LCOV - code coverage report
Current view: top level - eq/server - layout.cpp (source / functions) Hit Total Coverage
Test: Equalizer Lines: 16 48 33.3 %
Date: 2017-12-16 05:07:20 Functions: 7 9 77.8 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2009-2016, Stefan Eilemann <eile@equalizergraphics.com>
       3             :  *
       4             :  * This library is free software; you can redistribute it and/or modify it under
       5             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       6             :  * by the Free Software Foundation.
       7             :  *
       8             :  * This library is distributed in the hope that it will be useful, but WITHOUT
       9             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      10             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      11             :  * details.
      12             :  *
      13             :  * You should have received a copy of the GNU Lesser General Public License
      14             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      15             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      16             :  */
      17             : 
      18             : #include "layout.h"
      19             : 
      20             : #include "canvas.h"
      21             : #include "channel.h"
      22             : #include "config.h"
      23             : #include "segment.h"
      24             : #include "view.h"
      25             : #include "window.h"
      26             : 
      27             : #include <co/dataOStream.h>
      28             : #include <eq/fabric/commands.h>
      29             : #include <eq/fabric/paths.h>
      30             : 
      31             : namespace eq
      32             : {
      33             : namespace server
      34             : {
      35             : typedef fabric::Layout<Config, Layout, View> Super;
      36             : 
      37         644 : Layout::Layout(Config* parent)
      38             :     : Super(parent)
      39         644 :     , _state(STATE_ACTIVE)
      40             : {
      41         644 : }
      42             : 
      43        1284 : Layout::~Layout()
      44             : {
      45        1284 : }
      46             : 
      47          14 : ServerPtr Layout::getServer()
      48             : {
      49          14 :     Config* config = getConfig();
      50          14 :     LBASSERT(config);
      51          14 :     return (config ? config->getServer() : 0);
      52             : }
      53             : 
      54           0 : void Layout::postDelete()
      55             : {
      56           0 :     _state = STATE_DELETE;
      57           0 :     getConfig()->postNeedsFinish();
      58           0 : }
      59             : 
      60           0 : void Layout::notifyViewportChanged()
      61             : {
      62           0 :     for (View* view : getViews())
      63             :     {
      64           0 :         const Viewport& vp = view->getViewport();
      65           0 :         for (Channel* channel : view->getChannels())
      66             :         {
      67           0 :             Window* window = channel->getWindow();
      68           0 :             PixelViewport windowPVP = window->getPixelViewport();
      69           0 :             PixelViewport channelPVP = getPixelViewport();
      70             : 
      71           0 :             Segment* segment = channel->getSegment();
      72             :             const auto segmentVP =
      73           0 :                 segment ? segment->getViewport() : Viewport();
      74           0 :             const Viewport coverage = vp.getCoverage(segmentVP);
      75             : 
      76           0 :             channelPVP.apply(vp);
      77           0 :             channelPVP.apply(coverage);
      78           0 :             channelPVP.x = channel->getPixelViewport().x;
      79           0 :             channelPVP.y = channel->getPixelViewport().y;
      80             : 
      81           0 :             if (channel->hasFixedViewport())
      82             :             {
      83             :                 // resize window to gain target channel pvp
      84           0 :                 const auto& channelVP = channel->getViewport();
      85           0 :                 windowPVP.w = channelPVP.w / channelVP.w;
      86           0 :                 windowPVP.h = channelPVP.h / channelVP.h;
      87           0 :                 window->send(fabric::CMD_WINDOW_RESIZE) << windowPVP;
      88           0 :                 window->setPixelViewport(windowPVP);
      89             :             }
      90             :             else
      91             :             {
      92             :                 // resize channel to fixed size, grow window size if needed
      93           0 :                 if (windowPVP.w < channelPVP.getXEnd() ||
      94           0 :                     windowPVP.h < channelPVP.getYEnd())
      95             :                 {
      96           0 :                     windowPVP.w = std::max(windowPVP.w, channelPVP.getXEnd());
      97           0 :                     windowPVP.h = std::max(windowPVP.h, channelPVP.getYEnd());
      98           0 :                     window->send(fabric::CMD_WINDOW_RESIZE) << windowPVP;
      99           0 :                     window->setPixelViewport(windowPVP);
     100             :                 }
     101           0 :                 channel->setPixelViewport(channelPVP);
     102             :             }
     103             :         }
     104             :     }
     105           0 : }
     106             : 
     107           4 : void Layout::trigger(const Canvas* canvas, const bool active)
     108             : {
     109           4 :     LBASSERT(canvas);
     110           4 :     getConfig()->postNeedsFinish();
     111             : 
     112           8 :     for (View* view : getViews())
     113           4 :         view->trigger(canvas, active);
     114           4 : }
     115             : }
     116             : }
     117             : 
     118             : #include "../fabric/layout.ipp"
     119             : #include "nodeFactory.h"
     120             : 
     121             : template class eq::fabric::Layout<eq::server::Config, eq::server::Layout,
     122             :                                   eq::server::View>;
     123             : /** @cond IGNORE */
     124             : template std::ostream& eq::fabric::operator<<(
     125             :     std::ostream&,
     126             :     const eq::fabric::Layout<eq::server::Config, eq::server::Layout,
     127          60 :                              eq::server::View>&);
     128             : /** @endcond */

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