LCOV - code coverage report
Current view: top level - eq/fabric - projection.h (source / functions) Hit Total Coverage
Test: Equalizer Lines: 1 1 100.0 %
Date: 2017-12-16 05:07:20 Functions: 2 2 100.0 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2006-2017, Stefan Eilemann <eile@equalizergraphics.com>
       3             :  *
       4             :  * This library is free software; you can redistribute it and/or modify it under
       5             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       6             :  * by the Free Software Foundation.
       7             :  *
       8             :  * This library is distributed in the hope that it will be useful, but WITHOUT
       9             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      10             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      11             :  * details.
      12             :  *
      13             :  * You should have received a copy of the GNU Lesser General Public License
      14             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      15             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      16             :  */
      17             : 
      18             : #ifndef EQFABRIC_PROJECTION_H
      19             : #define EQFABRIC_PROJECTION_H
      20             : 
      21             : #include <eq/fabric/api.h>
      22             : #include <eq/fabric/types.h>
      23             : #include <eq/fabric/vmmlib.h>
      24             : #include <iostream>
      25             : 
      26             : namespace eq
      27             : {
      28             : namespace fabric
      29             : {
      30             : /**
      31             :  * A projector definition defining a view frustum.
      32             :  *
      33             :  * The frustum is defined by a projection system positioned at origin,
      34             :  * orientated as defined by the head-pitch-roll angles projecting to a wall at
      35             :  * the given distance. The fov defines the horizontal and vertical field of view
      36             :  * of the projector.
      37             :  */
      38         127 : class Projection
      39             : {
      40             : public:
      41             :     EQFABRIC_API Projection();
      42             : 
      43             :     /**
      44             :      * Resize the horizontal FOV.
      45             :      *
      46             :      * @param ratio the amount by which the FOV is grown or shrunk.
      47             :      * @version 1.0
      48             :      */
      49             :     EQFABRIC_API void resizeHorizontal(const float ratio);
      50             : 
      51             :     /**
      52             :      * Resize the vertical FOV.
      53             :      *
      54             :      * @param ratio the amount by which the FOV is grown or shrunk.
      55             :      * @version 1.0
      56             :      */
      57             :     EQFABRIC_API void resizeVertical(const float ratio);
      58             : 
      59             :     /**
      60             :      * Convert the projection parameters from a wall description.
      61             :      * @version 1.0
      62             :      */
      63             :     EQFABRIC_API Projection& operator=(const Wall& wall);
      64             : 
      65             :     /**
      66             :      * @return true if the two projection definitions are identical.
      67             :      * @version 1.0
      68             :      */
      69             :     EQFABRIC_API bool operator==(const Projection& rhs) const;
      70             : 
      71             :     /**
      72             :      * @return true if the two projection definitions are not identical.
      73             :      * @version 1.0
      74             :      */
      75             :     EQFABRIC_API bool operator!=(const Projection& rhs) const;
      76             : 
      77             :     Vector3f origin; //!< The position of the projection
      78             :     float distance;  //!< The distance of the projection surface
      79             :     Vector2f fov;    //!< The x and y opening angle of the projection
      80             :     Vector3f hpr;    //!< The orientation (head, pitch, roll)
      81             : };
      82             : 
      83             : EQFABRIC_API std::ostream& operator<<(std::ostream& os, const Projection&);
      84             : }
      85             : }
      86             : 
      87             : #endif // EQFABRIC_PROJECTION_H

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