Line data Source code
1 :
2 : /* Copyright (c) 2012-2017, Stefan Eilemann <eile@equalizergraphics.com>
3 : *
4 : * This library is free software; you can redistribute it and/or modify it under
5 : * the terms of the GNU Lesser General Public License version 2.1 as published
6 : * by the Free Software Foundation.
7 : *
8 : * This library is distributed in the hope that it will be useful, but WITHOUT
9 : * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
10 : * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
11 : * details.
12 : *
13 : * You should have received a copy of the GNU Lesser General Public License
14 : * along with this library; if not, write to the Free Software Foundation, Inc.,
15 : * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
16 : */
17 :
18 : #ifndef EQFABRIC_TILE_H
19 : #define EQFABRIC_TILE_H
20 :
21 : #include <eq/fabric/pixelViewport.h>
22 : #include <eq/fabric/viewport.h>
23 :
24 : namespace eq
25 : {
26 : namespace fabric
27 : {
28 : /** @internal */
29 0 : class Tile
30 : {
31 : public:
32 0 : Tile() {}
33 0 : Tile(const PixelViewport& pvp_, const Viewport& vp_)
34 0 : : pvp(pvp_)
35 0 : , vp(vp_)
36 : {
37 0 : }
38 :
39 : Frustumf frustum;
40 : Frustumf ortho;
41 : PixelViewport pvp;
42 : Viewport vp;
43 : };
44 : }
45 : }
46 :
47 : #endif // EQFABRIC_TILE_H
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