Line data Source code
1 :
2 : /* Copyright (c) 2006-2016, Stefan Eilemann <eile@equalizergraphics.com>
3 : * Daniel Nachbaur <danielnachbaur@gmail.com>
4 : *
5 : * This library is free software; you can redistribute it and/or modify it under
6 : * the terms of the GNU Lesser General Public License version 2.1 as published
7 : * by the Free Software Foundation.
8 : *
9 : * This library is distributed in the hope that it will be useful, but WITHOUT
10 : * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
11 : * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
12 : * details.
13 : *
14 : * You should have received a copy of the GNU Lesser General Public License
15 : * along with this library; if not, write to the Free Software Foundation, Inc.,
16 : * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17 : */
18 :
19 : #ifndef EQ_GLX_EVENTHANDLER_H
20 : #define EQ_GLX_EVENTHANDLER_H
21 :
22 : #include <eq/eventHandler.h> // base class
23 : #include <eq/glx/types.h>
24 : #include <eq/types.h>
25 :
26 : #include <lunchbox/thread.h> // thread-safety macro
27 :
28 : namespace eq
29 : {
30 : namespace glx
31 : {
32 : /** The event handler for glX/X11 windows. */
33 : class EventHandler : public eq::EventHandler
34 : {
35 : public:
36 : /** Construct a new glX event handler. @version 1.0 */
37 : EventHandler(WindowIF* window);
38 :
39 : /** Destruct the glX event handler. @version 1.0 */
40 : virtual ~EventHandler();
41 :
42 : /**
43 : * Dispatch all pending events on the current thread.
44 : *
45 : * If no event handlers have been constructed by the calling thread, this
46 : * function does nothing. This function does not block on events.
47 : * @version 1.0
48 : */
49 : static void dispatch();
50 :
51 : private:
52 : WindowIF* const _window;
53 :
54 : bool _magellanUsed; //!< Window registered with spnav
55 :
56 : void _dispatch();
57 : bool _processEvent(const XEvent& event);
58 :
59 4 : LB_TS_VAR(_thread);
60 : };
61 : }
62 : }
63 : #endif // EQ_GLX_EVENTHANDLER_H
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