LCOV - code coverage report
Current view: top level - eq/server/equalizers - framerateEqualizer.cpp (source / functions) Hit Total Coverage
Test: Equalizer Lines: 20 130 15.4 %
Date: 2017-12-16 05:07:20 Functions: 8 20 40.0 %

          Line data    Source code
       1             : 
       2             : /* Copyright (c) 2008-2013, Stefan Eilemann <eile@equalizergraphics.com>
       3             :  *
       4             :  * This library is free software; you can redistribute it and/or modify it under
       5             :  * the terms of the GNU Lesser General Public License version 2.1 as published
       6             :  * by the Free Software Foundation.
       7             :  *
       8             :  * This library is distributed in the hope that it will be useful, but WITHOUT
       9             :  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
      10             :  * FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public License for more
      11             :  * details.
      12             :  *
      13             :  * You should have received a copy of the GNU Lesser General Public License
      14             :  * along with this library; if not, write to the Free Software Foundation, Inc.,
      15             :  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
      16             :  */
      17             : 
      18             : #include "framerateEqualizer.h"
      19             : 
      20             : #include "../compound.h"
      21             : #include "../compoundVisitor.h"
      22             : #include "../config.h"
      23             : #include "../log.h"
      24             : 
      25             : #include <eq/fabric/statistic.h>
      26             : #include <lunchbox/debug.h>
      27             : 
      28             : #define USE_AVERAGE
      29             : #define VSYNC_CAP 60.f
      30             : #define SLOWDOWN 1.05f
      31             : 
      32             : namespace eq
      33             : {
      34             : namespace server
      35             : {
      36             : namespace
      37             : {
      38           0 : class LoadSubscriber : public CompoundVisitor
      39             : {
      40             : public:
      41           0 :     explicit LoadSubscriber(ChannelListener* listener)
      42           0 :         : _listener(listener)
      43             :     {
      44           0 :     }
      45             : 
      46           0 :     virtual VisitorResult visit(Compound* compound)
      47             :     {
      48           0 :         Channel* channel = compound->getChannel();
      49           0 :         LBASSERT(channel);
      50           0 :         channel->addListener(_listener);
      51             : 
      52           0 :         return TRAVERSE_CONTINUE;
      53             :     }
      54             : 
      55             : private:
      56             :     ChannelListener* const _listener;
      57             : };
      58             : 
      59           0 : class LoadUnsubscriber : public CompoundVisitor
      60             : {
      61             : public:
      62           0 :     explicit LoadUnsubscriber(ChannelListener* listener)
      63           0 :         : _listener(listener)
      64             :     {
      65           0 :     }
      66             : 
      67           0 :     virtual VisitorResult visit(Compound* compound)
      68             :     {
      69           0 :         Channel* channel = compound->getChannel();
      70           0 :         LBASSERT(channel);
      71           0 :         channel->removeListener(_listener);
      72             : 
      73           0 :         return TRAVERSE_CONTINUE;
      74             :     }
      75             : 
      76             : private:
      77             :     ChannelListener* const _listener;
      78             : };
      79             : }
      80             : 
      81             : // The smooth load balancer adapts the framerate of the compound to be the
      82             : // average frame rate of all children, taking the DPlex period into account.
      83             : 
      84          28 : FramerateEqualizer::FramerateEqualizer()
      85          28 :     : _nSamples(0)
      86             : {
      87          28 :     LBINFO << "New FramerateEqualizer @" << (void*)this << std::endl;
      88          28 : }
      89             : 
      90           0 : FramerateEqualizer::FramerateEqualizer(const FramerateEqualizer& from)
      91             :     : Equalizer(from)
      92           0 :     , _nSamples(0)
      93             : {
      94           0 : }
      95             : 
      96          84 : FramerateEqualizer::~FramerateEqualizer()
      97             : {
      98          28 :     attach(0);
      99          56 : }
     100             : 
     101          84 : void FramerateEqualizer::attach(Compound* compound)
     102             : {
     103          84 :     _exit();
     104          84 :     Equalizer::attach(compound);
     105          84 : }
     106             : 
     107           0 : void FramerateEqualizer::_init()
     108             : {
     109           0 :     const Compound* compound = getCompound();
     110             : 
     111           0 :     if (_nSamples > 0 || !compound)
     112           0 :         return;
     113             : 
     114           0 :     _nSamples = 1;
     115             : 
     116             :     // Subscribe to child channel load events
     117           0 :     const Compounds& children = compound->getChildren();
     118             : 
     119           0 :     LBASSERT(_loadListeners.empty());
     120           0 :     _loadListeners.resize(children.size());
     121             : 
     122           0 :     for (size_t i = 0; i < children.size(); ++i)
     123             :     {
     124           0 :         Compound* child = children[i];
     125           0 :         const uint32_t period = child->getInheritPeriod();
     126           0 :         LoadListener& loadListener = _loadListeners[i];
     127             : 
     128           0 :         loadListener.parent = this;
     129           0 :         loadListener.period = period;
     130             : 
     131           0 :         LoadSubscriber subscriber(&loadListener);
     132           0 :         child->accept(subscriber);
     133             : 
     134           0 :         _nSamples = LB_MAX(_nSamples, period);
     135             :     }
     136             : 
     137           0 :     _nSamples = LB_MIN(_nSamples, 100);
     138             : }
     139             : 
     140          84 : void FramerateEqualizer::_exit()
     141             : {
     142          84 :     const Compound* compound = getCompound();
     143          84 :     if (!compound || _nSamples == 0)
     144          84 :         return;
     145             : 
     146           0 :     const Compounds& children = compound->getChildren();
     147             : 
     148           0 :     LBASSERT(_loadListeners.size() == children.size());
     149           0 :     for (size_t i = 0; i < children.size(); ++i)
     150             :     {
     151           0 :         Compound* child = children[i];
     152           0 :         LoadListener& loadListener = _loadListeners[i];
     153             : 
     154           0 :         LoadUnsubscriber unsubscriber(&loadListener);
     155           0 :         child->accept(unsubscriber);
     156             :     }
     157             : 
     158           0 :     _loadListeners.clear();
     159           0 :     _times.clear();
     160           0 :     _nSamples = 0;
     161             : }
     162             : 
     163           0 : void FramerateEqualizer::notifyUpdatePre(Compound* compound,
     164             :                                          const uint32_t frameNumber)
     165             : {
     166           0 :     _init();
     167             : 
     168             :     // find starting point of contiguous block
     169           0 :     const ssize_t size = ssize_t(_times.size());
     170           0 :     ssize_t from = 0;
     171           0 :     if (size > 0)
     172             :     {
     173           0 :         for (ssize_t i = size - 1; i >= 0; --i)
     174             :         {
     175           0 :             if (_times[i].second == 0.f)
     176             :             {
     177           0 :                 from = i;
     178           0 :                 break;
     179             :             }
     180             :         }
     181             :     }
     182             : 
     183             :     // find max / avg time in block
     184           0 :     size_t nSamples = 0;
     185             : #ifdef USE_AVERAGE
     186           0 :     float sumTime = 0.f;
     187             : #else
     188             :     float maxTime = 0.f;
     189             : #endif
     190             : 
     191           0 :     LBLOG(LOG_LB2) << "Searching " << from + 1 << ".." << size << std::endl;
     192           0 :     for (++from; from < size && nSamples < _nSamples; ++from)
     193             :     {
     194           0 :         const FrameTime& time = _times[from];
     195           0 :         LBASSERT(time.first > 0);
     196           0 :         LBASSERT(time.second != 0.f);
     197             : 
     198           0 :         ++nSamples;
     199             : #ifdef USE_AVERAGE
     200           0 :         sumTime += time.second;
     201             : #else
     202             :         maxTime = LB_MAX(maxTime, time.second);
     203             : #endif
     204           0 :         LBLOG(LOG_LB2) << "Using " << time.first << ", " << time.second << "ms"
     205           0 :                        << std::endl;
     206             :     }
     207             : 
     208           0 :     if (nSamples == _nSamples) // If we have a full set
     209           0 :         while (from < ssize_t(_times.size()))
     210           0 :             _times.pop_back(); //  delete all older samples
     211             :     // always execute code above to not leak memory
     212             : 
     213           0 :     if (isFrozen() || !compound->isActive() || !isActive())
     214             :     {
     215           0 :         compound->setMaxFPS(std::numeric_limits<float>::max());
     216           0 :         return;
     217             :     }
     218             : 
     219           0 :     if (nSamples > 0)
     220             :     {
     221             : // TODO: totalTime *= 1.f - damping;
     222             : #ifdef USE_AVERAGE
     223           0 :         const float time = (sumTime / nSamples) * SLOWDOWN;
     224             : #else
     225             :         const float time = maxTime * SLOWDOWN;
     226             : #endif
     227             : 
     228           0 :         const float fps = 1000.f / time;
     229             : #ifdef VSYNC_CAP
     230           0 :         if (fps > VSYNC_CAP)
     231           0 :             compound->setMaxFPS(std::numeric_limits<float>::max());
     232             :         else
     233             : #endif
     234           0 :             compound->setMaxFPS(fps);
     235             : 
     236           0 :         LBLOG(LOG_LB2) << fps << " Hz from " << nSamples << "/" << _times.size()
     237           0 :                        << " samples, " << time << "ms" << std::endl;
     238             :     }
     239             : 
     240           0 :     if (frameNumber > 0)
     241           0 :         _times.push_front(FrameTime(frameNumber, 0.f));
     242           0 :     LBASSERT(_times.size() < 10);
     243             : }
     244             : 
     245           0 : void FramerateEqualizer::LoadListener::notifyLoadData(
     246             :     Channel* channel, const uint32_t frameNumber, const Statistics& statistics,
     247             :     const Viewport& /*region*/)
     248             : {
     249             :     // gather required load data
     250           0 :     int64_t startTime = std::numeric_limits<int64_t>::max();
     251           0 :     int64_t endTime = 0;
     252           0 :     for (size_t i = 0; i < statistics.size(); ++i)
     253             :     {
     254           0 :         const Statistic& data = statistics[i];
     255           0 :         switch (data.type)
     256             :         {
     257             :         case Statistic::CHANNEL_CLEAR:
     258             :         case Statistic::CHANNEL_DRAW:
     259             :         case Statistic::CHANNEL_ASSEMBLE:
     260             :         case Statistic::CHANNEL_READBACK:
     261           0 :             startTime = LB_MIN(startTime, data.startTime);
     262           0 :             endTime = LB_MAX(endTime, data.endTime);
     263           0 :             break;
     264             : 
     265             :         default:
     266           0 :             break;
     267             :         }
     268             :     }
     269             : 
     270           0 :     if (startTime == std::numeric_limits<int64_t>::max())
     271           0 :         return;
     272             : 
     273           0 :     if (startTime == endTime) // very fast draws might report 0 times
     274           0 :         ++endTime;
     275             : 
     276           0 :     for (std::deque<FrameTime>::iterator i = parent->_times.begin();
     277           0 :          i != parent->_times.end(); ++i)
     278             :     {
     279           0 :         FrameTime& frameTime = *i;
     280           0 :         if (frameTime.first != frameNumber)
     281           0 :             continue;
     282             : 
     283           0 :         const float time = static_cast<float>(endTime - startTime) / period;
     284           0 :         frameTime.second = LB_MAX(frameTime.second, time);
     285           0 :         LBLOG(LOG_LB2) << "Frame " << frameNumber << " channel "
     286           0 :                        << channel->getName() << " time " << time << " period "
     287           0 :                        << period << std::endl;
     288             :     }
     289             : }
     290             : 
     291          14 : std::ostream& operator<<(std::ostream& os, const FramerateEqualizer* lb)
     292             : {
     293          14 :     if (lb)
     294          14 :         os << "framerate_equalizer {}" << std::endl;
     295          14 :     return os;
     296             : }
     297             : }
     298          60 : }

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