwise.
      59             :      */
      60             :     EQ_API virtual bool handleEvent(EventICommand& command);
      61             :     //@}
      62             : 
      63             :     /** @name Data Access */
      64             :     //@{
      65             :     /** @return the Server of this observer. @version 1.0 */
      66             :     EQ_API ServerPtr getServer();
      67             :     //@}
      68             : 
      69           7 :     void addView(View*) { /* nop */}    //!< @internal
      70           0 :     void removeView(View*) { /* nop */} //!< @internal
      71             : 
      72             : protected:
      73             :     /**
      74             :      * @name Callbacks
      75             :      *
      76             :      * Callbacks are called by Equalizer during rendering to execute various
      77             :      * actions from the application main thread before sending the
      78             :      * corresponding command to the server.
      79             :      */
      80             :     //@{
      81             :     /** Initialize this observer. @version 1.5.2 */
      82             :     EQ_API virtual bool configInit();
      83             :     friend class detail::InitVisitor;
      84             : 
      85             :     /** Exit this observer. @version 1.5.2 */
      86             :     EQ_API virtual bool configExit();
      87             :     friend class detail::ExitVisitor;
      88             : 
      89             :     /**
      90             :      * Start rendering a frame.
      91             :      *
      92             :      * Called once at the beginning of each frame before the Config::frame
      93             :      * is send to the server, to do per-frame updates of observer-specific
      94             :      * data.
      95             :      *
      96             :      * @param frameNumber the frame to start.
      97             :      * @version 1.5.2
      98             :      */
      99             :     EQ_API virtual void frameStart(const uint32_t frameNumber);
     100             :     friend class detail::FrameVisitor;
     101             :     //@}
     102             : 
     103             : private:
     104             :     detail::Observer* const _impl;
     105             : };
     106             : }
     107             : #endif // EQ_OBSERVER_H

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