Line data Source code
1 :
2 : /* Copyright (c) 2009, Cedric Stalder <cedric.stalder@gmail.com>
3 : * 2009-2013, Stefan Eilemann <eile@equalizergraphics.com>
4 : *
5 : * This library is free software; you can redistribute it and/or modify it under
6 : * the terms of the GNU Lesser General Public License version 2.1 as published
7 : * by the Free Software Foundation.
8 : *
9 : * This library is distributed in the hope that it will be useful, but WITHOUT
10 : * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
11 : * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
12 : * details.
13 : *
14 : * You should have received a copy of the GNU Lesser General Public License
15 : * along with this library; if not, write to the Free Software Foundation, Inc.,
16 : * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
17 : */
18 :
19 : #include "compressorRLE4B.h"
20 :
21 : namespace
22 : {
23 : static const uint8_t _rleMarker = 0x42; // just a random number
24 : }
25 :
26 : #include "compressorRLE.ipp"
27 :
28 : namespace lunchbox
29 : {
30 : namespace plugin
31 : {
32 :
33 : namespace
34 : {
35 59 : REGISTER_ENGINE( CompressorRLE4B, RGBA, RGBA, 1., 0.59, 1., true );
36 59 : REGISTER_ENGINE( CompressorRLE4B, BGRA, BGRA, 1., 0.59, 1., true );
37 59 : REGISTER_ENGINE( CompressorRLE4B, RGBA_UINT_8_8_8_8_REV, \
38 : RGBA_UINT_8_8_8_8_REV, 1., 0.59, 1., true );
39 59 : REGISTER_ENGINE( CompressorRLE4B, BGRA_UINT_8_8_8_8_REV, \
40 : BGRA_UINT_8_8_8_8_REV, 1., 0.59, 1., true );
41 59 : REGISTER_ENGINE( CompressorRLE4B, RGB10_A2, RGB10_A2, 1., 0.59, 1., true );
42 59 : REGISTER_ENGINE( CompressorRLE4B, BGR10_A2, BGR10_A2, 1., 0.59, 1., true );
43 59 : REGISTER_ENGINE( CompressorRLE4B, DEPTH_UNSIGNED_INT, \
44 : DEPTH_UNSIGNED_INT, 1., 0.59, 1., false );
45 :
46 59 : REGISTER_ENGINE( CompressorDiffRLE4B, DIFF_RGBA, RGBA, 1., .5, 1.1, true );
47 59 : REGISTER_ENGINE( CompressorDiffRLE4B, DIFF_BGRA, BGRA, 1., .5, 1.1, true );
48 59 : REGISTER_ENGINE( CompressorDiffRLE4B, DIFF_RGBA_UINT_8_8_8_8_REV, \
49 : RGBA_UINT_8_8_8_8_REV, 1., .5, 1.1, true );
50 59 : REGISTER_ENGINE( CompressorDiffRLE4B, DIFF_BGRA_UINT_8_8_8_8_REV, \
51 : BGRA_UINT_8_8_8_8_REV, 1., .5, 1.1, true );
52 :
53 : class NoSwizzle
54 : {
55 : public:
56 0 : static inline void swizzle( const uint32_t input, uint8_t& one,
57 : uint8_t& two, uint8_t& three, uint8_t& four )
58 : {
59 0 : one = input & 0xff;
60 0 : two = (input & 0xff00) >> 8;
61 0 : three = (input & 0xff0000) >> 16;
62 0 : four = (input & 0xff000000) >> 24;
63 0 : }
64 :
65 0 : static inline void swizzle( const uint32_t input, uint8_t& one,
66 : uint8_t& two, uint8_t& three )
67 : {
68 0 : one = input & 0xff;
69 0 : two = (input & 0xff00) >> 8;
70 0 : three = (input & 0xff0000) >> 16;
71 0 : }
72 :
73 0 : static inline uint32_t deswizzle( const uint8_t one, const uint8_t two,
74 : const uint8_t three, const uint8_t four )
75 : {
76 0 : return one + (two<<8) + (three<<16) + (four<<24);
77 : }
78 :
79 0 : static inline uint32_t deswizzle( const uint8_t one, const uint8_t two,
80 : const uint8_t three )
81 : {
82 0 : return one + (two<<8) + (three<<16);
83 : }
84 : };
85 :
86 : class SwizzleUInt32
87 : {
88 : public:
89 0 : static inline void swizzle( const uint32_t input, uint8_t& one,
90 : uint8_t& two, uint8_t& three, uint8_t& four )
91 : {
92 : NoSwizzle::swizzle(
93 0 : (( input & ( LB_BIT32 | LB_BIT31 | LB_BIT22 | LB_BIT21 |
94 0 : LB_BIT12 | LB_BIT11 | LB_BIT2 | LB_BIT1 )) |
95 0 : (( input & ( LB_BIT8 | LB_BIT7 ))<<18 ) |
96 0 : (( input & ( LB_BIT24 | LB_BIT23 | LB_BIT14 | LB_BIT13 ))<<6 ) |
97 0 : (( input & ( LB_BIT16 | LB_BIT15 | LB_BIT6 |
98 0 : LB_BIT5 | LB_BIT4 | LB_BIT3 )) <<12 ) |
99 0 : (( input & ( LB_BIT28 | LB_BIT27 | LB_BIT26 | LB_BIT25 ))>>18) |
100 0 : (( input & ( LB_BIT18 | LB_BIT17 ))>>12) |
101 0 : (( input & ( LB_BIT30 | LB_BIT29 | LB_BIT20 | LB_BIT19 |
102 0 : LB_BIT10 | LB_BIT9 ))>>6 )),
103 0 : one, two, three, four );
104 0 : }
105 0 : static inline void swizzle( const uint32_t, uint8_t&, uint8_t&, uint8_t& )
106 0 : { assert( 0 ); }
107 :
108 0 : static inline uint32_t deswizzle( const uint8_t one, const uint8_t two,
109 : const uint8_t three, const uint8_t four )
110 : {
111 0 : const uint32_t input = one + (two<<8) + (three<<16) + (four<<24);
112 0 : return (( input & ( LB_BIT32 | LB_BIT31 | LB_BIT22 | LB_BIT21 |
113 0 : LB_BIT11 | LB_BIT12 | LB_BIT2 | LB_BIT1 )) |
114 0 : (( input & ( LB_BIT26 | LB_BIT25 )) >>18 ) |
115 0 : (( input & ( LB_BIT30 | LB_BIT29 | LB_BIT20 | LB_BIT19 ))>>6 ) |
116 0 : (( input & ( LB_BIT28 | LB_BIT27 | LB_BIT18 |
117 0 : LB_BIT17 | LB_BIT16 |LB_BIT15 ))>>12 ) |
118 0 : (( input & ( LB_BIT10 | LB_BIT9 | LB_BIT8 | LB_BIT7 ))<<18 ) |
119 0 : (( input & ( LB_BIT6 | LB_BIT5 ))<<12 ) |
120 0 : (( input & ( LB_BIT24 | LB_BIT23 | LB_BIT14 |
121 0 : LB_BIT13 | LB_BIT4 | LB_BIT3 ))<<6 ));
122 : }
123 :
124 0 : static inline uint32_t deswizzle( const uint8_t, const uint8_t,
125 : const uint8_t )
126 0 : { assert( 0 ); return 0; }
127 : };
128 :
129 : class SwizzleUInt24
130 : {
131 : public:
132 0 : static inline void swizzle( const uint32_t, uint8_t&, uint8_t&, uint8_t&,
133 0 : uint8_t& ) { assert( 0 ); }
134 :
135 0 : static inline void swizzle( const uint32_t input, uint8_t& one,
136 : uint8_t& two, uint8_t& three )
137 : {
138 : NoSwizzle::swizzle(
139 0 : (( input & ( LB_BIT24 | LB_BIT23 | LB_BIT22 | LB_BIT13 |
140 0 : LB_BIT12 | LB_BIT3 | LB_BIT2 | LB_BIT1 )) |
141 0 : (( input & ( LB_BIT16 | LB_BIT15 | LB_BIT14 )) << 5 ) |
142 0 : (( input & ( LB_BIT11 | LB_BIT10 | LB_BIT9 )) >> 5 ) |
143 0 : (( input & ( LB_BIT8 | LB_BIT7 | LB_BIT6 | LB_BIT5 |
144 0 : LB_BIT4 )) << 10 ) |
145 0 : (( input & ( LB_BIT21 | LB_BIT20 | LB_BIT19 | LB_BIT18 |
146 0 : LB_BIT17 )) >> 10 )),
147 0 : one, two, three );
148 0 : }
149 0 : static inline uint32_t deswizzle( const uint8_t, const uint8_t,
150 : const uint8_t, const uint8_t )
151 0 : { assert( 0 ); return 0; }
152 :
153 0 : static inline uint32_t deswizzle( const uint8_t one, const uint8_t two,
154 : const uint8_t three )
155 : {
156 0 : const uint32_t input = one + (two<<8) + (three<<16);
157 0 : return (( input & ( LB_BIT24 | LB_BIT23 | LB_BIT22 | LB_BIT13 |
158 0 : LB_BIT12 | LB_BIT3 | LB_BIT2 | LB_BIT1 )) |
159 0 : (( input & ( LB_BIT21 | LB_BIT20 | LB_BIT19 ))>>5 ) |
160 0 : (( input & ( LB_BIT6 | LB_BIT5 | LB_BIT4 ))<<5 ) |
161 0 : (( input & ( LB_BIT18 | LB_BIT17 | LB_BIT16 |
162 0 : LB_BIT15 | LB_BIT14 ))>>10 ) |
163 0 : (( input & ( LB_BIT11 | LB_BIT10 | LB_BIT9 |
164 0 : LB_BIT8 | LB_BIT7 ))<<10 ));
165 : }
166 : };
167 :
168 : }
169 :
170 0 : void CompressorRLE4B::compress( const void* const inData,
171 : const eq_uint64_t nPixels,
172 : const bool useAlpha )
173 : {
174 0 : if( useAlpha )
175 : _nResults = _compress< uint32_t, uint8_t, NoSwizzle,
176 0 : UseAlpha >( inData, nPixels, _results );
177 : else
178 : _nResults = _compress< uint32_t, uint8_t, NoSwizzle,
179 0 : NoAlpha >( inData, nPixels, _results );
180 0 : }
181 :
182 0 : void CompressorRLE4B::decompress( const void* const* inData,
183 : const eq_uint64_t* const inSizes,
184 : const unsigned numInputs,
185 : void* const outData,
186 : eq_uint64_t* const outDims,
187 : const eq_uint64_t flags, void* const )
188 : {
189 0 : const eq_uint64_t nPixels = ( flags & EQ_COMPRESSOR_DATA_1D) ?
190 0 : outDims[1] : outDims[1] * outDims[3];
191 0 : if( flags & EQ_COMPRESSOR_IGNORE_ALPHA )
192 : _decompress< uint32_t, uint8_t, NoSwizzle,
193 0 : NoAlpha >( inData, inSizes, numInputs, outData, nPixels );
194 : else
195 : _decompress< uint32_t, uint8_t, NoSwizzle,
196 0 : UseAlpha >( inData, inSizes, numInputs, outData, nPixels );
197 0 : }
198 :
199 0 : void CompressorDiffRLE4B::compress( const void* const inData,
200 : const eq_uint64_t nPixels,
201 : const bool useAlpha )
202 : {
203 0 : if( useAlpha )
204 : _nResults = _compress< uint32_t, uint8_t, SwizzleUInt32,
205 0 : UseAlpha >( inData, nPixels, _results );
206 : else
207 : _nResults = _compress< uint32_t, uint8_t, SwizzleUInt24,
208 0 : NoAlpha >( inData, nPixels, _results );
209 0 : }
210 :
211 0 : void CompressorDiffRLE4B::decompress( const void* const* inData,
212 : const eq_uint64_t* const inSizes,
213 : const unsigned numInputs,
214 : void* const outData,
215 : eq_uint64_t* const outDims,
216 : const eq_uint64_t flags, void* const )
217 : {
218 0 : const eq_uint64_t nPixels = ( flags & EQ_COMPRESSOR_DATA_1D) ?
219 0 : outDims[1] : outDims[1] * outDims[3];
220 0 : if( flags & EQ_COMPRESSOR_IGNORE_ALPHA )
221 : _decompress< uint32_t, uint8_t, SwizzleUInt24,
222 0 : NoAlpha >( inData, inSizes, numInputs, outData, nPixels );
223 : else
224 : _decompress< uint32_t, uint8_t, SwizzleUInt32,
225 0 : UseAlpha >( inData, inSizes, numInputs, outData, nPixels );
226 0 : }
227 :
228 : }
229 87 : }
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