Equalizer
2.1.0
Parallel Rendering Framework
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This is the complete list of members for eq::util::Texture, including all inherited members.
applyWrap() const (defined in eq::util::Texture) | eq::util::Texture | |
applyZoomFilter(const ZoomFilter filter) const (defined in eq::util::Texture) | eq::util::Texture | |
bind() const | eq::util::Texture | |
bindToFBO(const unsigned target, const int32_t width, const int32_t height, const int32_t samples=1) | eq::util::Texture | |
copyFromFrameBuffer(const unsigned internalFormat, const fabric::PixelViewport &pvp) | eq::util::Texture | |
download(void *buffer) const | eq::util::Texture | |
flush() | eq::util::Texture | |
flushNoDelete() | eq::util::Texture | |
getCompressorTarget() const (defined in eq::util::Texture) | eq::util::Texture | |
getFormat() const | eq::util::Texture | |
getHeight() const | eq::util::Texture | |
getInternalFormat() const | eq::util::Texture | |
getName() const | eq::util::Texture | |
getTarget() const | eq::util::Texture | |
getType() const | eq::util::Texture | |
getWidth() const | eq::util::Texture | |
glewGetContext() const (defined in eq::util::Texture) | eq::util::Texture | |
init(const unsigned internalFormat, const int32_t width, const int32_t height) | eq::util::Texture | |
isValid() const | eq::util::Texture | |
resize(const int32_t width, const int32_t height) | eq::util::Texture | |
setExternalFormat(const uint32_t format, const uint32_t type) | eq::util::Texture | |
setGLData(const unsigned id, const unsigned internalFormat, const int32_t width, const int32_t height) | eq::util::Texture | |
setGLEWContext(const GLEWContext *context) (defined in eq::util::Texture) | eq::util::Texture | |
Texture(const unsigned target, const GLEWContext *const glewContext=0) | eq::util::Texture | |
upload(const int32_t width, const int32_t height, const void *ptr) | eq::util::Texture | |
writeRGB(const std::string &filename) const | eq::util::Texture | |
~Texture() | eq::util::Texture | virtual |