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compressorTokens.h
Go to the documentation of this file.
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/* Copyright (c) 2009-2010, Cedric Stalder <cedric.stalder@gmail.com>
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* 2009-2010, Stefan Eilemann <eile@equalizergraphics.com>
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*
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* This library is free software; you can redistribute it and/or modify it under
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* the terms of the GNU Lesser General Public License version 2.1 as published
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* by the Free Software Foundation.
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*
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* This library is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
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* details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this library; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef EQ_PLUGINS_COMPRESSOR_TOKENS
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#define EQ_PLUGINS_COMPRESSOR_TOKENS
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#define EQ_COMPRESSOR_DATATYPE_NONE 0x0
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#define EQ_COMPRESSOR_DATATYPE_BYTE 0x1
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#define EQ_COMPRESSOR_DATATYPE_UNSIGNED 0x2
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#define EQ_COMPRESSOR_DATATYPE_HALF_FLOAT 0x3
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#define EQ_COMPRESSOR_DATATYPE_FLOAT 0x4
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#define EQ_COMPRESSOR_DATATYPE_3_BYTE 0x400
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#define EQ_COMPRESSOR_DATATYPE_4_BYTE 0x401
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#define EQ_COMPRESSOR_DATATYPE_3_HALF_FLOAT 0x402
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#define EQ_COMPRESSOR_DATATYPE_4_HALF_FLOAT 0x403
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#define EQ_COMPRESSOR_DATATYPE_3_FLOAT 0x404
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#define EQ_COMPRESSOR_DATATYPE_4_FLOAT 0x405
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#define EQ_COMPRESSOR_DATATYPE_3BYTE_1BYTE 0x800
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#define EQ_COMPRESSOR_DATATYPE_BGR10_A2 0x801
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#define EQ_COMPRESSOR_DATATYPE_RGBA 0X1908
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#define EQ_COMPRESSOR_DATATYPE_RGBA_UINT_8_8_8_8_REV 0x1000
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#define EQ_COMPRESSOR_DATATYPE_RGBA16F 0x881a
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#define EQ_COMPRESSOR_DATATYPE_RGBA32F 0x8814
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#define EQ_COMPRESSOR_DATATYPE_BGRA EQ_COMPRESSOR_DATATYPE_4_BYTE
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#define EQ_COMPRESSOR_DATATYPE_BGRA_UINT_8_8_8_8_REV 0x1001
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#define EQ_COMPRESSOR_DATATYPE_BGRA16F EQ_COMPRESSOR_DATATYPE_4_HALF_FLOAT
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#define EQ_COMPRESSOR_DATATYPE_BGRA32F EQ_COMPRESSOR_DATATYPE_4_FLOAT
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#define EQ_COMPRESSOR_DATATYPE_DEPTH 0x1902
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#define EQ_COMPRESSOR_DATATYPE_DEPTH_FLOAT 0x1003
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#define EQ_COMPRESSOR_DATATYPE_DEPTH_UNSIGNED_INT EQ_COMPRESSOR_DATATYPE_UNSIGNED
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#define EQ_COMPRESSOR_DATATYPE_RGB 0x1907
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#define EQ_COMPRESSOR_DATATYPE_RGB16F 0x881b
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#define EQ_COMPRESSOR_DATATYPE_RGB32F 0x8815
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#define EQ_COMPRESSOR_DATATYPE_BGR EQ_COMPRESSOR_DATATYPE_3_BYTE
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#define EQ_COMPRESSOR_DATATYPE_BGR16F EQ_COMPRESSOR_DATATYPE_3_HALF_FLOAT
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#define EQ_COMPRESSOR_DATATYPE_BGR32F EQ_COMPRESSOR_DATATYPE_3_FLOAT
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#define EQ_COMPRESSOR_DATATYPE_YUVA_50P 0x1004
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#define EQ_COMPRESSOR_DATATYPE_RGB10_A2 0x8059
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#define EQ_COMPRESSOR_DATATYPE_INVALID 0xeffffffeu
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#define EQ_COMPRESSOR_DATATYPE_PRIVATE 0xefffffffu
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#endif // EQ_PLUGINS_COMPRESSOR_TOKENS
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include
pression
plugins
compressorTokens.h
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