Equalizer  2.1.0
Parallel Rendering Framework
eqPly
1 eqPly - Equalizer polygonal rendering example
2  Run-time commands:
3  Left Mouse Button: Rotate model
4  Middle Mouse Button: Move model in X, Y
5  Right Mouse Button: Move model in Z
6  <Cursor Keys>: Move head in X,Y plane
7  <Page Up,Down>: Move head in Z
8  <Esc>, All Mouse Buttons: Exit program
9  <Space>: Reset camera (twice for Immersive Setup)
10  F1, h: Toggle help overlay
11  o: Toggle perspective/orthographic
12  s: Toggle statistics overlay
13  w: Toggle wireframe mode
14  d: Toggle color demo mode
15  i: Toggle usage of idle anti-aliasing
16  q, Q: Adjust non-idle image quality
17  n: Toggle navigation mode (trackball, walk)
18  r: Switch rendering mode (display list, VBO, immediate)
19  u: Toggle image compression
20  c: Switch active canvas
21  v: Switch active view
22  m: Switch model for active view
23  l: Switch layout for active canvas
24  a: Add active stereo window
25  p: Add passive stereo window
26  x: Remove window
27  y, Y: Adjust model unit
28  z, Z: Adjust eye base
29  F11: Screenshot to $PWD/eqPly_NUM.png
30  Version 2.1.0:
31  -h [ --help ] produce help message
32  -m [ --model ] arg ply model file names or directories
33  -b [ --blackAndWhite ] Don't use colors from ply file
34  -r [ --resident ] Keep client resident (see resident mode documentation on website)
35  -n [ --numFrames ] arg (=4294967295) Maximum number of rendered frames
36  -w [ --windowSystem ] arg Window System API ( one of: GLX Qt )
37  -c [ --renderMode ] arg Rendering Mode (immediate|displayList|VBO)
38  -g [ --glsl ] Enable GLSL shaders
39  -i [ --invertFaces ] Invert faces (valid during binary file creation)
40  -a [ --cameraPath ] arg File containing camera path animation
41  -o [ --noOverlay ] Disable overlay logo
42  -d [ --disableROI ] Disable region of interest (ROI)
43 
44 Equalizer library options:
45  --eq-help Display usage information and exit
46  --eq-logfile arg Redirect log output to given file
47  --eq-server arg The server address
48  --eq-config arg Configuration filename or autoconfig session name
49  --eq-config-flags arg Autoconfiguration flags
50  --eq-config-prefixes arg The network prefix filter(s) in CIDR notation for autoconfig (white-space separated)
51  --eq-render-client arg The render client executable filename
52 eq::Client options:
53  --eq-client Internal, used for render clients
54  --eq-layout arg Name of the layout to activate on all canvases during Config::init(). The option can be used
55  multiple times.
56  --eq-gpufilter arg regex selecting the hwsd GPUs by name
57  --eq-modelunit arg Scale the rendered models in all views. The model unit defines the size of the model wrt the
58  virtual room unit which is always in meter. The default unit is 1 (1 meter or EQ_M).