Equalizer  2.0.0
Parallel Rendering Framework
eq::Image Member List

This is the complete list of members for eq::Image, including all inherited members.

allocCompressor(const Frame::Buffer buffer, const uint32_t name) (defined in eq::Image)eq::Image
allocDownloader(const Frame::Buffer buffer, const uint32_t name, const GLEWContext *glewContext) (defined in eq::Image)eq::Image
clearPixelData(const Frame::Buffer buffer)eq::Image
compressPixelData(const Frame::Buffer)eq::Image
deleteGLObjects(util::ObjectManager &om)eq::Image
findCompressors(const Frame::Buffer buffer) const (defined in eq::Image)eq::Image
findTransferers(const Frame::Buffer buffer, const GLEWContext *gl) const (defined in eq::Image)eq::Image
finishReadback(const GLEWContext *glewContext)eq::Image
flush()eq::Image
getAlphaUsage() const eq::Image
getContext() const eq::Image
getDownloaderName(const Frame::Buffer buffer) const (defined in eq::Image)eq::Image
getExternalFormat(const Frame::Buffer buffer) const eq::Image
getInternalFormat(const Frame::Buffer buffer) const eq::Image
getPixelData(const Frame::Buffer) const eq::Image
getPixelDataSize(const Frame::Buffer buffer) const eq::Image
getPixelPointer(const Frame::Buffer buffer) const eq::Image
getPixelPointer(const Frame::Buffer buffer)eq::Image
getPixelSize(const Frame::Buffer buffer) const eq::Image
getPixelViewport() const eq::Image
getQuality(const Frame::Buffer buffer) const eq::Image
getStorageType() const eq::Image
getTexture(const Frame::Buffer buffer) const eq::Image
getZoom() const eq::Image
hasAlpha() const eq::Image
hasAsyncReadback(const Frame::Buffer buffer) const eq::Image
hasAsyncReadback() const eq::Image
hasPixelData(const Frame::Buffer buffer) const eq::Image
hasTextureData(const Frame::Buffer buffer) const eq::Image
Image()eq::Image
readImage(const std::string &filename, const Frame::Buffer buffer)eq::Image
reset()eq::Image
resetPlugins()eq::Image
setAlphaUsage(const bool enabled)eq::Image
setContext(const RenderContext &context)eq::Image
setInternalFormat(const Frame::Buffer buffer, const uint32_t internalFormat)eq::Image
setOffset(int32_t x, int32_t y) (defined in eq::Image)eq::Image
setPixelData(const Frame::Buffer buffer, const PixelData &data)eq::Image
setPixelViewport(const PixelViewport &pvp)eq::Image
setQuality(const Frame::Buffer buffer, const float quality)eq::Image
setStorageType(const Frame::Type type)eq::Image
setZoom(const Zoom &zoom)eq::Image
startReadback(const uint32_t buffers, const PixelViewport &pvp, const RenderContext &context, const Zoom &zoom, util::ObjectManager &glObjects)eq::Image
startReadback(const Frame::Buffer buffer, const util::Texture *texture, const GLEWContext *glewContext) (defined in eq::Image)eq::Image
upload(const Frame::Buffer buffer, util::Texture *texture, const Vector2i &position, util::ObjectManager &glObjects) const eq::Image
useCompressor(Frame::Buffer buffer, uint32_t name)eq::Image
validatePixelData(const Frame::Buffer buffer)eq::Image
writeImage(const std::string &filename, const Frame::Buffer buffer) const eq::Image
writeImages(const std::string &filenameTemplate) const eq::Image
~Image()eq::Imagevirtual