Equalizer
2.0.0
Parallel Rendering Framework
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This is the complete list of members for eq::WindowSystemIF, including all inherited members.
_setupLists(util::ObjectManager &gl, const void *key, const int num) (defined in eq::WindowSystemIF) | eq::WindowSystemIF | protectedstatic |
configExit(Node *) | eq::WindowSystemIF | inlineprotectedvirtual |
configInit(Node *) | eq::WindowSystemIF | inlineprotectedvirtual |
createMessagePump()=0 | eq::WindowSystemIF | protectedpure virtual |
createPipe(Pipe *pipe)=0 | eq::WindowSystemIF | protectedpure virtual |
createWindow(Window *window, const WindowSettings &settings)=0 | eq::WindowSystemIF | protectedpure virtual |
getName() const =0 | eq::WindowSystemIF | protectedpure virtual |
hasMainThreadEvents() const | eq::WindowSystemIF | inlineprotectedvirtual |
setupFont(util::ObjectManager &gl, const void *key, const std::string &name, const uint32_t size) const =0 | eq::WindowSystemIF | protectedpure virtual |
WindowSystem (defined in eq::WindowSystemIF) | eq::WindowSystemIF | friend |
WindowSystemIF() | eq::WindowSystemIF | protected |
~WindowSystemIF() | eq::WindowSystemIF | inlinevirtual |