Line data Source code
1 : /* Copyright (c) 2012-2017, Stefan Eilemann <eile@eyescale.ch>
2 : *
3 : * This library is free software; you can redistribute it and/or modify it under
4 : * the terms of the GNU Lesser General Public License version 2.1 as published
5 : * by the Free Software Foundation.
6 : *
7 : * This library is distributed in the hope that it will be useful, but WITHOUT
8 : * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
9 : * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
10 : * details.
11 : *
12 : * You should have received a copy of the GNU Lesser General Public License
13 : * along with this library; if not, write to the Free Software Foundation, Inc.,
14 : * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
15 : */
16 :
17 : #ifndef EQFABRIC_FRAME_H
18 : #define EQFABRIC_FRAME_H
19 :
20 : #include <co/object.h> // base class
21 : #include <eq/fabric/api.h>
22 : #include <eq/fabric/eye.h> // enum
23 : #include <eq/fabric/types.h>
24 :
25 : namespace eq
26 : {
27 : namespace fabric
28 : {
29 : namespace detail
30 : {
31 : class Frame;
32 : }
33 :
34 : /** A holder for a frame data and related parameters. */
35 0 : class Frame : public co::Object
36 : {
37 : public:
38 : /**
39 : * Components of the frame are to be used during readback and assembly.
40 : * @version 2.1
41 : */
42 : enum class Buffer : uint32_t
43 : {
44 : none = LB_BIT_NONE,
45 : undefined = LB_BIT1, //!< Inherit, only if no others are set
46 : color = LB_BIT5, //!< Use color images
47 : depth = LB_BIT9, //!< Use depth images
48 : all = LB_BIT_ALL_32
49 : };
50 :
51 : /** The storage type for pixel data. @version 1.0 */
52 : enum Type
53 : {
54 : TYPE_MEMORY, //!< use main memory to store pixel data
55 : TYPE_TEXTURE //!< use a GL texture to store pixel data
56 : };
57 :
58 : /** Construct a new frame. @version 1.0 */
59 : EQFABRIC_API Frame();
60 :
61 : /** Destruct the frame. @version 1.0 */
62 : EQFABRIC_API virtual ~Frame();
63 :
64 : /** @name Data Access */
65 : //@{
66 : /** Set the name of the frame. @version 1.3.3 */
67 : EQFABRIC_API void setName(const std::string& name);
68 :
69 : /** @return the name of the frame. @version 1.0 */
70 : EQFABRIC_API const std::string& getName() const;
71 :
72 : /** @return the position of the frame wrt the channel. @version 1.0 */
73 : EQFABRIC_API const Vector2i& getOffset() const;
74 :
75 : /**
76 : * Set the position of the frame wrt the channel.
77 : *
78 : * The offset is only applied for operations on this frame holder, i.e., it
79 : * does not apply to other (input) frames using the same underlying frame
80 : * data.
81 : * @version 1.0
82 : */
83 : EQFABRIC_API void setOffset(const Vector2i& offset);
84 :
85 : /**
86 : * Set the zoom for this frame holder.
87 : *
88 : * The zoom is only applied for operations on this frame holder, i.e., it
89 : * does not apply to other (input) frames using the same underlying frame
90 : * data.
91 : * @version 1.0
92 : */
93 : EQFABRIC_API void setZoom(const Zoom& zoom);
94 :
95 : /** @return the zoom factor for readback or assemble. @version 1.0 */
96 : EQFABRIC_API const Zoom& getZoom() const;
97 :
98 : /** @internal */
99 : EQFABRIC_API const co::ObjectVersion& getDataVersion(const Eye) const;
100 : //@}
101 :
102 : /** @internal @return the receiving eq::Node IDs of an output frame */
103 : EQFABRIC_API
104 : const std::vector<uint128_t>& getInputNodes(const Eye eye) const;
105 :
106 : /** @internal @return the receiving co::Node IDs of an output frame */
107 : EQFABRIC_API const co::NodeIDs& getInputNetNodes(const Eye eye) const;
108 :
109 : protected:
110 34 : virtual ChangeType getChangeType() const { return INSTANCE; }
111 : EQFABRIC_API virtual void getInstanceData(co::DataOStream& os);
112 : EQFABRIC_API virtual void applyInstanceData(co::DataIStream& is);
113 :
114 : /** @internal */
115 : EQFABRIC_API void _setDataVersion(const unsigned i,
116 : const co::ObjectVersion& ov);
117 :
118 : /** @internal @return the receiving eq::Node IDs of an output frame */
119 : EQFABRIC_API std::vector<uint128_t>& _getInputNodes(const unsigned i);
120 :
121 : /** @internal @return the receiving co::Node IDs of an output frame */
122 : EQFABRIC_API co::NodeIDs& _getInputNetNodes(const unsigned i);
123 :
124 : private:
125 : detail::Frame* const _impl;
126 : };
127 :
128 254 : inline bool operator&(const Frame::Buffer l, const Frame::Buffer r)
129 : {
130 254 : return (static_cast<uint32_t>(l) & static_cast<uint32_t>(r));
131 : }
132 :
133 9 : inline Frame::Buffer operator|(const Frame::Buffer l, const Frame::Buffer r)
134 : {
135 : return static_cast<Frame::Buffer>(static_cast<uint32_t>(l) |
136 9 : static_cast<uint32_t>(r));
137 : }
138 :
139 0 : inline Frame::Buffer& operator&=(Frame::Buffer& l, const Frame::Buffer r)
140 : {
141 0 : l = static_cast<Frame::Buffer>(static_cast<uint32_t>(l) &
142 : static_cast<uint32_t>(r));
143 0 : return l;
144 : }
145 :
146 313 : inline Frame::Buffer& operator|=(Frame::Buffer& l, const Frame::Buffer r)
147 : {
148 313 : l = static_cast<Frame::Buffer>(static_cast<uint32_t>(l) |
149 : static_cast<uint32_t>(r));
150 313 : return l;
151 : }
152 :
153 0 : inline Frame::Buffer operator~(const Frame::Buffer l)
154 : {
155 0 : return static_cast<Frame::Buffer>(~static_cast<uint32_t>(l));
156 : }
157 :
158 : /** Print the frame to the given output stream. @version 1.4 */
159 : EQFABRIC_API std::ostream& operator<<(std::ostream&, const Frame&);
160 : /** Print the frame type to the given output stream. @version 1.0 */
161 : EQFABRIC_API std::ostream& operator<<(std::ostream&, const Frame::Type);
162 : /** Print the frame buffer value to the given output stream. @version 1.0 */
163 : EQFABRIC_API std::ostream& operator<<(std::ostream&, const Frame::Buffer);
164 : }
165 : }
166 :
167 : #endif // EQFABRIC_FRAME_H
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