Equalizer  2.0.0
Parallel Rendering Framework
eq::FrameData Member List

This is the complete list of members for eq::FrameData, including all inherited members.

_buffers (defined in eq::fabric::FrameData)eq::fabric::FrameDataprotected
_context (defined in eq::fabric::FrameData)eq::fabric::FrameDataprotected
_frameType (defined in eq::fabric::FrameData)eq::fabric::FrameDataprotected
_pvp (defined in eq::fabric::FrameData)eq::fabric::FrameDataprotected
_zoom (defined in eq::fabric::FrameData)eq::fabric::FrameDataprotected
addImage(const co::ObjectVersion &frameDataVersion, const PixelViewport &pvp, const Zoom &zoom, const RenderContext &context, const uint32_t buffers, const bool useAlpha, uint8_t *data) (defined in eq::FrameData)eq::FrameData
addListener(Listener &listener)eq::FrameData
applyInstanceData(co::DataIStream &is) (defined in eq::FrameData)eq::FrameDataprotectedvirtual
assembleFrame(Frame *frame, Channel *channel) (defined in eq::FrameData)eq::FrameData
clear()eq::FrameData
deleteGLObjects(util::ObjectManager &om)eq::FrameData
deserialize(co::DataIStream &is) (defined in eq::fabric::FrameData)eq::fabric::FrameData
disableBuffer(const Frame::Buffer buffer)eq::fabric::FrameDatainline
flush()eq::FrameData
FrameData()eq::FrameData
getBuffers() const eq::fabric::FrameDatainline
getChangeType() const (defined in eq::FrameData)eq::FrameDatainlineprotectedvirtual
getContext() const eq::fabric::FrameDatainline
getContext() (defined in eq::fabric::FrameData)eq::fabric::FrameDatainline
getImages() const eq::FrameData
getInstanceData(co::DataOStream &os) (defined in eq::FrameData)eq::FrameDataprotectedvirtual
getPixelViewport() const eq::fabric::FrameDatainline
getType() const eq::fabric::FrameDatainline
getZoom() const eq::fabric::FrameDatainline
isReady() const eq::FrameData
Listener typedefeq::FrameData
newImage(const Frame::Type type, const DrawableConfig &config)eq::FrameData
removeListener(Listener &listener)eq::FrameData
resetPlugins()eq::FrameData
serialize(co::DataOStream &os) const (defined in eq::fabric::FrameData)eq::fabric::FrameData
setAlphaUsage(const bool useAlpha)eq::FrameData
setBuffers(const uint32_t buffers)eq::fabric::FrameDatainline
setContext(const RenderContext &context)eq::fabric::FrameDatainline
setPixelViewport(const PixelViewport &pvp)eq::fabric::FrameDatainline
setQuality(const Frame::Buffer buffer, const float quality)eq::FrameData
setReady()eq::FrameData
setReady(const co::ObjectVersion &frameData, const fabric::FrameData &data) (defined in eq::FrameData)eq::FrameData
setType(const fabric::Frame::Type type)eq::fabric::FrameDatainline
setVersion(const uint64_t version) (defined in eq::FrameData)eq::FrameData
setZoom(const Zoom &zoom)eq::fabric::FrameDatainline
startReadback(const Frame &frame, util::ObjectManager &glObjects, const DrawableConfig &config, const PixelViewports &regions, const RenderContext &context)eq::FrameData
useCompressor(const Frame::Buffer buffer, const uint32_t name)eq::FrameData
waitReady(const uint32_t timeout=LB_TIMEOUT_INDEFINITE) const eq::FrameData
~FrameData()eq::FrameDatavirtual