Equalizer  2.1.0
Parallel Rendering Framework
eq::wgl::WindowIF Member List

This is the complete list of members for eq::wgl::WindowIF, including all inherited members.

bindDrawFrameBuffer() const overrideeq::GLWindowvirtual
bindFrameBuffer() const overrideeq::GLWindowvirtual
configExit()=0eq::SystemWindowpure virtual
configExitFBO()eq::GLWindowvirtual
configInit()=0eq::SystemWindowpure virtual
configInitFBO()eq::GLWindowvirtual
doneCurrent() const overrideeq::GLWindowvirtual
exitGLEW()eq::GLWindowvirtual
finish() overrideeq::GLWindowvirtual
flush() overrideeq::GLWindowvirtual
getColorFormat() const (defined in eq::SystemWindow)eq::SystemWindow
getFrameBufferObject() const overrideeq::GLWindowvirtual
getFrameBufferObject() overrideeq::GLWindowvirtual
getIAttribute(const WindowSettings::IAttribute attr) const eq::SystemWindow
getName() const eq::SystemWindow
getPixelViewport() const eq::SystemWindow
getSharedContextWindow() const eq::SystemWindow
getWGLAffinityDC()eq::wgl::WindowIFinlinevirtual
getWGLContext() const =0eq::wgl::WindowIFpure virtual
getWGLDC() const =0eq::wgl::WindowIFpure virtual
getWGLWindowHandle() const =0eq::wgl::WindowIFpure virtual
glewGetContext() const overrideeq::GLWindowvirtual
GLWindow(NotifierInterface &parent, const WindowSettings &settings)eq::GLWindow
initGLEW()eq::GLWindowvirtual
isCurrent() const eq::GLWindow
joinNVSwapBarrier(const uint32_t group, const uint32_t barrier)=0eq::SystemWindowpure virtual
makeCurrent(const bool cache=true) const overrideeq::GLWindowvirtual
processEvent(EventType type, SizeEvent &event)eq::wgl::WindowIFinlinevirtual
processEvent(EventType type, PointerEvent &event)eq::wgl::WindowIFinlinevirtual
processEvent(EventType type, KeyEvent &event)eq::wgl::WindowIFinlinevirtual
processEvent(AxisEvent &event)eq::wgl::WindowIFinlinevirtual
processEvent(ButtonEvent &event)eq::wgl::WindowIFinlinevirtual
processEvent(EventType)eq::wgl::WindowIFinlinevirtual
queryDrawableConfig(DrawableConfig &) overrideeq::GLWindowvirtual
resize(const PixelViewport &pvp) overrideeq::GLWindowvirtual
sendError(const uint32_t error)eq::SystemWindow
setName(const std::string &name)eq::SystemWindow
setPixelViewport(const PixelViewport &pvp)eq::SystemWindow
swapBuffers()=0eq::SystemWindowpure virtual
SystemWindow(NotifierInterface &parent, const WindowSettings &settings)eq::SystemWindow
updateFrameBuffer() const overrideeq::GLWindowvirtual
WindowIF(NotifierInterface &parent, const WindowSettings &settings)eq::wgl::WindowIFinline
~GLWindow()eq::GLWindowvirtual
~SystemWindow()eq::SystemWindowvirtual
~WindowIF()eq::wgl::WindowIFinlinevirtual