46 , _windowSystem(
"AGL" )
48 , _windowSystem(
"GLX" )
50 , _windowSystem(
"WGL" )
52 , _renderMode( triply::RENDER_MODE_DISPLAY_LIST )
61 setFrameDataID( eq::uint128_t( ));
64 void InitData::getInstanceData( co::DataOStream& os )
66 os << _frameDataID << _windowSystem << _renderMode << _useGLSL << _invFaces
70 void InitData::applyInstanceData( co::DataIStream& is )
72 is >> _frameDataID >> _windowSystem >> _renderMode >> _useGLSL >> _invFaces
74 LBASSERT( _frameDataID != 0 );