Line data Source code
1 :
2 : /* Copyright (c) 2006-2016, Stefan Eilemann <eile@equalizergraphics.com>
3 : *
4 : * This library is free software; you can redistribute it and/or modify it under
5 : * the terms of the GNU Lesser General Public License version 2.1 as published
6 : * by the Free Software Foundation.
7 : *
8 : * This library is distributed in the hope that it will be useful, but WITHOUT
9 : * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
10 : * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
11 : * details.
12 : *
13 : * You should have received a copy of the GNU Lesser General Public License
14 : * along with this library; if not, write to the Free Software Foundation, Inc.,
15 : * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
16 : */
17 :
18 : #include "renderContext.h"
19 : #include "tile.h"
20 :
21 : namespace eq
22 : {
23 : namespace fabric
24 : {
25 : // cppcheck-suppress uninitMemberVar
26 7534 : RenderContext::RenderContext()
27 : : frameID(0)
28 : , buffer(0x0405) // GL_BACK
29 : , taskID(0)
30 : , period(1)
31 : , phase(0)
32 7534 : , eye(EYE_CYCLOP)
33 : {
34 7534 : }
35 :
36 0 : void RenderContext::apply(const Tile& tile, const bool local)
37 : {
38 0 : frustum = tile.frustum;
39 0 : ortho = tile.ortho;
40 0 : pvp = tile.pvp;
41 0 : vp = tile.vp;
42 0 : if (!local)
43 : {
44 0 : pvp.x = 0;
45 0 : pvp.y = 0;
46 : }
47 0 : }
48 :
49 0 : std::ostream& operator<<(std::ostream& os, const RenderContext& ctx)
50 : {
51 0 : return os << "ID " << ctx.frameID << " pvp " << ctx.pvp << " vp " << ctx.vp
52 0 : << " " << ctx.range << " " << ctx.eye << " " << ctx.zoom;
53 : }
54 : }
55 60 : }
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