LCOV - code coverage report
Current view: top level - eq/server - view.h (source / functions) Hit Total Coverage
Test: Equalizer Lines: 5 5 100.0 %
Date: 2017-12-16 05:07:20 Functions: 3 3 100.0 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2009-2015, Stefan Eilemann <eile@equalizergraphics.com>
       3             :  *                          Daniel Nachbaur <danielnachbaur@gmail.com>
       4             :  *                          Cedric Stalder <cedric.stalder@gmail.com>
       5             :  *
       6             :  * This library is free software; you can redistribute it and/or modify it under
       7             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       8             :  * by the Free Software Foundation.
       9             :  *
      10             :  * This library is distributed in the hope that it will be useful, but WITHOUT
      11             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      12             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      13             :  * details.
      14             :  *
      15             :  * You should have received a copy of the GNU Lesser General Public License
      16             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      17             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      18             :  */
      19             : 
      20             : #ifndef EQSERVER_VIEW_H
      21             : #define EQSERVER_VIEW_H
      22             : 
      23             : #include "types.h"
      24             : #include <eq/server/api.h>
      25             : 
      26             : #include <eq/fabric/view.h>     // base class
      27             : #include <eq/fabric/viewport.h> // member
      28             : 
      29             : namespace eq
      30             : {
      31             : namespace server
      32             : {
      33             : class View : public fabric::View<Layout, View, Observer>
      34             : {
      35             : public:
      36             :     EQSERVER_API explicit View(Layout* parent);
      37             : 
      38             :     virtual ~View();
      39             : 
      40             :     /** @name Data Access. */
      41             :     //@{
      42             :     /** @return the config of this view. */
      43             :     Config* getConfig();
      44             : 
      45             :     /** @return the config of this view. */
      46             :     const Config* getConfig() const;
      47             : 
      48             :     /** @return the Server of this view. */
      49             :     ServerPtr getServer();
      50             : 
      51             :     /** @return the index path to this view. */
      52             :     ViewPath getPath() const;
      53             : 
      54             :     /**
      55             :      * Adds a new destination channel to this view.
      56             :      *
      57             :      * @param channel the channel.
      58             :      */
      59             :     void addChannel(Channel* channel);
      60             : 
      61             :     /**
      62             :      * Removes a destination channel from this view.
      63             :      *
      64             :      * @param channel the channel
      65             :      * @return <code>true</code> if the channel was removed,
      66             :      *         <code>false</code> otherwise.
      67             :      */
      68             :     bool removeChannel(Channel* channel);
      69             : 
      70             :     /** @return the vector of destination channels. */
      71         118 :     const Channels& getChannels() const { return _channels; }
      72             :     /** @name Operations */
      73             :     //@{
      74             :     /** Initialize the view parameters. */
      75             :     void init();
      76             : 
      77             :     /**
      78             :      * Trigger a view (de)activation.
      79             :      *
      80             :      * @param canvas The canvas to activate, or 0 to activate for all
      81             :      *               canvases using this view's layout.
      82             :      * @param active true to activate, false to deactivate.
      83             :      */
      84             :     void trigger(const Canvas* canvas, const bool active);
      85             : 
      86             :     /**
      87             :      * Activate the given mode on this view.
      88             :      *
      89             :      * @param mode the new rendering mode
      90             :      */
      91             :     void activateMode(const Mode mode) override;
      92             : 
      93             :     void updateCapabilities() override;
      94             : 
      95             :     /** Update all segment frusta based on the current settings. */
      96             :     void updateFrusta();
      97             : 
      98        5000 :     void setSAttribute(const SAttribute attr, const std::string& value)
      99             :     {
     100        5000 :         fabric::View<Layout, View, Observer>::setSAttribute(attr, value);
     101        5000 :     }
     102             : 
     103             :     void setDirty(const uint64_t bits) override; //!< @internal
     104             :     //@}
     105             : 
     106             : protected:
     107             :     /** @internal */
     108             :     void deserialize(co::DataIStream&, const uint64_t) override;
     109          14 :     void notifyAttached() override { _updateChannels(); }
     110             : private:
     111             :     /** The list of channels. */
     112             :     Channels _channels;
     113             : 
     114             :     struct Private;
     115             :     Private* _private; // placeholder for binary-compatible changes
     116             : 
     117             :     void _updateChannels() const;
     118             :     float _computeFocusRatio(Vector3f& eye);
     119             : };
     120             : }
     121             : }
     122             : #endif // EQSERVER_VIEW_H

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