Equalizer
2.0.0
Parallel Rendering Framework
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This is the complete list of members for eq::fabric::Frame, including all inherited members.
_getInputNetNodes(const unsigned i) (defined in eq::fabric::Frame) | eq::fabric::Frame | protected |
_getInputNodes(const unsigned i) (defined in eq::fabric::Frame) | eq::fabric::Frame | protected |
_setDataVersion(const unsigned i, const co::ObjectVersion &ov) (defined in eq::fabric::Frame) | eq::fabric::Frame | protected |
applyInstanceData(co::DataIStream &is) (defined in eq::fabric::Frame) | eq::fabric::Frame | protectedvirtual |
Buffer enum name | eq::fabric::Frame | |
BUFFER_ALL enum value (defined in eq::fabric::Frame) | eq::fabric::Frame | |
BUFFER_COLOR enum value | eq::fabric::Frame | |
BUFFER_DEPTH enum value | eq::fabric::Frame | |
BUFFER_NONE enum value (defined in eq::fabric::Frame) | eq::fabric::Frame | |
BUFFER_UNDEFINED enum value | eq::fabric::Frame | |
Frame() | eq::fabric::Frame | |
getChangeType() const (defined in eq::fabric::Frame) | eq::fabric::Frame | inlineprotectedvirtual |
getDataVersion(const Eye) const (defined in eq::fabric::Frame) | eq::fabric::Frame | |
getInputNetNodes(const Eye eye) const (defined in eq::fabric::Frame) | eq::fabric::Frame | |
getInputNodes(const Eye eye) const (defined in eq::fabric::Frame) | eq::fabric::Frame | |
getInstanceData(co::DataOStream &os) (defined in eq::fabric::Frame) | eq::fabric::Frame | protectedvirtual |
getName() const | eq::fabric::Frame | |
getOffset() const | eq::fabric::Frame | |
getZoom() const | eq::fabric::Frame | |
setName(const std::string &name) | eq::fabric::Frame | |
setOffset(const Vector2i &offset) | eq::fabric::Frame | |
setZoom(const Zoom &zoom) | eq::fabric::Frame | |
Type enum name | eq::fabric::Frame | |
TYPE_MEMORY enum value | eq::fabric::Frame | |
TYPE_TEXTURE enum value | eq::fabric::Frame | |
~Frame() | eq::fabric::Frame | virtual |