Equalizer  1.8.0
Parallel Rendering Framework
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eq::Compositor Member List

This is the complete list of members for eq::Compositor, including all inherited members.

assembleFrame(const Frame *frame, Channel *channel)eq::Compositorstatic
assembleFrames(const Frames &frames, Channel *channel, util::Accum *accum)eq::Compositorstatic
assembleFramesCPU(const Frames &frames, Channel *channel, const bool blendAlpha=false)eq::Compositorstatic
assembleFramesSorted(const Frames &frames, Channel *channel, util::Accum *accum, const bool blendAlpha=false)eq::Compositorstatic
assembleFramesUnsorted(const Frames &frames, Channel *channel, util::Accum *accum)eq::Compositorstatic
assembleImage(const Image *image, const ImageOp &operation)eq::Compositorstatic
assembleImage2D(const Image *image, const ImageOp &op)eq::Compositorstatic
assembleImageDB(const Image *image, const ImageOp &op)eq::Compositorstatic
assembleImageDB_FF(const Image *image, const ImageOp &op)eq::Compositorstatic
assembleImageDB_GLSL(const Image *image, const ImageOp &op)eq::Compositorstatic
clearStencilBuffer(const ImageOp &operation)eq::Compositorstatic
declareRegion(const Image *image, const ImageOp &op)eq::Compositorstatic
mergeFramesCPU(const Frames &frames, const bool blendAlpha=false, const uint32_t timeout=LB_TIMEOUT_INDEFINITE)eq::Compositorstatic
mergeFramesCPU(const Frames &frames, const bool blendAlpha, void *colorBuffer, const uint32_t colorBufferSize, void *depthBuffer, const uint32_t depthBufferSize, PixelViewport &outPVP, const uint32_t timeout=LB_TIMEOUT_INDEFINITE)eq::Compositorstatic
resetAssemblyState()eq::Compositorstatic
setupAssemblyState(const PixelViewport &pvp, const GLEWContext *gl)eq::Compositorstatic
setupStencilBuffer(const Image *image, const ImageOp &operation)eq::Compositorstatic
startWaitFrames(const Frames &frames, Channel *channel)eq::Compositorstatic
waitFrame(WaitHandle *handle)eq::Compositorstatic