Line data Source code
1 :
2 : /* Copyright (c) 2011-2015, Stefan Eilemann <eile@eyescale.ch>
3 : *
4 : * This library is free software; you can redistribute it and/or modify it under
5 : * the terms of the GNU Lesser General Public License version 2.1 as published
6 : * by the Free Software Foundation.
7 : *
8 : * This library is distributed in the hope that it will be useful, but WITHOUT
9 : * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
10 : * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
11 : * details.
12 : *
13 : * You should have received a copy of the GNU Lesser General Public License
14 : * along with this library; if not, write to the Free Software Foundation, Inc.,
15 : * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
16 : */
17 :
18 : #ifndef EQSEQUEL_DETAIL_CHANNEL_H
19 : #define EQSEQUEL_DETAIL_CHANNEL_H
20 :
21 : #include <eq/channel.h> // base class
22 : #include <seq/types.h>
23 :
24 : namespace seq
25 : {
26 : namespace detail
27 : {
28 : class Channel : public eq::Channel
29 : {
30 : public:
31 : explicit Channel(eq::Window* parent);
32 :
33 : /** @name Data Access. */
34 : //@{
35 : Pipe* getPipe();
36 : const View* getView() const;
37 : const ViewData* getViewData() const;
38 : seq::Renderer* getRenderer();
39 : detail::Renderer* getRendererImpl();
40 :
41 0 : const Matrix4f& getViewMatrix() const { return getHeadTransform(); }
42 : const Matrix4f& getModelMatrix() const;
43 :
44 : virtual bool useOrtho() const;
45 0 : const RenderContext& getRenderContext() const { return getContext(); }
46 : //@}
47 :
48 : /** @name Operations. */
49 : //@{
50 0 : void applyRenderContext() { eq::Channel::frameDraw(uint128_t()); }
51 : void applyModelMatrix();
52 :
53 3 : void clear() { return eq::Channel::frameClear(uint128_t()); }
54 : //@}
55 :
56 : protected:
57 : virtual ~Channel();
58 :
59 : virtual void frameStart(const uint128_t& frameID,
60 : const uint32_t frameNumber);
61 : virtual void frameFinish(const uint128_t& frameID,
62 : const uint32_t frameNumber);
63 : virtual void frameClear(const uint128_t& frameID);
64 : virtual void frameDraw(const uint128_t& frameID);
65 : virtual void frameViewFinish(const uint128_t& frameID);
66 :
67 : private:
68 : };
69 : }
70 : }
71 :
72 : #endif // EQSEQUEL_DETAIL_CHANNEL_H
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