Equalizer  2.1.0
Parallel Rendering Framework
eq::util::Texture Member List

This is the complete list of members for eq::util::Texture, including all inherited members.

applyWrap() const (defined in eq::util::Texture)eq::util::Texture
applyZoomFilter(const ZoomFilter filter) const (defined in eq::util::Texture)eq::util::Texture
bind() const eq::util::Texture
bindToFBO(const unsigned target, const int32_t width, const int32_t height, const int32_t samples=1)eq::util::Texture
copyFromFrameBuffer(const unsigned internalFormat, const fabric::PixelViewport &pvp)eq::util::Texture
download(void *buffer) const eq::util::Texture
flush()eq::util::Texture
flushNoDelete()eq::util::Texture
getCompressorTarget() const (defined in eq::util::Texture)eq::util::Texture
getFormat() const eq::util::Texture
getHeight() const eq::util::Texture
getInternalFormat() const eq::util::Texture
getName() const eq::util::Texture
getTarget() const eq::util::Texture
getType() const eq::util::Texture
getWidth() const eq::util::Texture
glewGetContext() const (defined in eq::util::Texture)eq::util::Texture
init(const unsigned internalFormat, const int32_t width, const int32_t height)eq::util::Texture
isValid() const eq::util::Texture
resize(const int32_t width, const int32_t height)eq::util::Texture
setExternalFormat(const uint32_t format, const uint32_t type)eq::util::Texture
setGLData(const unsigned id, const unsigned internalFormat, const int32_t width, const int32_t height)eq::util::Texture
setGLEWContext(const GLEWContext *context) (defined in eq::util::Texture)eq::util::Texture
Texture(const unsigned target, const GLEWContext *const glewContext=0)eq::util::Texture
upload(const int32_t width, const int32_t height, const void *ptr)eq::util::Texture
writeRGB(const std::string &filename) const eq::util::Texture
~Texture()eq::util::Texturevirtual